Compare commits
22 Commits
1.4.0-beta
...
1.4.0
| Author | SHA1 | Date | |
|---|---|---|---|
| 5a231e0529 | |||
| bf2a75ed53 | |||
| 4a1b96d0bf | |||
| 73cf036569 | |||
| cacd5335d4 | |||
| 6567e5431a | |||
| 395bf1cb5b | |||
| fac435df75 | |||
| 2ccb92b0dc | |||
| ade2aa8dc4 | |||
| 80269236a8 | |||
| ecb3f058ee | |||
| 088a215d47 | |||
| c4e5a09b85 | |||
| bfcf93cf4d | |||
| 90b912e443 | |||
| 364de8a944 | |||
| 59c8ce99ca | |||
| 966586f770 | |||
| b2296749a9 | |||
| 69c9c60ec1 | |||
| 4b35500f63 |
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@@ -5,6 +5,7 @@ using UnityEngine;
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using UnityEngine.Networking;
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using UnityEngine.UI;
|
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using UnityEngine.SceneManagement;
|
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using System.Numerics;
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public class AccountMenu : MonoBehaviour
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{
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@@ -72,7 +73,7 @@ public class AccountMenu : MonoBehaviour
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loggedInSaveButton.onClick.AddListener(() => SaveAccount());
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loggedInLoadButton.onClick.AddListener(() => LoadAccount());
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loggedInLogoutButton.onClick.AddListener(() => SwitchPanel(1));
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loggedInBackButton.onClick.AddListener(() => SceneManager.LoadSceneAsync("MainMenu"));
|
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loggedInBackButton.onClick.AddListener(async () => await SceneManager.LoadSceneAsync("MainMenu"));
|
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loggedOutLoginButton.onClick.AddListener(() => SwitchPanel(2));
|
||||
loggedOutRegisterButton.onClick.AddListener(() => SwitchPanel(3));
|
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loggedOutBackButton.onClick = loggedInBackButton.onClick;
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@@ -107,7 +108,7 @@ public class AccountMenu : MonoBehaviour
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PlayerPrefs.DeleteKey("gameSession");
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PlayerPrefs.DeleteKey("userName");
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PlayerPrefs.DeleteKey("userId");
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PlayerPrefs.SetInt("HighScore", 0);
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PlayerPrefs.SetString("HighScoreV2", "0");
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PlayerPrefs.SetInt("icon", 1);
|
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PlayerPrefs.SetInt("overlay", 0);
|
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loggedInPanel.SetActive(false);
|
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@@ -240,7 +241,7 @@ public class AccountMenu : MonoBehaviour
|
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WWWForm dataForm = new();
|
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dataForm.AddField("username", loginUsernameInput.text);
|
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dataForm.AddField("password", loginPasswordInput.text);
|
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dataForm.AddField("currentHighScore", PlayerPrefs.GetInt("HighScore", 0).ToString());
|
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dataForm.AddField("currentHighScore", PlayerPrefs.GetString("HighScoreV2", "0"));
|
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using UnityWebRequest request = UnityWebRequest.Post("https://berrydash.lncvrt.xyz/database/loginAccount.php", dataForm);
|
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request.SetRequestHeader("User-Agent", "BerryDashClient");
|
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request.SetRequestHeader("ClientVersion", Application.version);
|
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@@ -264,13 +265,13 @@ public class AccountMenu : MonoBehaviour
|
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string session = array[1];
|
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string userName = array[2];
|
||||
int userId = int.Parse(array[3]);
|
||||
int highScore = int.Parse(array[4]);
|
||||
BigInteger highScore = BigInteger.Parse(array[4]);
|
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int iconId = int.Parse(array[5]);
|
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int overlayId = int.Parse(array[6]);
|
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PlayerPrefs.SetString("gameSession", session);
|
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PlayerPrefs.SetString("userName", userName);
|
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PlayerPrefs.SetInt("userId", userId);
|
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PlayerPrefs.SetInt("HighScore", highScore);
|
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PlayerPrefs.SetString("HighScoreV2", highScore.ToString());
|
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PlayerPrefs.SetInt("icon", iconId);
|
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PlayerPrefs.SetInt("overlay", overlayId);
|
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SwitchPanel(0);
|
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@@ -396,7 +397,7 @@ public class AccountMenu : MonoBehaviour
|
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WWWForm dataForm = new();
|
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dataForm.AddField("userName", PlayerPrefs.GetString("userName", ""));
|
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dataForm.AddField("gameSession", PlayerPrefs.GetString("gameSession", ""));
|
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dataForm.AddField("highScore", PlayerPrefs.GetInt("HighScore", 0).ToString());
|
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dataForm.AddField("highScore", PlayerPrefs.GetString("HighScoreV2", "0"));
|
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dataForm.AddField("icon", PlayerPrefs.GetInt("icon", 1).ToString());
|
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dataForm.AddField("overlay", PlayerPrefs.GetInt("overlay", 0).ToString());
|
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using UnityWebRequest request = UnityWebRequest.Post("https://berrydash.lncvrt.xyz/database/saveAccount.php", dataForm);
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@@ -459,7 +460,7 @@ public class AccountMenu : MonoBehaviour
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var split = response.Split(":");
|
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if (split[0] == "1")
|
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{
|
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PlayerPrefs.SetInt("HighScore", int.Parse(split[1]));
|
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PlayerPrefs.SetString("HighScoreV2", split[1]);
|
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PlayerPrefs.SetInt("icon", int.Parse(split[2]));
|
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PlayerPrefs.SetInt("overlay", int.Parse(split[3]));
|
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UpdateStatusText(loggedInText, "Loaded account data", Color.green);
|
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|
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@@ -8,8 +8,8 @@ public class ButtonToScene : MonoBehaviour
