Files
source/Assets/Scripts/ButtonToScene.cs
2025-12-22 23:04:30 -07:00

14 lines
308 B
C#

using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
public class ButtonToScene : MonoBehaviour {
public string sceneName;
void Awake() {
gameObject.GetComponent<Button>().onClick.AddListener(() => {
SceneManager.LoadScene(sceneName);
});
}
}