Files
source/Assets/Scripts/MenuScripts/CreatedLevelsMenu.cs

25 lines
725 B
C#

using TMPro;
using UnityEngine;
using UnityEngine.UI;
public class CreatedLevelsMenu : MonoBehaviour
{
[SerializeField] private Button backButton;
[SerializeField] private Button defaultCreateButton;
[SerializeField] private GameObject defaultScrollContent;
[SerializeField] private GameObject defaultSampleLevel;
[SerializeField] private Button levelDeleteButton;
[SerializeField] private TMP_InputField levelNameInput;
[SerializeField] private TMP_InputField levelDescriptionInput;
[SerializeField] private Button levelEditLevelButton;
[SerializeField] private Button levelPlaytestButton;
[SerializeField] private Button levelShareButton;
void Start()
{
}
}