|
||||
|
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void Awake()
|
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{
|
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gameObject.GetComponent<Button>().onClick.AddListener(() => {
|
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SceneManager.LoadSceneAsync(sceneName);
|
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gameObject.GetComponent<Button>().onClick.AddListener(async () => {
|
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await SceneManager.LoadSceneAsync(sceneName);
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});
|
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}
|
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}
|
||||
@@ -1,12 +1,15 @@
|
||||
using TMPro;
|
||||
using System.Numerics;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.InputSystem;
|
||||
|
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public class GamePlayer : MonoBehaviour
|
||||
{
|
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public static GamePlayer instance;
|
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private readonly float spawnRate = 1f;
|
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private float nextSpawnTime;
|
||||
private int score;
|
||||
private int highscore;
|
||||
private BigInteger score;
|
||||
private BigInteger highscore;
|
||||
private float boostLeft;
|
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private float slownessLeft;
|
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private float screenWidth;
|
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@@ -25,7 +28,9 @@ public class GamePlayer : MonoBehaviour
|
||||
|
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void Awake()
|
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{
|
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highscore = PlayerPrefs.GetInt("HighScore", 0);
|
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UnityEngine.InputSystem.EnhancedTouch.EnhancedTouchSupport.Enable();
|
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instance = this;
|
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highscore = BigInteger.Parse(PlayerPrefs.GetString("HighScoreV2", "0"));
|
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}
|
||||
|
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void Start()
|
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@@ -45,8 +50,19 @@ public class GamePlayer : MonoBehaviour
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}
|
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if (num2 == 8)
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{
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overlayRender.sprite = Resources.Load<Sprite>("Icons/Overlays/overlay_8");
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overlayRender.transform.localPosition = new Vector3(-0.37f, 0.32f, 0f);
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overlayRender.sprite = Resources.Load<Sprite>("Icons/Overlays/overlay_" + num2);
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overlayRender.transform.localPosition = new UnityEngine.Vector3(-0.37f, 0.32f, 0f);
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}
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else if (num2 == 11)
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{
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overlayRender.sprite = Resources.Load<Sprite>("Icons/Overlays/overlay_" + num2);
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overlayRender.transform.localScale = new UnityEngine.Vector3(1.1f, 1.1f, 1.1f); //yea i didnt feel like doing it for all lmao
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overlayRender.transform.localPosition = new UnityEngine.Vector3(-0.3141809f, 0.4324968f, 0f);
|
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}
|
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else if (num2 == 13)
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{
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overlayRender.sprite = Resources.Load<Sprite>("Icons/Overlays/overlay_" + num2);
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overlayRender.transform.localPosition = new UnityEngine.Vector3(-0.3559977f, 0.3179995f, 0f);
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}
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else
|
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{
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@@ -66,7 +82,7 @@ public class GamePlayer : MonoBehaviour
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backgroundMusic.volume = PlayerPrefs.GetFloat("musicVolume", 1f);
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screenWidth = Camera.main.orthographicSize * 2f * Camera.main.aspect;
|
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highScoreText.text = $"High Score: {highscore}";
|
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if (PlayerPrefs.GetInt("Setting2", 0) == 1)
|
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if (Application.isMobilePlatform)
|
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{
|
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GameObject leftArrow = new("LeftArrow");
|
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GameObject rightArrow = new("RightArrow");
|
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@@ -85,31 +101,20 @@ public class GamePlayer : MonoBehaviour
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restartButton.GetComponent<SpriteRenderer>().sprite = Resources.Load<Sprite>("Arrows/Restart");
|
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backButton.GetComponent<SpriteRenderer>().sprite = Resources.Load<Sprite>("Arrows/Back");
|
||||
|
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leftArrow.transform.rotation = Quaternion.Euler(0f, 0f, 90f);
|
||||
rightArrow.transform.rotation = Quaternion.Euler(0f, 0f, -90f);
|
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leftArrow.transform.rotation = UnityEngine.Quaternion.Euler(0f, 0f, 90f);
|
||||
rightArrow.transform.rotation = UnityEngine.Quaternion.Euler(0f, 0f, -90f);
|
||||
|
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leftArrow.transform.position = new Vector3(-screenWidth / 2.5f, -4f, 0f);
|
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rightArrow.transform.position = new Vector3(screenWidth / 2.5f, -4f, 0f);
|
||||
restartButton.transform.position = new Vector3(screenWidth / 2.3f, Camera.main.orthographicSize - 1.2f, 0f);
|
||||
backButton.transform.position = new Vector3(-screenWidth / 2.3f, Camera.main.orthographicSize - 1.2f, 0f);
|
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if (PlayerPrefs.GetInt("Setting3", 0) == 1)
|
||||
{
|
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leftArrow.transform.localScale = new Vector3(screenWidth / 14f, screenWidth / 14f, 1f);
|
||||
rightArrow.transform.localScale = new Vector3(screenWidth / 14f, screenWidth / 14f, 1f);
|
||||
jumpArrow.transform.localScale = new Vector3(screenWidth / 14f, screenWidth / 14f, 1f);
|
||||
restartButton.transform.localScale = new Vector3(screenWidth / 14f, screenWidth / 14f, 1f);
|
||||
backButton.transform.localScale = new Vector3(screenWidth / 14f, screenWidth / 14f, 1f);
|
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jumpArrow.transform.position = new Vector3(screenWidth / 2.5f, -1f, 0f);
|
||||
}
|
||||
else
|
||||
{
|
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leftArrow.transform.localScale = new Vector3(screenWidth / 20f, screenWidth / 20f, 1f);
