Make this static

This commit is contained in:
2025-07-13 22:25:24 -07:00
parent 711077d611
commit 1c2889be13

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@@ -3,9 +3,9 @@ using System;
using UnityEngine; using UnityEngine;
using UnityEngine.UI; using UnityEngine.UI;
public class ImageUtil public static class ImageUtil
{ {
public void RenderFromBase64(string base64, Image targetImage) public static void RenderFromBase64(string base64, Image targetImage)
{ {
byte[] imageData = Convert.FromBase64String(base64); byte[] imageData = Convert.FromBase64String(base64);
Texture2D tex = new(2, 2, TextureFormat.ARGB32, false); Texture2D tex = new(2, 2, TextureFormat.ARGB32, false);
@@ -18,7 +18,7 @@ public class ImageUtil
targetImage.sprite = sprite; targetImage.sprite = sprite;
} }
public void RenderFromBase64(string base64, SpriteRenderer targetImage) public static void RenderFromBase64(string base64, SpriteRenderer targetImage)
{ {
byte[] imageData = Convert.FromBase64String(base64); byte[] imageData = Convert.FromBase64String(base64);
Texture2D tex = new(2, 2, TextureFormat.ARGB32, false); Texture2D tex = new(2, 2, TextureFormat.ARGB32, false);