Files
berry-dash-godot-remake/Scripts/Globals.cs
T
2026-01-18 22:50:39 -08:00

26 lines
842 B
C#

using Godot;
public partial class Globals : Node {
public static string LatestVersion = "";
public static string AccessLevel = "";
public static bool FirstLoadDone = false;
public static float MovementSpeed = 800f;
public static float DefaultMovementSpeed = MovementSpeed;
public static float BerrySpeed = 500f;
public static float DefaultBerrySpeed = BerrySpeed;
public static float JumpHeight = -1100f;
public static float DefaultJumpHeight = JumpHeight;
public static float Gravity = 3000f;
public static float DefaultGravity = Gravity;
public static string ActiveEffect = "none";
public static float EffectTimer = 0f;
public static int Score = 0;
public static int HighScore = 0;
public static bool IsPaused = false;
public static float SoundEffectVolume = 100f;
}