|
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rightArrow.transform.localScale = new Vector3(screenWidth / 20f, screenWidth / 20f, 1f);
|
||||
jumpArrow.transform.localScale = new Vector3(screenWidth / 20f, screenWidth / 20f, 1f);
|
||||
restartButton.transform.localScale = new Vector3(screenWidth / 20f, screenWidth / 20f, 1f);
|
||||
backButton.transform.localScale = new Vector3(screenWidth / 20f, screenWidth / 20f, 1f);
|
||||
jumpArrow.transform.position = new Vector3(screenWidth / 2.5f, -2f, 0f);
|
||||
}
|
||||
leftArrow.transform.position = new UnityEngine.Vector3(-screenWidth / 2.5f, -4f, 0f);
|
||||
rightArrow.transform.position = new UnityEngine.Vector3(screenWidth / 2.5f, -4f, 0f);
|
||||
restartButton.transform.position = new UnityEngine.Vector3(screenWidth / 2.3f, Camera.main.orthographicSize - 1.2f, 0f);
|
||||
backButton.transform.position = new UnityEngine.Vector3(-screenWidth / 2.3f, Camera.main.orthographicSize - 1.2f, 0f);
|
||||
|
||||
leftArrow.transform.localScale = new UnityEngine.Vector3(screenWidth / 14f, screenWidth / 14f, 1f);
|
||||
rightArrow.transform.localScale = new UnityEngine.Vector3(screenWidth / 14f, screenWidth / 14f, 1f);
|
||||
jumpArrow.transform.localScale = new UnityEngine.Vector3(screenWidth / 14f, screenWidth / 14f, 1f);
|
||||
restartButton.transform.localScale = new UnityEngine.Vector3(screenWidth / 14f, screenWidth / 14f, 1f);
|
||||
backButton.transform.localScale = new UnityEngine.Vector3(screenWidth / 14f, screenWidth / 14f, 1f);
|
||||
jumpArrow.transform.position = new UnityEngine.Vector3(screenWidth / 2.5f, -1f, 0f);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -120,8 +125,8 @@ public class GamePlayer : MonoBehaviour
|
||||
bool doMoveRight = false;
|
||||
bool doMoveLeft = false;
|
||||
bool doJump = false;
|
||||
bool flag4 = false;
|
||||
bool flag5 = false;
|
||||
bool doRestart = false;
|
||||
bool doBack = false;
|
||||
float movespeed = baseSpeed;
|
||||
if (boostLeft > 0f)
|
||||
{
|
||||
@@ -132,27 +137,29 @@ public class GamePlayer : MonoBehaviour
|
||||
movespeed = baseSpeed * 0.56f;
|
||||
}
|
||||
CheckIfGrounded();
|
||||
float horizontalInput = Input.GetAxisRaw("Horizontal");
|
||||
bool controllerLeft = Gamepad.current != null && (Gamepad.current.leftStick.left.isPressed || Gamepad.current.dpad.left.isPressed || Gamepad.current.rightStick.left.isPressed);
|
||||
bool controllerRight = Gamepad.current != null && (Gamepad.current.leftStick.right.isPressed || Gamepad.current.dpad.right.isPressed || Gamepad.current.rightStick.right.isPressed);
|
||||
bool controllerJump = Gamepad.current != null && (Gamepad.current.leftStick.up.isPressed || Gamepad.current.dpad.up.isPressed || Gamepad.current.rightStick.up.isPressed);
|
||||
if (!Application.isMobilePlatform)
|
||||
{
|
||||
if (horizontalInput < 0f || Input.GetKey(KeyCode.LeftArrow) || Input.GetKey(KeyCode.A))
|
||||
if (controllerLeft || Keyboard.current.leftArrowKey.isPressed || Keyboard.current.aKey.isPressed)
|
||||
{
|
||||
doMoveLeft = true;
|
||||
}
|
||||
if (horizontalInput > 0f || Input.GetKey(KeyCode.RightArrow) || Input.GetKey(KeyCode.D))
|
||||
if (controllerRight || Keyboard.current.rightArrowKey.isPressed || Keyboard.current.dKey.isPressed)
|
||||
{
|
||||
doMoveRight = true;
|
||||
}
|
||||
if (Input.GetKey(KeyCode.Space) || Input.GetKey(KeyCode.UpArrow) || Input.GetKey(KeyCode.W) || (Input.GetMouseButton(0) && PlayerPrefs.GetInt("Setting2", 0) == 0) || Input.GetKey(KeyCode.JoystickButton0))
|
||||
if (controllerJump || Keyboard.current.spaceKey.isPressed || Keyboard.current.upArrowKey.isPressed || Keyboard.current.wKey.isPressed || (Mouse.current.leftButton.isPressed && !Application.isMobilePlatform || (Gamepad.current != null && Gamepad.current.buttonSouth.isPressed)))
|
||||
{
|
||||
doJump = true;
|
||||
}
|
||||
if (Input.GetKey(KeyCode.R))
|
||||
if (Keyboard.current.rKey.isPressed)
|
||||
{
|
||||
flag5 = true;
|
||||
doRestart = true;
|
||||
}
|
||||
}
|
||||
if (PlayerPrefs.GetInt("Setting2", 0) == 1)
|
||||
if (Application.isMobilePlatform)
|
||||
{
|
||||
GameObject leftArrow = GameObject.Find("LeftArrow");
|
||||
GameObject rightArrow = GameObject.Find("RightArrow");
|
||||
@@ -161,9 +168,9 @@ public class GamePlayer : MonoBehaviour
|
||||
GameObject backButton = GameObject.Find("BackButton");
|
||||
if (!Application.isMobilePlatform)
|
||||
{
|
||||
if (Input.GetMouseButton(0))
|
||||
if (Mouse.current.leftButton.isPressed)
|
||||
{
|
||||
Vector3 touchPosition = Camera.main.ScreenToWorldPoint(Input.mousePosition);
|
||||
UnityEngine.Vector3 touchPosition = Camera.main.ScreenToWorldPoint(Pointer.current.position.ReadValue());
|
||||
touchPosition.z = 0f;
|
||||
if (leftArrow.GetComponent<SpriteRenderer>().bounds.Contains(touchPosition))
|
||||
{
|
||||
@@ -177,27 +184,22 @@ public class GamePlayer : MonoBehaviour
|
||||
{
|
||||
doJump = true;
|
||||
}
|
||||
}
|
||||
if (Input.GetMouseButtonDown(0))
|
||||
{
|
||||
Vector3 point2 = Camera.main.ScreenToWorldPoint(Input.mousePosition);
|
||||
point2.z = 0f;
|
||||
if (restartButton.GetComponent<SpriteRenderer>().bounds.Contains(point2))
|
||||
if (restartButton.GetComponent<SpriteRenderer>().bounds.Contains(touchPosition))
|
||||
{
|
||||
flag5 = true;
|
||||
doRestart = true;
|
||||
}
|
||||
if (backButton.GetComponent<SpriteRenderer>().bounds.Contains(point2))
|
||||
if (backButton.GetComponent<SpriteRenderer>().bounds.Contains(touchPosition))
|
||||
{
|
||||
flag4 = true;
|
||||
doBack = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
for (int i = 0; i < Input.touchCount; i++)
|
||||
{
|
||||
Touch touchPosition = Input.GetTouch(i);
|
||||
Vector3 clickPosition = Camera.main.ScreenToWorldPoint(touchPosition.position);
|
||||
var touches = UnityEngine.InputSystem.EnhancedTouch.Touch.activeTouches;
|
||||
for (int i = 0; i < touches.Count; i++) {
|
||||
var pos = touches[i].screenPosition;
|
||||
UnityEngine.Vector3 clickPosition = Camera.main.ScreenToWorldPoint(new UnityEngine.Vector3(pos.x, pos.y, 0f));
|
||||
clickPosition.z = 0f;
|
||||
if (leftArrow.GetComponent<SpriteRenderer>().bounds.Contains(clickPosition))
|
||||
{
|
||||
@@ -213,48 +215,48 @@ public class GamePlayer : MonoBehaviour
|
||||
}
|
||||
if (restartButton.GetComponent<SpriteRenderer>().bounds.Contains(clickPosition))
|
||||
{
|
||||
flag5 = true;
|
||||
doRestart = true;
|
||||
}
|
||||
if (backButton.GetComponent<SpriteRenderer>().bounds.Contains(clickPosition))
|
||||
{
|
||||
flag4 = true;
|
||||
doBack = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if (doMoveLeft && !doMoveRight)
|
||||
{
|
||||
bird.transform.position += new Vector3(-movespeed, 0f, 0f);
|
||||
bird.transform.position += new UnityEngine.Vector3(-movespeed, 0f, 0f);
|
||||
ClampPosition(screenWidth, bird);
|
||||
bird.transform.localScale = new Vector3(1.35f, 1.35f, 1.35f);
|
||||
bird.transform.localScale = new UnityEngine.Vector3(1.35f, 1.35f, 1.35f);
|
||||
}
|
||||
if (doMoveRight && !doMoveLeft)
|
||||
{
|
||||
bird.transform.position += new Vector3(movespeed, 0f, 0f);
|
||||
bird.transform.position += new UnityEngine.Vector3(movespeed, 0f, 0f);
|
||||
ClampPosition(screenWidth, bird);
|
||||
bird.transform.localScale = new Vector3(-1.35f, 1.35f, 1.35f);
|
||||
bird.transform.localScale = new UnityEngine.Vector3(-1.35f, 1.35f, 1.35f);
|
||||
}
|
||||
if (doJump && isGrounded)
|
||||
{
|
||||
AudioSource.PlayClipAtPoint(Resources.Load<AudioClip>("Sounds/Jump"), Camera.main.transform.position, 0.75f * PlayerPrefs.GetFloat("sfxVolume", 1f));
|
||||
if (boostLeft > 0f)
