Files
2025-08-28 15:17:56 -07:00

27 lines
567 B
C#

using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
public class Iconkit : MonoBehaviour
{
public GameObject panel;
public GameObject iconSelectionPanel;
public GameObject overlaySelectionPanel;
public Button backButton;
private void Start()
{
backButton.onClick.AddListener(GoToMenu);
iconSelectionPanel.SetActive(value: true);
overlaySelectionPanel.SetActive(value: false);
}
public void GoToMenu()
{
SceneManager.LoadScene("Menu");
}
}