diff --git a/Assets/Scripts/ImageUtil.cs b/Assets/Scripts/ImageUtil.cs index 08d514f..2b77e0a 100644 --- a/Assets/Scripts/ImageUtil.cs +++ b/Assets/Scripts/ImageUtil.cs @@ -3,9 +3,9 @@ using System; using UnityEngine; using UnityEngine.UI; -public class ImageUtil +public static class ImageUtil { - public void RenderFromBase64(string base64, Image targetImage) + public static void RenderFromBase64(string base64, Image targetImage) { byte[] imageData = Convert.FromBase64String(base64); Texture2D tex = new(2, 2, TextureFormat.ARGB32, false); @@ -18,7 +18,7 @@ public class ImageUtil targetImage.sprite = sprite; } - public void RenderFromBase64(string base64, SpriteRenderer targetImage) + public static void RenderFromBase64(string base64, SpriteRenderer targetImage) { byte[] imageData = Convert.FromBase64String(base64); Texture2D tex = new(2, 2, TextureFormat.ARGB32, false);