|
||||
{
|
||||
rb.linearVelocity = Vector2.up * 12f;
|
||||
rb.linearVelocity = UnityEngine.Vector2.up * 12f;
|
||||
}
|
||||
else if (slownessLeft > 0f)
|
||||
{
|
||||
rb.linearVelocity = Vector2.up * 6f;
|
||||
rb.linearVelocity = UnityEngine.Vector2.up * 6f;
|
||||
}
|
||||
else
|
||||
{
|
||||
rb.linearVelocity = Vector2.up * 9f;
|
||||
rb.linearVelocity = UnityEngine.Vector2.up * 9f;
|
||||
}
|
||||
}
|
||||
if (flag4)
|
||||
if (doBack)
|
||||
{
|
||||
TogglePause();
|
||||
}
|
||||
if (flag5)
|
||||
if (doRestart)
|
||||
{
|
||||
Respawn();
|
||||
}
|
||||
@@ -264,7 +266,7 @@ public class GamePlayer : MonoBehaviour
|
||||
{
|
||||
float halfWidth = screenWidth / 2.17f;
|
||||
float clampedX = Mathf.Clamp(bird.transform.position.x, -halfWidth, halfWidth);
|
||||
bird.transform.position = new Vector3(clampedX, bird.transform.position.y, bird.transform.position.z);
|
||||
bird.transform.position = new UnityEngine.Vector3(clampedX, bird.transform.position.y, bird.transform.position.z);
|
||||
}
|
||||
|
||||
void FixedUpdate()
|
||||
@@ -334,17 +336,17 @@ public class GamePlayer : MonoBehaviour
|
||||
|
||||
float screenWidth = Camera.main.orthographicSize * 2 * Camera.main.aspect;
|
||||
float spawnPositionX = Random.Range(-screenWidth / 2.17f, screenWidth / 2.17f);
|
||||
newBerry.transform.position = new Vector3(spawnPositionX, Camera.main.orthographicSize + 1f, 0f);
|
||||
newBerry.transform.position = new UnityEngine.Vector3(spawnPositionX, Camera.main.orthographicSize + 1f, 0f);
|
||||
|
||||
Rigidbody2D rb = newBerry.AddComponent<Rigidbody2D>();
|
||||
rb.gravityScale = 0f;
|
||||
rb.linearVelocity = new Vector2(0f, -4f);
|
||||
rb.linearVelocity = new UnityEngine.Vector2(0f, -4f);
|
||||
}
|
||||
}
|
||||
|
||||
void Update()
|
||||
{
|
||||
if (PlayerPrefs.GetInt("Setting4", 0) == 1 && Time.time > nextUpdate)
|
||||
if (PlayerPrefs.GetInt("Setting2", 0) == 1 && Time.time > nextUpdate)
|
||||
{
|
||||
fps = 1f / Time.deltaTime;
|
||||
fpsCounter.text = "FPS: " + Mathf.Round(fps);
|
||||
@@ -354,35 +356,25 @@ public class GamePlayer : MonoBehaviour
|
||||
{
|
||||
screenWidth = Camera.main.orthographicSize * 2f * Camera.main.aspect;
|
||||
ClampPosition(screenWidth, bird);
|
||||
if (PlayerPrefs.GetInt("Setting2", 0) == 1)
|
||||
if (Application.isMobilePlatform)
|
||||
{
|
||||
GameObject leftArrow = GameObject.Find("LeftArrow");
|
||||
GameObject rightArrow = GameObject.Find("RightArrow");
|
||||
GameObject jumpArrow = GameObject.Find("JumpArrow");
|
||||
GameObject restartButton = GameObject.Find("RestartButton");
|
||||
GameObject backButton = GameObject.Find("BackButton");
|
||||
leftArrow.transform.position = new Vector3(screenWidth / 2.5f, -4f, 0f);
|
||||
rightArrow.transform.position = new Vector3(screenWidth / 2.5f, -4f, 0f);
|
||||
restartButton.transform.position = new Vector3(screenWidth / 2.3f, Camera.main.orthographicSize - 1.2f, 0f);
|
||||
backButton.transform.position = new Vector3(-screenWidth / 2.3f, Camera.main.orthographicSize - 1.2f, 0f);
|
||||
if (PlayerPrefs.GetInt("Setting3", 0) == 1)
|
||||
{
|
||||
leftArrow.transform.localScale = new Vector3(screenWidth / 14f, screenWidth / 14f, 1f);
|
||||
rightArrow.transform.localScale = new Vector3(screenWidth / 14f, screenWidth / 14f, 1f);
|
||||
jumpArrow.transform.localScale = new Vector3(screenWidth / 14f, screenWidth / 14f, 1f);
|
||||
restartButton.transform.localScale = new Vector3(screenWidth / 14f, screenWidth / 14f, 1f);
|
||||
backButton.transform.localScale = new Vector3(screenWidth / 14f, screenWidth / 14f, 1f);
|
||||
jumpArrow.transform.position = new Vector3(screenWidth / 2.5f, -1f, 0f);
|
||||
}
|
||||
else
|
||||
{
|
||||
leftArrow.transform.localScale = new Vector3(screenWidth / 20f, screenWidth / 20f, 1f);
|
||||
rightArrow.transform.localScale = new Vector3(screenWidth / 20f, screenWidth / 20f, 1f);
|
||||
jumpArrow.transform.localScale = new Vector3(screenWidth / 20f, screenWidth / 20f, 1f);
|
||||
restartButton.transform.localScale = new Vector3(screenWidth / 20f, screenWidth / 20f, 1f);
|
||||
backButton.transform.localScale = new Vector3(screenWidth / 20f, screenWidth / 20f, 1f);
|
||||
jumpArrow.transform.position = new Vector3(screenWidth / 2.5f, -2f, 0f);
|
||||
}
|
||||
|
||||
leftArrow.transform.position = new UnityEngine.Vector3(-screenWidth / 2.5f, -4f, 0f);
|
||||
rightArrow.transform.position = new UnityEngine.Vector3(screenWidth / 2.5f, -4f, 0f);
|
||||
restartButton.transform.position = new UnityEngine.Vector3(screenWidth / 2.3f, Camera.main.orthographicSize - 1.2f, 0f);
|
||||
backButton.transform.position = new UnityEngine.Vector3(-screenWidth / 2.3f, Camera.main.orthographicSize - 1.2f, 0f);
|
||||
|
||||
leftArrow.transform.localScale = new UnityEngine.Vector3(screenWidth / 14f, screenWidth / 14f, 1f);
|
||||
rightArrow.transform.localScale = new UnityEngine.Vector3(screenWidth / 14f, screenWidth / 14f, 1f);
|
||||
jumpArrow.transform.localScale = new UnityEngine.Vector3(screenWidth / 14f, screenWidth / 14f, 1f);
|
||||
restartButton.transform.localScale = new UnityEngine.Vector3(screenWidth / 14f, screenWidth / 14f, 1f);
|
||||
backButton.transform.localScale = new UnityEngine.Vector3(screenWidth / 14f, screenWidth / 14f, 1f);
|
||||
jumpArrow.transform.position = new UnityEngine.Vector3(screenWidth / 2.5f, -1f, 0f);
|
||||
}
|
||||
}
|
||||
GameObject[] berries = GameObject.FindGameObjectsWithTag("Berry");
|
||||
@@ -399,14 +391,14 @@ public class GamePlayer : MonoBehaviour
|
||||
{
|
||||
Destroy(berry);
|
||||
}
|
||||
else if (Vector3.Distance(bird.transform.position, berry.transform.position) < 1.5f)
|
||||
else if (UnityEngine.Vector3.Distance(bird.transform.position, berry.transform.position) < 1.5f)
|
||||
{
|
||||
AudioSource.PlayClipAtPoint(Resources.Load<AudioClip>("Sounds/Eat"), Camera.main.transform.position, 1.2f * PlayerPrefs.GetFloat("sfxVolume", 1f));
|
||||
Destroy(berry);
|
||||
score++;
|
||||
UpdateScore(score);
|
||||
}
|
||||
berry.GetComponent<Rigidbody2D>().linearVelocity = new Vector2(0f, -4f);
|
||||
berry.GetComponent<Rigidbody2D>().linearVelocity = new UnityEngine.Vector2(0f, -4f);
|
||||
}
|
||||
array5 = poisonberries;
|
||||
foreach (GameObject gameObject7 in array5)
|
||||
@@ -415,12 +407,12 @@ public class GamePlayer : MonoBehaviour
|
||||
{
|
||||
Destroy(gameObject7);
|
||||
}
|
||||
else if (Vector3.Distance(bird.transform.position, gameObject7.transform.position) < 1.5f)
|
||||
else if (UnityEngine.Vector3.Distance(bird.transform.position, gameObject7.transform.position) < 1.5f)
|
||||
{
|
||||
AudioSource.PlayClipAtPoint(Resources.Load<AudioClip>("Sounds/Death"), Camera.main.transform.position, 1.2f * PlayerPrefs.GetFloat("sfxVolume", 1f));
|
||||
Respawn();
|
||||
}
|
||||
gameObject7.GetComponent<Rigidbody2D>().linearVelocity = new Vector2(0f, -4f);
|
||||
gameObject7.GetComponent<Rigidbody2D>().linearVelocity = new UnityEngine.Vector2(0f, -4f);
|
||||
}
|
||||
array5 = ultraberries;
|
||||
foreach (GameObject gameObject8 in array5)
|
||||
@@ -429,7 +421,7 @@ public class GamePlayer : MonoBehaviour
|
||||
{
|
||||
Destroy(gameObject8);
|
||||
}
|
||||
else if (Vector3.Distance(bird.transform.position, gameObject8.transform.position) < 1.5f)
|
||||
else if (UnityEngine.Vector3.Distance(bird.transform.position, gameObject8.transform.position) < 1.5f)
|
||||
{
|
||||
AudioSource.PlayClipAtPoint(Resources.Load<AudioClip>("Sounds/Powerup"), Camera.main.transform.position, 0.35f * PlayerPrefs.GetFloat("sfxVolume", 1f));
|
||||
Destroy(gameObject8);
|
||||
@@ -446,7 +438,7 @@ public class GamePlayer : MonoBehaviour
