72 lines
2.8 KiB
C#
72 lines
2.8 KiB
C#
using TMPro;
|
|
using UnityEngine;
|
|
using UnityEngine.Networking;
|
|
using UnityEngine.UI;
|
|
|
|
public class AccountRefreshLogin : MonoBehaviour
|
|
{
|
|
public TMP_Text refreshLoginStatusText;
|
|
public TMP_InputField refreshLoginUsernameInput;
|
|
public TMP_InputField refreshLoginPasswordInput;
|
|
public Button refreshLoginBackButton;
|
|
public Button refreshLoginSubmitButton;
|
|
|
|
void Awake()
|
|
{
|
|
refreshLoginBackButton.onClick.AddListener(() => AccountHandler.instance.SwitchPanel(0));
|
|
refreshLoginSubmitButton.onClick.AddListener(() => RefreshLogin());
|
|
}
|
|
|
|
void OnEnable()
|
|
{
|
|
refreshLoginUsernameInput.text = "";
|
|
refreshLoginPasswordInput.text = "";
|
|
}
|
|
|
|
async void RefreshLogin()
|
|
{
|
|
WWWForm dataForm = new();
|
|
dataForm.AddField("username", SensitiveInfo.Encrypt(refreshLoginUsernameInput.text));
|
|
dataForm.AddField("password", SensitiveInfo.Encrypt(refreshLoginPasswordInput.text));
|
|
dataForm.AddField("loginType", SensitiveInfo.Encrypt("1"));
|
|
using UnityWebRequest request = UnityWebRequest.Post(SensitiveInfo.SERVER_DATABASE_PREFIX + "loginAccount.php", dataForm);
|
|
request.SetRequestHeader("User-Agent", "BerryDashClient");
|
|
request.SetRequestHeader("ClientVersion", Application.version);
|
|
request.SetRequestHeader("ClientPlatform", Application.platform.ToString());
|
|
await request.SendWebRequest();
|
|
if (request.result != UnityWebRequest.Result.Success)
|
|
{
|
|
AccountHandler.UpdateStatusText(refreshLoginStatusText, "Failed to make HTTP request", Color.red);
|
|
return;
|
|
}
|
|
string response = request.downloadHandler.text;
|
|
if (response != "-1")
|
|
{
|
|
if (response == "-2")
|
|
{
|
|
AccountHandler.UpdateStatusText(refreshLoginStatusText, "Incorrect username or password", Color.red);
|
|
}
|
|
else if (response.Split(":")[0] == "1")
|
|
{
|
|
string[] array = response.Split(':');
|
|
string session = array[1];
|
|
string userName = array[2];
|
|
int userId = int.Parse(array[3]);
|
|
PlayerPrefs.SetString("gameSession", session);
|
|
PlayerPrefs.SetString("userName", userName);
|
|
PlayerPrefs.SetInt("userId", userId);
|
|
AccountHandler.instance.SwitchPanel(0);
|
|
AccountHandler.UpdateStatusText(refreshLoginStatusText, "", Color.red);
|
|
}
|
|
else
|
|
{
|
|
AccountHandler.UpdateStatusText(refreshLoginStatusText, "Unknown server response", Color.red);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
AccountHandler.UpdateStatusText(refreshLoginStatusText, "Internal login server error", Color.red);
|
|
}
|
|
}
|
|
}
|