Tweaks and uncommitted stuff
I forgor
This commit is contained in:
@@ -764,10 +764,10 @@ RectTransform:
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- {fileID: 817018165}
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m_Father: {fileID: 529729329}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 0, y: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 239, y: -68}
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m_SizeDelta: {x: 72, y: 72}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &388694500
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MonoBehaviour:
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@@ -1035,10 +1035,10 @@ RectTransform:
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- {fileID: 101802633}
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m_Father: {fileID: 529729329}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 0, y: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 361, y: -262}
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m_SizeDelta: {x: 72, y: 72}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &420083143
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MonoBehaviour:
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@@ -1156,10 +1156,10 @@ RectTransform:
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- {fileID: 1192083984}
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m_Father: {fileID: 529729329}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 0, y: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 117, y: -68}
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m_SizeDelta: {x: 72, y: 72}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &437256206
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MonoBehaviour:
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@@ -1353,10 +1353,10 @@ RectTransform:
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- {fileID: 1161182523}
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m_Father: {fileID: 529729329}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 0, y: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 483, y: -165}
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m_SizeDelta: {x: 72, y: 72}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &490807504
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MonoBehaviour:
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@@ -1699,10 +1699,10 @@ RectTransform:
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- {fileID: 179291871}
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m_Father: {fileID: 529729329}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 0, y: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 239, y: -165}
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m_SizeDelta: {x: 72, y: 72}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &519880727
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MonoBehaviour:
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@@ -1966,10 +1966,10 @@ RectTransform:
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- {fileID: 887236669}
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m_Father: {fileID: 529729329}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 0, y: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 361, y: -68}
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m_SizeDelta: {x: 72, y: 72}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &606851916
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MonoBehaviour:
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@@ -2083,10 +2083,10 @@ RectTransform:
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m_Children: []
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m_Father: {fileID: 529729329}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 0, y: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 117, y: -262}
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m_SizeDelta: {x: 72, y: 72}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!1 &817018164
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GameObject:
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@@ -2885,10 +2885,10 @@ RectTransform:
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- {fileID: 2034452621}
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m_Father: {fileID: 529729329}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 0, y: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 239, y: -262}
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m_SizeDelta: {x: 72, y: 72}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &1197784014
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MonoBehaviour:
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@@ -4024,10 +4024,10 @@ RectTransform:
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- {fileID: 504555114}
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m_Father: {fileID: 529729329}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 0, y: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 483, y: -68}
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m_SizeDelta: {x: 72, y: 72}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &1721135576
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MonoBehaviour:
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@@ -4145,10 +4145,10 @@ RectTransform:
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- {fileID: 863775564}
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m_Father: {fileID: 529729329}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 0, y: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 117, y: -165}
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m_SizeDelta: {x: 72, y: 72}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &1786729680
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MonoBehaviour:
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@@ -5077,10 +5077,10 @@ RectTransform:
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- {fileID: 839120341}
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m_Father: {fileID: 529729329}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 0, y: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 361, y: -165}
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m_SizeDelta: {x: 72, y: 72}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &2122644443
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MonoBehaviour:
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@@ -1392,6 +1392,7 @@ GameObject:
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- component: {fileID: 1401523578}
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- component: {fileID: 1401523580}
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- component: {fileID: 1401523579}
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- component: {fileID: 1401523581}
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m_Layer: 5
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m_Name: VersionText
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m_TagString: Untagged
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@@ -1415,7 +1416,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 489.8991, y: 320}
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m_AnchoredPosition: {x: 499.93, y: 330}
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m_SizeDelta: {x: 260, y: 40}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &1401523579
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@@ -1438,7 +1439,7 @@ MonoBehaviour:
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_Calls: []
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m_text: v1.34
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m_text:
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m_isRightToLeft: 0
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m_fontAsset: {fileID: 11400000, guid: 4fd546dd0900395408d2de20f5025882, type: 2}
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m_sharedMaterial: {fileID: -1476194838487357290, guid: 4fd546dd0900395408d2de20f5025882, type: 2}
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@@ -1517,6 +1518,18 @@ CanvasRenderer:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1401523577}
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m_CullTransparentMesh: 1
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--- !u!114 &1401523581
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1401523577}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 613488aac53690d45b649b002c6180b2, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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--- !u!1 &1513462402
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GameObject:
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m_ObjectHideFlags: 0
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@@ -1633,7 +1646,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: -137.5, y: -103.7}
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m_AnchoredPosition: {x: -137.5, y: -100}
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m_SizeDelta: {x: 250, y: 75}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &1572234421
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@@ -1730,7 +1743,7 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 1a45465fc8803364d968dc6bec70fca8, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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sceneName: LeaderboardsMenu
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sceneName: LeaderboardMenu
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--- !u!1 &1777696994
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GameObject:
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m_ObjectHideFlags: 0
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@@ -2311,7 +2324,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 137.5, y: -103.7}
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m_AnchoredPosition: {x: 137.5, y: -100}
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m_SizeDelta: {x: 250, y: 75}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &1997401229
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@@ -37,22 +37,7 @@ public class GamePlayer : MonoBehaviour