|
||||
UpdateScore(score);
|
||||
}
|
||||
}
|
||||
gameObject8.GetComponent<Rigidbody2D>().linearVelocity = new Vector2(0f, -4f);
|
||||
gameObject8.GetComponent<Rigidbody2D>().linearVelocity = new UnityEngine.Vector2(0f, -4f);
|
||||
}
|
||||
array5 = slownessberries;
|
||||
foreach (GameObject gameObject9 in array5)
|
||||
@@ -455,7 +447,7 @@ public class GamePlayer : MonoBehaviour
|
||||
{
|
||||
Destroy(gameObject9);
|
||||
}
|
||||
else if (Vector3.Distance(bird.transform.position, gameObject9.transform.position) < 1.5f)
|
||||
else if (UnityEngine.Vector3.Distance(bird.transform.position, gameObject9.transform.position) < 1.5f)
|
||||
{
|
||||
AudioSource.PlayClipAtPoint(Resources.Load<AudioClip>("Sounds/Downgrade"), Camera.main.transform.position, 0.35f * PlayerPrefs.GetFloat("sfxVolume", 1f));
|
||||
Destroy(gameObject9);
|
||||
@@ -467,35 +459,35 @@ public class GamePlayer : MonoBehaviour
|
||||
UpdateScore(score);
|
||||
}
|
||||
}
|
||||
gameObject9.GetComponent<Rigidbody2D>().linearVelocity = new Vector2(0f, -4f);
|
||||
gameObject9.GetComponent<Rigidbody2D>().linearVelocity = new UnityEngine.Vector2(0f, -4f);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
rb.gravityScale = 0f;
|
||||
rb.linearVelocity = Vector2.zero;
|
||||
rb.linearVelocity = UnityEngine.Vector2.zero;
|
||||
GameObject[] array5 = berries;
|
||||
for (int i = 0; i < array5.Length; i++)
|
||||
{
|
||||
array5[i].GetComponent<Rigidbody2D>().linearVelocity = Vector2.zero;
|
||||
array5[i].GetComponent<Rigidbody2D>().linearVelocity = UnityEngine.Vector2.zero;
|
||||
}
|
||||
array5 = poisonberries;
|
||||
for (int i = 0; i < array5.Length; i++)
|
||||
{
|
||||
array5[i].GetComponent<Rigidbody2D>().linearVelocity = Vector2.zero;
|
||||
array5[i].GetComponent<Rigidbody2D>().linearVelocity = UnityEngine.Vector2.zero;
|
||||
}
|
||||
array5 = ultraberries;
|
||||
for (int i = 0; i < array5.Length; i++)
|
||||
{
|
||||
array5[i].GetComponent<Rigidbody2D>().linearVelocity = Vector2.zero;
|
||||
array5[i].GetComponent<Rigidbody2D>().linearVelocity = UnityEngine.Vector2.zero;
|
||||
}
|
||||
array5 = slownessberries;
|
||||
for (int i = 0; i < array5.Length; i++)
|
||||
{
|
||||
array5[i].GetComponent<Rigidbody2D>().linearVelocity = Vector2.zero;
|
||||
array5[i].GetComponent<Rigidbody2D>().linearVelocity = UnityEngine.Vector2.zero;
|
||||
}
|
||||
}
|
||||
if (!Application.isMobilePlatform && (Input.GetKeyDown(KeyCode.Escape) || Input.GetKeyDown(KeyCode.JoystickButton7)))
|
||||
if (!Application.isMobilePlatform && (Keyboard.current.escapeKey.wasPressedThisFrame || (Gamepad.current != null && (Gamepad.current.startButton.wasPressedThisFrame || Gamepad.current.buttonEast.wasPressedThisFrame))))
|
||||
{
|
||||
TogglePause();
|
||||
}
|
||||
@@ -503,10 +495,10 @@ public class GamePlayer : MonoBehaviour
|
||||
|
||||
void Respawn()
|
||||
{
|
||||
bird.transform.position = new Vector3(0f, -4.3f, 0f);
|
||||
bird.transform.localScale = new Vector3(1.35f, 1.35f, 1.35f);
|
||||
bird.transform.position = new UnityEngine.Vector3(0f, -4.3f, 0f);
|
||||
bird.transform.localScale = new UnityEngine.Vector3(1.35f, 1.35f, 1.35f);
|
||||
rb.gravityScale = 0f;
|
||||
rb.linearVelocity = Vector2.zero;
|
||||
rb.linearVelocity = UnityEngine.Vector2.zero;
|
||||
score = 0;
|
||||
boostLeft = 0f;
|
||||
slownessLeft = 0f;
|
||||
@@ -534,13 +526,13 @@ public class GamePlayer : MonoBehaviour
|
||||
}
|
||||
}
|
||||
|
||||
void UpdateScore(int score)
|
||||
void UpdateScore(BigInteger score)
|
||||
{
|
||||
if (score > highscore)
|
||||
{
|
||||
highscore = score;
|
||||
}
|
||||
PlayerPrefs.SetInt("HighScore", highscore);
|
||||
PlayerPrefs.SetString("HighScoreV2", highscore.ToString());
|
||||
PlayerPrefs.Save();
|
||||
scoreText.text = "Score: " + score;
|
||||
highScoreText.text = "High Score: " + highscore;
|
||||
@@ -551,20 +543,20 @@ public class GamePlayer : MonoBehaviour
|
||||
GameObject jumpArrow = GameObject.Find("JumpArrow");
|
||||
isGrounded = bird.transform.position.y <= -4.1299996f;
|
||||
|
||||
rb.gravityScale = (isGrounded ? 0f : 1.5f);
|
||||
rb.gravityScale = isGrounded ? 0f : 1.5f;
|
||||
|
||||
if (bird.transform.position.y < -4.1359f)
|
||||
{
|
||||
bird.transform.position = new Vector2(bird.transform.position.x, -4.1359f);
|
||||
rb.linearVelocity = new Vector2(rb.linearVelocity.x, 0f);
|
||||
bird.transform.position = new UnityEngine.Vector2(bird.transform.position.x, -4.1359f);
|
||||
rb.linearVelocity = new UnityEngine.Vector2(rb.linearVelocity.x, 0f);
|
||||
}
|
||||
if (jumpArrow != null && jumpArrow.GetComponent<Renderer>() != null)
|
||||
{
|
||||
jumpArrow.GetComponent<Renderer>().material.color = (isGrounded ? Color.white : Color.red);
|
||||
jumpArrow.GetComponent<Renderer>().material.color = isGrounded ? Color.white : Color.red;
|
||||
}
|
||||
}
|
||||
|
||||
void TogglePause()
|
||||
public void TogglePause()
|
||||
{
|
||||
if (pausePanel.activeSelf)
|
||||
{
|
||||
@@ -576,7 +568,7 @@ public class GamePlayer : MonoBehaviour
|
||||
}
|
||||
}
|
||||
|
||||
void EnablePause()
|
||||
public void EnablePause()
|
||||
{
|
||||
Cursor.visible = true;
|
||||
Cursor.lockState = CursorLockMode.None;
|
||||
@@ -584,7 +576,7 @@ public class GamePlayer : MonoBehaviour
|
||||
pausePanel.SetActive(value: true);
|
||||
}
|
||||
|
||||
void DisablePause()
|
||||
public void DisablePause()
|
||||
{
|
||||
Cursor.visible = false;
|
||||
Cursor.lockState = CursorLockMode.Locked;
|
||||
@@ -592,9 +584,9 @@ public class GamePlayer : MonoBehaviour
|
||||
pausePanel.SetActive(value: false);
|
||||
}
|
||||
|
||||
void OnApplicationPause()
|
||||
void OnApplicationPause(bool pause)
|
||||
{
|
||||
EnablePause();
|
||||
if (pause) EnablePause();
|
||||
}
|
||||
|
||||
void OnApplicationQuit()
|
||||
|
||||
@@ -13,56 +13,21 @@ public class GamePlayerPauseMenu : MonoBehaviour
|
||||
{
|
||||
musicSlider.value = PlayerPrefs.GetFloat("musicVolume", 1f);
|
||||
sfxSlider.value = PlayerPrefs.GetFloat("sfxVolume", 1f);
|
||||
backButton.onClick.AddListener(() =>
|
||||
backButton.onClick.AddListener(async () =>
|
||||
{
|
||||
UnityEngine.SceneManagement.SceneManager.LoadSceneAsync("MainMenu");
|
||||
await UnityEngine.SceneManagement.SceneManager.LoadSceneAsync("MainMenu");
|
||||
});
|
||||
continueButton.onClick.AddListener(Unpause);
|
||||
musicSlider.onValueChanged.AddListener((float value) =>
|
||||
continueButton.onClick.AddListener(GamePlayer.instance.DisablePause);
|
||||
musicSlider.onValueChanged.AddListener(value =>
|
||||
{
|
||||
PlayerPrefs.SetFloat("musicVolume", value);
|
||||
PlayerPrefs.Save();
|
||||
songLoop.volume = value;
|
||||
});
|
||||
sfxSlider.onValueChanged.AddListener((float value) =>
|
||||
sfxSlider.onValueChanged.AddListener(value =>
|
||||
{
|
||||
PlayerPrefs.SetFloat("sfxVolume", value);
|
||||
PlayerPrefs.Save();
|
||||
});
|
||||
}
|
||||
|
||||
void Update()
|
||||
{
|
||||
if (Input.GetKeyDown(KeyCode.Escape))
|
||||
{
|
||||
gameObject.SetActive(false);
|
||||
}
|
||||
}
|
||||
|
||||
void Unpause()
|
||||
{
|
||||
songLoop.UnPause();
|
||||
gameObject.SetActive(false);
|
||||
GameObject[] berries = GameObject.FindGameObjectsWithTag("Berry");
|
||||
GameObject[] poisonberries = GameObject.FindGameObjectsWithTag("PoisonBerry");
|
||||
GameObject[] ultraberries = GameObject.FindGameObjectsWithTag("UltraBerry");
|
||||
GameObject[] slownessberries = GameObject.FindGameObjectsWithTag("SlowBerry");
|
||||
|
||||
foreach (GameObject b in berries)
|
||||
{
|
||||
b.GetComponent<Rigidbody2D>().linearVelocity = new Vector2(0, -3);
|
||||
}
|
||||
