Files
source/Assets/Scripts/VersionText.cs
2025-06-02 15:18:52 -07:00

11 lines
185 B
C#

using TMPro;
using UnityEngine;
public class VersionText : MonoBehaviour
{
void Awake()
{
gameObject.GetComponent<TMP_Text>().text = "v" + Application.version;
}
}