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int num2 = PlayerPrefs.GetInt("overlay", 0);
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if (num == 1)
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{
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if (PlayerPrefs.GetInt("userID", 0) == 1)
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{
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component.sprite = Resources.Load<Sprite>("Icons/Icons/bird_-1");
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}
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else if (PlayerPrefs.GetInt("userID", 0) == 2)
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{
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component.sprite = Resources.Load<Sprite>("Icons/Icons/bird_-2");
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}
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else if (PlayerPrefs.GetInt("userID", 0) == 4)
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{
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component.sprite = Resources.Load<Sprite>("Icons/Icons/bird_-3");
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}
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else
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{
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component.sprite = Resources.Load<Sprite>("Icons/Icons/bird_1");
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}
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component.sprite = Tools.GetIconForUser(PlayerPrefs.GetInt("userId", 0));
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}
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else
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{
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@@ -1,3 +1,4 @@
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using System.Text;
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using TMPro;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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@@ -35,6 +36,8 @@ public class Iconsmenu : MonoBehaviour
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private void Start()
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{
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defaultIcon = Tools.GetIconForUser(PlayerPrefs.GetInt("userId", 0));
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icon1.transform.GetChild(0).GetComponent<Image>().sprite = defaultIcon;
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SwitchToIcon();
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SelectOverlay(PlayerPrefs.GetInt("overlay", Mathf.Clamp(PlayerPrefs.GetInt("overlay", 0), 0, 9)));
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SelectIcon(PlayerPrefs.GetInt("icon", Mathf.Clamp(PlayerPrefs.GetInt("icon", 0), 1, 8)));
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@@ -43,18 +46,6 @@ public class Iconsmenu : MonoBehaviour
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SelectOverlay(0);
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placeholderButton.interactable = false;
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}
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if (PlayerPrefs.GetInt("userID", 0) == 1)
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{
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defaultIcon = Resources.Load<Sprite>("Icons/Icons/bird_-1");
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}
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else if (PlayerPrefs.GetInt("userID", 0) == 2)
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{
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defaultIcon = Resources.Load<Sprite>("Icons/Icons/bird_-2");
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}
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else if (PlayerPrefs.GetInt("userID", 0) == 4)
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{
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defaultIcon = Resources.Load<Sprite>("Icons/Icons/bird_-3");
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}
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placeholderButton.onClick.AddListener(ToggleKit);
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backButton.onClick.AddListener(() =>
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{
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@@ -164,18 +155,7 @@ public class Iconsmenu : MonoBehaviour
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previewBird.sprite = Resources.Load<Sprite>("Icons/Icons/bird_" + iconID);
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if (iconID == 1)
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{
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if (PlayerPrefs.GetInt("userID", 0) == 1)
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{
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previewBird.sprite = Resources.Load<Sprite>("Icons/Icons/bird_-1");
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}
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else if (PlayerPrefs.GetInt("userID", 0) == 2)
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{
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previewBird.sprite = Resources.Load<Sprite>("Icons/Icons/bird_-2");
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}
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else if (PlayerPrefs.GetInt("userID", 0) == 4)
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{
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previewBird.sprite = Resources.Load<Sprite>("Icons/Icons/bird_-3");
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}
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previewBird.sprite = defaultIcon;
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}
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if (iconID == 7)
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{
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@@ -205,7 +185,7 @@ public class Iconsmenu : MonoBehaviour
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overlay5.interactable = (overlayID != 5);
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overlay6.interactable = (overlayID != 6);
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overlay7.interactable = (overlayID != 7);
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overlay8.interactable = (overlayID != 8);
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overlay8.interactable = (!(PlayerPrefs.GetInt("userId", 0) == 1 && PlayerPrefs.GetInt("icon", 0) == 1) && overlayID != 8);
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overlay9.interactable = (overlayID != 9);
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previewOverlay.rectTransform.localPosition = new Vector3(-32f, 44.66f, 0f);
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previewOverlay.gameObject.SetActive(true);
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23
Assets/Scripts/Tools.cs
Normal file
23
Assets/Scripts/Tools.cs
Normal file
@@ -0,0 +1,23 @@
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using UnityEngine;
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public static class Tools
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{
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public static Sprite GetIconForUser(int user)
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{
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if (user == 1)
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{
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return Resources.Load<Sprite>("Icons/Icons/bird_-1");
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}
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else if (user == 2)
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{
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return Resources.Load<Sprite>("Icons/Icons/bird_-2");
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}
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else if (user == 4)
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{
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return Resources.Load<Sprite>("Icons/Icons/bird_-3");
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} else
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{
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return Resources.Load<Sprite>("Icons/Icons/bird_1");
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}
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}
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}
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2
Assets/Scripts/Tools.cs.meta
Normal file
2
Assets/Scripts/Tools.cs.meta
Normal file
@@ -0,0 +1,2 @@
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fileFormatVersion: 2
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guid: deda68a80e559ac449fed42451588143
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10
Assets/Scripts/VersionText.cs
Normal file
10
Assets/Scripts/VersionText.cs
Normal file
@@ -0,0 +1,10 @@
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using TMPro;
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using UnityEngine;
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public class VersionText : MonoBehaviour
|
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{
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void Awake()
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{
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gameObject.GetComponent<TMP_Text>().text = "v" + Application.version;
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}
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}
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2
Assets/Scripts/VersionText.cs.meta
Normal file
2
Assets/Scripts/VersionText.cs.meta
Normal file
@@ -0,0 +1,2 @@
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fileFormatVersion: 2
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guid: 613488aac53690d45b649b002c6180b2
|
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Reference in New Issue
Block a user