foreach (GameObject pb in poisonberries)
|
||||
{
|
||||
pb.GetComponent<Rigidbody2D>().linearVelocity = new Vector2(0, -3);
|
||||
}
|
||||
foreach (GameObject ub in ultraberries)
|
||||
{
|
||||
ub.GetComponent<Rigidbody2D>().linearVelocity = new Vector2(0, -3);
|
||||
}
|
||||
foreach (GameObject sb in slownessberries)
|
||||
{
|
||||
sb.GetComponent<Rigidbody2D>().linearVelocity = new Vector2(0, -3);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,4 +1,3 @@
|
||||
using System.Text;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.SceneManagement;
|
||||
@@ -32,6 +31,11 @@ public class Iconsmenu : MonoBehaviour
|
||||
public Button overlay7;
|
||||
public Button overlay8;
|
||||
public Button overlay9;
|
||||
public Button overlay10;
|
||||
public Button overlay11;
|
||||
public Button overlay12;
|
||||
public Button overlay13;
|
||||
public Button overlay14;
|
||||
public GameObject previewBirdObject;
|
||||
|
||||
private void Start()
|
||||
@@ -39,7 +43,7 @@ public class Iconsmenu : MonoBehaviour
|
||||
defaultIcon = Tools.GetIconForUser(PlayerPrefs.GetInt("userId", 0));
|
||||
icon1.transform.GetChild(0).GetComponent<Image>().sprite = defaultIcon;
|
||||
SwitchToIcon();
|
||||
SelectOverlay(PlayerPrefs.GetInt("overlay", Mathf.Clamp(PlayerPrefs.GetInt("overlay", 0), 0, 9)));
|
||||
SelectOverlay(PlayerPrefs.GetInt("overlay", Mathf.Clamp(PlayerPrefs.GetInt("overlay", 0), 0, 14)));
|
||||
SelectIcon(PlayerPrefs.GetInt("icon", Mathf.Clamp(PlayerPrefs.GetInt("icon", 0), 1, 8)));
|
||||
if (PlayerPrefs.GetInt("icon", 0) == 7)
|
||||
{
|
||||
@@ -47,12 +51,25 @@ public class Iconsmenu : MonoBehaviour
|
||||
placeholderButton.interactable = false;
|
||||
}
|
||||
placeholderButton.onClick.AddListener(ToggleKit);
|
||||
backButton.onClick.AddListener(() =>
|
||||
backButton.onClick.AddListener(async () =>
|
||||
{
|
||||
PlayerPrefs.SetInt("icon", Mathf.Clamp(PlayerPrefs.GetInt("icon", 0), 1, 8));
|
||||
PlayerPrefs.SetInt("overlay", Mathf.Clamp(PlayerPrefs.GetInt("overlay", 0), 0, 9));
|
||||
PlayerPrefs.SetInt("overlay", Mathf.Clamp(PlayerPrefs.GetInt("overlay", 0), 0, 14));
|
||||
PlayerPrefs.Save();
|
||||
SceneManager.LoadSceneAsync("MainMenu");
|
||||
await SceneManager.LoadSceneAsync("MainMenu");
|
||||
});
|
||||
previewBird.GetComponentInParent<Button>().onClick.AddListener(() =>
|
||||
{
|
||||
var scale = previewBird.transform.localScale;
|
||||
if (scale.x == -1)
|
||||
{
|
||||
scale.x = 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
scale.x = -1;
|
||||
}
|
||||
previewBird.transform.localScale = scale;
|
||||
});
|
||||
icon1.onClick.AddListener(() => SelectIcon(1));
|
||||
icon2.onClick.AddListener(() => SelectIcon(2));
|
||||
@@ -72,45 +89,25 @@ public class Iconsmenu : MonoBehaviour
|
||||
overlay7.onClick.AddListener(() => SelectOverlay(7));
|
||||
overlay8.onClick.AddListener(() => SelectOverlay(8));
|
||||
overlay9.onClick.AddListener(() => SelectOverlay(9));
|
||||
}
|
||||
|
||||
private void Update()
|
||||
{
|
||||
if (!Application.isMobilePlatform)
|
||||
{
|
||||
if (Input.GetMouseButtonDown(0))
|
||||
{
|
||||
Vector2 screenPoint = Input.mousePosition;
|
||||
if (RectTransformUtility.RectangleContainsScreenPoint(previewBirdObject.GetComponent<RectTransform>(), screenPoint))
|
||||
{
|
||||
float x = previewBirdObject.transform.localScale.x;
|
||||
previewBirdObject.transform.localScale = new Vector3((x != 1f) ? 1 : (-1), 1f, 1f);
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (Input.touchCount > 0 && Input.GetTouch(0).phase == TouchPhase.Began)
|
||||
{
|
||||
Vector2 position = Input.GetTouch(0).position;
|
||||
if (RectTransformUtility.RectangleContainsScreenPoint(previewBirdObject.GetComponent<RectTransform>(), position))
|
||||
{
|
||||
float x2 = previewBirdObject.transform.localScale.x;
|
||||
previewBirdObject.transform.localScale = new Vector3((x2 != 1f) ? 1 : (-1), 1f, 1f);
|
||||
}
|
||||
}
|
||||
overlay10.onClick.AddListener(() => SelectOverlay(10));
|
||||
overlay11.onClick.AddListener(() => SelectOverlay(11));
|
||||
overlay12.onClick.AddListener(() => SelectOverlay(12));
|
||||
overlay13.onClick.AddListener(() => SelectOverlay(13));
|
||||
overlay14.onClick.AddListener(() => SelectOverlay(14));
|
||||
}
|
||||
|
||||
private void SwitchToIcon()
|
||||
{
|
||||
iconsPanel.SetActive(value: true);
|
||||
overlaysPanel.SetActive(value: false);
|
||||
iconsPanel.SetActive(true);
|
||||
overlaysPanel.SetActive(false);
|
||||
selectionText.text = "Icon selection";
|
||||
placeholderButton.GetComponentInChildren<TMP_Text>().text = "Overlays";
|
||||
}
|
||||
|
||||
private void SwitchToOverlay()
|
||||
{
|
||||
iconsPanel.SetActive(value: false);
|
||||
overlaysPanel.SetActive(value: true);
|
||||
iconsPanel.SetActive(false);
|
||||
overlaysPanel.SetActive(true);
|
||||
selectionText.text = "Overlay selection";
|
||||
placeholderButton.GetComponentInChildren<TMP_Text>().text = "Icons";
|
||||
}
|
||||
@@ -144,14 +141,14 @@ public class Iconsmenu : MonoBehaviour
|
||||
{
|
||||
PlayerPrefs.SetInt("icon", iconID);
|
||||
PlayerPrefs.Save();
|
||||
icon1.interactable = (iconID != 1);
|
||||
icon2.interactable = (iconID != 2);
|
||||
icon3.interactable = (iconID != 3);
|
||||
icon4.interactable = (iconID != 4);
|
||||
icon5.interactable = (iconID != 5);
|
||||
icon6.interactable = (iconID != 6);
|
||||
icon7.interactable = (iconID != 7);
|
||||
icon8.interactable = (iconID != 8);
|
||||
icon1.interactable = iconID != 1;
|
||||
icon2.interactable = iconID != 2;
|
||||
icon3.interactable = iconID != 3;
|
||||
icon4.interactable = iconID != 4;
|
||||
icon5.interactable = iconID != 5;
|
||||
icon6.interactable = iconID != 6;
|
||||
icon7.interactable = iconID != 7;
|
||||
icon8.interactable = iconID != 8;
|
||||
previewBird.sprite = Resources.Load<Sprite>("Icons/Icons/bird_" + iconID);
|
||||
if (iconID == 1)
|
||||
{
|
||||
@@ -177,22 +174,36 @@ public class Iconsmenu : MonoBehaviour
|
||||
}
|
||||
PlayerPrefs.SetInt("overlay", overlayID);
|
||||
PlayerPrefs.Save();
|
||||
overlay0.interactable = (overlayID != 0);
|
||||
overlay1.interactable = (overlayID != 1);
|
||||
overlay2.interactable = (overlayID != 2);
|
||||
overlay3.interactable = (overlayID != 3);
|
||||
overlay4.interactable = (overlayID != 4);
|
||||
overlay5.interactable = (overlayID != 5);
|
||||
overlay6.interactable = (overlayID != 6);
|
||||
overlay7.interactable = (overlayID != 7);
|
||||
overlay8.interactable = (!(PlayerPrefs.GetInt("userId", 0) == 1 && PlayerPrefs.GetInt("icon", 0) == 1) && overlayID != 8);
|
||||
overlay9.interactable = (overlayID != 9);
|
||||
previewOverlay.rectTransform.localPosition = new Vector3(-32f, 44.66f, 0f);
|
||||
overlay0.interactable = overlayID != 0;
|
||||
overlay1.interactable = overlayID != 1;
|
||||
overlay2.interactable = overlayID != 2;
|
||||
overlay3.interactable = overlayID != 3;
|
||||
overlay4.interactable = overlayID != 4;
|
||||
overlay5.interactable = overlayID != 5;
|
||||
overlay6.interactable = overlayID != 6;
|
||||
overlay7.interactable = overlayID != 7;
|
||||
overlay8.interactable = !(PlayerPrefs.GetInt("userId", 0) == 1 && PlayerPrefs.GetInt("icon", 0) == 1) && overlayID != 8;
|
||||
overlay9.interactable = overlayID != 9;
|
||||
overlay10.interactable = overlayID != 10;
|
||||
overlay11.interactable = overlayID != 11;
|
||||
overlay12.interactable = overlayID != 12;
|
||||
overlay13.interactable = overlayID != 13;
|
||||
overlay14.interactable = overlayID != 14;
|
||||
previewOverlay.rectTransform.localPosition = new Vector3(-32f, 44.50001f, 0f);
|
||||
previewOverlay.gameObject.SetActive(true);
|
||||
if (overlayID == 8)
|
||||
{
|
||||
previewOverlay.rectTransform.localPosition = new Vector3(-35.36f, 31.6f, 0f);
|
||||
}
|
||||
else if (overlayID == 11)
|
||||
{
|
||||
previewOverlay.rectTransform.localPosition = new Vector3(-31.44f, 43.50004f, 0f);
|
||||
}
|
||||
else if (overlayID == 13)
|
||||
{
|
||||
previewOverlay.rectTransform.localPosition = new Vector3(-35.28575f, 31.3667f, 0f);
|
||||
}
|
||||
|
||||
if (overlayID == 0)
|
||||
{
|
||||
previewOverlay.gameObject.SetActive(false);
|
||||
|
||||
75
Assets/Scripts/LatestVersionText.cs
Normal file
@@ -0,0 +1,75 @@
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Networking;
|
||||
using UnityEngine.UI;
|
||||
|
||||
public class LatestVersionText : MonoBehaviour
|
||||
{
|
||||
public static LatestVersionText Instance;
|
||||
public TMP_Text text;
|
||||
public Button updateButton;
|
||||
private string latest = null;
|
||||
|
||||
void Awake()
|
||||
{
|
||||
if (Instance != null && Instance != this)
|
||||
{
|
||||
Destroy(gameObject);
|
||||
return;
|
||||
}
|
||||
|
||||
Instance = this;
|
||||
DontDestroyOnLoad(gameObject);
|
||||
|
||||
if (updateButton != null)
|
||||
{
|
||||
updateButton.onClick.AddListener(() =>
|
||||
{
|
||||
Application.OpenURL("https://berrydash.lncvrt.xyz/download");
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
void Start()
|
||||
{
|
||||
RefreshText();
|
||||
if (Application.platform != RuntimePlatform.WebGLPlayer && latest == null) GetLatestVersion();
|
||||
}
|
||||
|
||||
void OnEnable()
|
||||
{
|
||||
RefreshText();
|
||||
}
|
||||
|
||||
async void GetLatestVersion()
|
||||
{
|
||||
using UnityWebRequest request = UnityWebRequest.Get("https://berrydash.lncvrt.xyz/database/getLatestVersion.php");
|
||||
request.SetRequestHeader("User-Agent", "BerryDashClient");
|
||||
request.SetRequestHeader("ClientVersion", Application.version);
|
||||
request.SetRequestHeader("ClientPlatform", Application.platform.ToString());
|
||||
await request.SendWebRequest();
|
||||
if (request.result != UnityWebRequest.Result.Success)
|
||||
{
|
||||
latest = "-1";
|
||||
}
|
||||
else
|
||||
{
|
||||
latest = request.downloadHandler.text;
|
||||
}
|
||||
RefreshText();
|
||||
if (latest != Application.version && updateButton != null) updateButton.gameObject.SetActive(true);
|
||||
}
|
||||
|
||||
public void RefreshText()
|
||||
{
|
||||
if (text == null) return;
|
||||
if (Application.platform == RuntimePlatform.WebGLPlayer)
|
||||
text.text = "";
|
||||
else if (latest == null)
|
||||
text.text = "Latest: Loading...";
|
||||
else if (latest == "-1")
|
||||
text.text = "Latest: N/A";
|
||||
else
|
||||
text.text = "Latest: " + latest;
|
||||
}
|
||||
}
|
||||
2
Assets/Scripts/LatestVersionText.cs.meta
Normal file
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d0ce6d4ae1a102accbe4dfb608a5b75e
|
||||
@@ -18,13 +18,13 @@ public class LeaderboardsMenu : MonoBehaviour
|
||||
private void Awake()
|
||||
{
|
||||
GetTopPlayers(0);
|
||||
showAmount.onValueChanged.AddListener((int value) =>
|
||||
showAmount.onValueChanged.AddListener(value =>
|
||||
{
|
||||
GetTopPlayers(value);
|
||||
});
|
||||
backButton.onClick.AddListener(() =>
|
||||
backButton.onClick.AddListener(async () =>
|
||||
{
|
||||
SceneManager.LoadScene("MainMenu");
|
||||
await SceneManager.LoadSceneAsync("MainMenu");
|
||||
});
|
||||
refreshButton.onClick.AddListener(() =>
|
||||
{
|
||||
@@ -84,6 +84,14 @@ public class LeaderboardsMenu : MonoBehaviour
|
||||
{
|
||||
playerOverlayIcon.transform.localPosition = new Vector2(-16.56f, 14.81f);
|
||||
}
|
||||
else if (overlay == "11")
|
||||
{
|
||||
playerOverlayIcon.transform.localPosition = new Vector2(-14.74451f, 20.39122f);
|
||||
}
|
||||
else if (overlay == "13")
|
||||
{
|
||||
playerOverlayIcon.transform.localPosition = new Vector2(-16.54019f, 14.70365f);
|
||||
}
|
||||
entryInfo.SetActive(true);
|
||||
}
|
||||
refreshButton.interactable = true;
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
using System;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Networking;
|
||||
@@ -7,35 +8,49 @@ using UnityEngine.UI;
|
||||
public class LoadingMenu : MonoBehaviour
|
||||
{
|
||||
public TMP_Text text;
|
||||
public Button button;
|
||||
public Button updateButton;
|
||||
public Button continueButton;
|
||||
|
||||
void Awake()
|
||||
{
|
||||
Application.targetFrameRate = 360;
|
||||
QualitySettings.vSyncCount = PlayerPrefs.GetInt("Setting5", 1);
|
||||
if (PlayerPrefs.GetString("latestVersion", Application.version) == "1.4.0-beta1")
|
||||
{
|
||||
PlayerPrefs.DeleteKey("Setting2");
|
||||
PlayerPrefs.DeleteKey("Setting3");
|
||||
PlayerPrefs.SetInt("Setting2", PlayerPrefs.GetInt("Setting4", 0));
|
||||
PlayerPrefs.SetInt("Setting3", PlayerPrefs.GetInt("Setting5", 0));
|
||||
PlayerPrefs.SetString("latestVersion", "1.4.0");
|
||||
}
|
||||
if (PlayerPrefs.HasKey("HighScore"))
|
||||
{
|
||||
PlayerPrefs.SetString("HighScoreV2", Math.Max(PlayerPrefs.GetInt("HighScore"), 0).ToString());
|
||||
PlayerPrefs.DeleteKey("HighScore");
|
||||
}
|
||||
QualitySettings.vSyncCount = PlayerPrefs.GetInt("Setting3", 1) == 1 ? 1 : -1;
|
||||
Screen.fullScreen = PlayerPrefs.GetInt("Setting1", 1) == 1;
|
||||
if (!Application.isMobilePlatform)
|
||||
{
|
||||
SetIfNone("Setting1", 1);
|
||||
SetIfNone("Setting2", 0);
|
||||
SetIfNone("Setting3", 0);
|
||||
SetIfNone("Setting4", 0);
|
||||
SetIfNone("Setting5", 1);
|
||||
SetIfNone("Setting3", 1);
|
||||
}
|
||||
else
|
||||
{
|
||||
SetIfNone("Setting1", 1, true);
|
||||
SetIfNone("Setting2", 1, true);
|
||||
SetIfNone("Setting3", 0);
|
||||
SetIfNone("Setting4", 0);
|
||||
SetIfNone("Setting5", 0, true);
|
||||
SetIfNone("Setting2", 0, true);
|
||||
SetIfNone("Setting3", 1, true);
|
||||
Application.targetFrameRate = 360;
|
||||
QualitySettings.vSyncCount = 0;
|
||||
}
|
||||
PlayerPrefs.SetString("latestVersion", Application.version);
|
||||
button.onClick.AddListener(() =>
|
||||
updateButton.onClick.AddListener(() =>
|
||||
{
|
||||
Application.OpenURL("https://berrydash.lncvrt.xyz/download");
|
||||
});
|
||||
continueButton.onClick.AddListener(async () =>
|
||||
{
|
||||
await SceneManager.LoadSceneAsync("MainMenu");
|
||||
});
|
||||
}
|
||||
|
||||
void Start()
|
||||
@@ -59,10 +74,22 @@ public class LoadingMenu : MonoBehaviour
|
||||
if (response == "1")
|
||||
{
|
||||
await SceneManager.LoadSceneAsync("MainMenu");
|
||||
} else
|
||||
}
|
||||
else if (response == "2")
|
||||
{
|
||||
text.text = "Outdated client! You can still load into the game, but online features may not be available.";
|
||||
|
||||
var updateButtonPos = updateButton.transform.localPosition;
|
||||
updateButtonPos.x = -135;
|
||||
updateButton.transform.localPosition = updateButtonPos;
|
||||
|
||||
updateButton.gameObject.SetActive(true);
|
||||
continueButton.gameObject.SetActive(true);
|
||||
}
|
||||
else
|
||||
{
|
||||
text.text = "Outdated client! Please update your client to play";
|
||||
button.gameObject.SetActive(true);
|
||||
updateButton.gameObject.SetActive(true);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,12 +1,19 @@
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
public class MenuScript : MonoBehaviour
|
||||
{
|
||||
public Button exitButton;
|
||||
public TMP_Text updateText;
|
||||
public Button updateButton;
|
||||
|
||||
void Awake()
|
||||
{
|
||||
LatestVersionText.Instance.text = updateText;
|
||||
LatestVersionText.Instance.updateButton = updateButton;
|
||||
LatestVersionText.Instance.RefreshText();
|
||||
|
||||
if (Application.isMobilePlatform || Application.isEditor || Application.platform == RuntimePlatform.WebGLPlayer)
|
||||
{
|
||||
exitButton.gameObject.SetActive(false);
|
||||
|
||||
@@ -1,14 +1,11 @@
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using static UnityEngine.Rendering.DebugUI;
|
||||
|
||||
public class SettingsMenu : MonoBehaviour
|
||||
{
|
||||
public Toggle setting1toggle;
|
||||
public Toggle setting2toggle;
|
||||
public Toggle setting3toggle;
|
||||
public Toggle setting4toggle;
|
||||
public Toggle setting5toggle;
|
||||
public Slider musicSlider;
|
||||
public Slider sfxSlider;
|
||||
|
||||
@@ -20,50 +17,34 @@ public class SettingsMenu : MonoBehaviour
|
||||
{
|
||||
setting1toggle.isOn = PlayerPrefs.GetInt("Setting1", 1) == 1;
|
||||
setting2toggle.isOn = PlayerPrefs.GetInt("Setting2", 0) == 1;
|
||||
setting3toggle.isOn = PlayerPrefs.GetInt("Setting3", 0) == 1;
|
||||
setting3toggle.interactable = PlayerPrefs.GetInt("Setting2", 0) == 1;
|
||||
setting4toggle.isOn = PlayerPrefs.GetInt("Setting4", 0) == 1;
|
||||
setting5toggle.isOn = PlayerPrefs.GetInt("Setting5", 1) == 1;
|
||||
setting3toggle.isOn = PlayerPrefs.GetInt("Setting3", 1) == 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
setting1toggle.interactable = false;
|
||||
setting2toggle.interactable = false;
|
||||
setting3toggle.isOn = PlayerPrefs.GetInt("Setting3", 0) == 1;
|
||||
setting4toggle.isOn = PlayerPrefs.GetInt("Setting4", 0) == 1;
|
||||
setting5toggle.interactable = false;
|
||||
setting2toggle.isOn = PlayerPrefs.GetInt("Setting2", 0) == 1;
|
||||
setting3toggle.interactable = false;
|
||||
}
|
||||
setting1toggle.onValueChanged.AddListener((bool value) =>
|
||||
setting1toggle.onValueChanged.AddListener(value =>
|
||||
{
|
||||
Screen.fullScreen = value;
|
||||
PlayerPrefs.SetInt("Setting1", value ? 1 : 0);
|
||||
});
|
||||
setting2toggle.onValueChanged.AddListener((bool value) =>
|
||||
setting2toggle.onValueChanged.AddListener(value =>
|
||||
{
|
||||
PlayerPrefs.SetInt("Setting2", value ? 1 : 0);
|
||||
setting3toggle.interactable = value;
|
||||
setting3toggle.isOn = value && setting3toggle.isOn;
|
||||
PlayerPrefs.SetInt("Setting3", setting3toggle.isOn ? 1 : 0);
|
||||
});
|
||||
setting3toggle.onValueChanged.AddListener((bool value) =>
|
||||
setting3toggle.onValueChanged.AddListener(value =>
|
||||
{
|
||||
PlayerPrefs.SetInt("Setting3", value ? 1 : 0);
|
||||
QualitySettings.vSyncCount = value ? 1 : -1;
|
||||
});
|
||||
setting4toggle.onValueChanged.AddListener((bool value) =>
|
||||
{
|
||||
PlayerPrefs.SetInt("Setting4", value ? 1 : 0);
|
||||
});
|
||||
setting5toggle.onValueChanged.AddListener((bool value) =>
|
||||
{
|
||||
PlayerPrefs.SetInt("Setting5", value ? 1 : 0);
|
||||
QualitySettings.vSyncCount = (value ? 1 : 0);
|
||||
});
|
||||
musicSlider.onValueChanged.AddListener((float value) =>
|
||||
musicSlider.onValueChanged.AddListener(value =>
|
||||
{
|
||||
PlayerPrefs.SetFloat("musicVolume", value);
|
||||
PlayerPrefs.Save();
|
||||
});
|
||||
sfxSlider.onValueChanged.AddListener((float value) =>
|
||||
sfxSlider.onValueChanged.AddListener(value =>
|
||||
{
|
||||
PlayerPrefs.SetFloat("sfxVolume", value);
|
||||
PlayerPrefs.Save();
|
||||
|
||||
@@ -3,8 +3,13 @@ using UnityEngine;
|
||||
|
||||
public class VersionText : MonoBehaviour
|
||||
{
|
||||
private TMP_Text text;
|
||||
void Awake()
|
||||
{
|
||||
gameObject.GetComponent<TMP_Text>().text = "v" + Application.version;
|
||||
text = gameObject.GetComponent<TMP_Text>();
|
||||
if (Application.platform != RuntimePlatform.WebGLPlayer)
|
||||
{
|
||||
text.text = "Current: v" + Application.version;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -15,6 +15,7 @@
|
||||
"com.unity.render-pipelines.universal": "17.1.0",
|
||||
"com.unity.test-framework": "1.5.1",
|
||||
"com.unity.timeline": "1.8.7",
|
||||
"com.unity.toolchain.linux-x86_64": "2.0.10",
|
||||
"com.unity.ugui": "2.0.0",
|
||||
"com.unity.visualscripting": "1.9.7",
|
||||
"com.unity.modules.accessibility": "1.0.0",
|
||||
|
||||
@@ -230,6 +230,22 @@
|
||||
"com.unity.searcher": "4.9.3"
|
||||
}
|
||||
},
|
||||
"com.unity.sysroot": {
|
||||
"version": "2.0.10",
|
||||
"depth": 1,
|
||||
"source": "registry",
|
||||
"dependencies": {},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.sysroot.linux-x86_64": {
|
||||
"version": "2.0.9",
|
||||
"depth": 1,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
"com.unity.sysroot": "2.0.10"
|
||||
},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.test-framework": {
|
||||
"version": "1.5.1",
|
||||
"depth": 0,
|
||||
@@ -262,6 +278,16 @@
|
||||
},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.toolchain.linux-x86_64": {
|
||||
"version": "2.0.10",
|
||||
"depth": 0,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
"com.unity.sysroot": "2.0.10",
|
||||
"com.unity.sysroot.linux-x86_64": "2.0.9"
|
||||
},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.ugui": {
|
||||
"version": "2.0.0",
|
||||
"depth": 0,
|
||||
|
||||
@@ -44,8 +44,8 @@ PlayerSettings:
|
||||
m_HolographicTrackingLossScreen: {fileID: 0}
|
||||
defaultScreenWidth: 1920
|
||||
defaultScreenHeight: 1080
|
||||
defaultScreenWidthWeb: 960
|
||||
defaultScreenHeightWeb: 600
|
||||
defaultScreenWidthWeb: 1280
|
||||
defaultScreenHeightWeb: 720
|
||||
m_StereoRenderingPath: 0
|
||||
m_ActiveColorSpace: 1
|
||||
unsupportedMSAAFallback: 0
|
||||
@@ -165,7 +165,7 @@ PlayerSettings:
|
||||
androidMinAspectRatio: 1
|
||||
applicationIdentifier:
|
||||
Android: xyz.lncvrt.berrydash.android
|
||||
Standalone: com.DefaultCompany.2D-URP
|
||||
Standalone: xyz.lncvrt.berrydash
|
||||
buildNumber:
|
||||
Standalone: 0
|
||||
VisionOS: 0
|
||||
@@ -396,6 +396,9 @@ PlayerSettings:
|
||||
- m_BuildTarget: Android
|
||||
m_StaticBatching: 1
|
||||
m_DynamicBatching: 0
|
||||
- m_BuildTarget: WebGL
|
||||
m_StaticBatching: 0
|
||||
m_DynamicBatching: 0
|
||||
m_BuildTargetShaderSettings: []
|
||||
m_BuildTargetGraphicsJobs: []
|
||||
m_BuildTargetGraphicsJobMode: []
|
||||
@@ -406,7 +409,8 @@ PlayerSettings:
|
||||
openGLRequireES31: 0
|
||||
openGLRequireES31AEP: 0
|
||||
openGLRequireES32: 0
|
||||
m_TemplateCustomTags: {}
|
||||
m_TemplateCustomTags:
|
||||
PRODUCT_DESCRIPTION: Berry Dash
|
||||
mobileMTRendering:
|
||||
Android: 1
|
||||
iPhone: 1
|
||||
@@ -664,14 +668,14 @@ PlayerSettings:
|
||||
webGLExceptionSupport: 1
|
||||
webGLNameFilesAsHashes: 0
|
||||
webGLShowDiagnostics: 0
|
||||
webGLDataCaching: 1
|
||||
webGLDataCaching: 0
|
||||
webGLDebugSymbols: 0
|
||||
webGLEmscriptenArgs:
|
||||
webGLModulesDirectory:
|
||||
webGLTemplate: APPLICATION:Default
|
||||
webGLTemplate: APPLICATION:PWA
|
||||
webGLAnalyzeBuildSize: 0
|
||||
webGLUseEmbeddedResources: 0
|
||||
webGLCompressionFormat: 0
|
||||
webGLCompressionFormat: 2
|
||||
webGLWasmArithmeticExceptions: 0
|
||||
webGLLinkerTarget: 1
|
||||
webGLThreadsSupport: 0
|
||||
@@ -693,10 +697,12 @@ PlayerSettings:
|
||||
platformArchitecture: {}
|
||||
scriptingBackend:
|
||||
Android: 1
|
||||
Standalone: 1
|
||||
il2cppCompilerConfiguration: {}
|
||||
il2cppCodeGeneration: {}
|
||||
il2cppStacktraceInformation: {}
|
||||
managedStrippingLevel: {}
|
||||
managedStrippingLevel:
|
||||
Standalone: 3
|
||||
incrementalIl2cppBuild: {}
|
||||
suppressCommonWarnings: 1
|
||||
allowUnsafeCode: 0
|
||||
@@ -785,7 +791,7 @@ PlayerSettings:
|
||||
qnxGraphicConfPath:
|
||||
apiCompatibilityLevel: 3
|
||||
captureStartupLogs: {}
|
||||
activeInputHandler: 2
|
||||
activeInputHandler: 1
|
||||
windowsGamepadBackendHint: 0
|
||||
cloudProjectId: 5e29a3bc-d9d3-4d81-ba31-5b33796968e2
|
||||
framebufferDepthMemorylessMode: 0
|
||||
|
||||