Compare commits

..

10 Commits

Author SHA1 Message Date
47c5ac4ab9 Work on editor a bit 2026-01-12 17:12:04 -07:00
5d4e239656 Almost done with created levels menu 2025-12-23 16:10:18 -07:00
649c6f41c8 Finish designing created levels menu 2025-12-23 15:15:49 -07:00
6b89020954 I have no idea what this change is! 2025-12-23 14:40:23 -07:00
7af8fe131c *he he*
mj
2025-12-23 14:40:04 -07:00
873e59ad2f Add bazooka manager 2025-12-22 23:32:24 -07:00
edbb5559bf Rename button 2025-12-22 23:26:47 -07:00
c1a22051c2 Fix colors of buttons 2025-12-22 23:24:30 -07:00
e07306a26f Add creator layer menu 2025-12-22 23:22:34 -07:00
47ace1b389 Make these buttons bouncy 2025-12-22 23:14:01 -07:00
38 changed files with 20766 additions and 332 deletions

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@@ -67,5 +67,6 @@
"*.sln": "*.csproj",
"*.slnx": "*.csproj"
},
"dotnet.defaultSolution": "Triangles.slnx"
"dotnet.defaultSolution": "Triangles.slnx",
"editor.formatOnSave": true
}

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@@ -37,7 +37,7 @@ TextureImporter:
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textureSettings:
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filterMode: 1
filterMode: 0
aniso: 1
mipBias: 0
wrapU: 1
@@ -46,7 +46,7 @@ TextureImporter:
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lightmap: 0
compressionQuality: 50
spriteMode: 2
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
@@ -75,7 +75,7 @@ TextureImporter:
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resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
textureCompression: 0
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
@@ -151,7 +151,7 @@ TextureImporter:
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@@ -0,0 +1,7 @@
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13332
Assets/Scenes/EditorMenu.unity Normal file

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@@ -0,0 +1,7 @@
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@@ -605,6 +605,7 @@ GameObject:
- component: {fileID: 322869784}
- component: {fileID: 322869783}
- component: {fileID: 322869782}
- component: {fileID: 322869785}
m_Layer: 5
m_Name: Button
m_TagString: Untagged
@@ -654,9 +655,9 @@ MonoBehaviour:
m_Transition: 1
m_Colors:
m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
m_HighlightedColor: {r: 1, g: 1, b: 1, a: 1}
m_PressedColor: {r: 1, g: 1, b: 1, a: 1}
m_SelectedColor: {r: 1, g: 1, b: 1, a: 1}
m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
m_ColorMultiplier: 1
m_FadeDuration: 0.1
@@ -714,6 +715,18 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 322869780}
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MonoBehaviour:
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m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
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m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 77dc06bcc97db4033b6cd70f52cf499a, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::BouncyButton
--- !u!1 &615943123
GameObject:
m_ObjectHideFlags: 0
@@ -925,9 +938,9 @@ MonoBehaviour:
m_Transition: 1
m_Colors:
m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
m_HighlightedColor: {r: 1, g: 1, b: 1, a: 1}
m_PressedColor: {r: 1, g: 1, b: 1, a: 1}
m_SelectedColor: {r: 1, g: 1, b: 1, a: 1}
m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
m_ColorMultiplier: 1
m_FadeDuration: 0.1
@@ -985,6 +998,50 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 689023070}
m_CullTransparentMesh: 1
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GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 725212260}
- component: {fileID: 725212259}
m_Layer: 0
m_Name: BazookaManager
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
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--- !u!114 &725212259
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m_Script: {fileID: 11500000, guid: 0716218eb05c948ebb11f5d96d9131ac, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::BazookaManager
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m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 725212258}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
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--- !u!1 &725466654
GameObject:
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@@ -1214,9 +1271,9 @@ MonoBehaviour:
m_Transition: 1
m_Colors:
m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
m_HighlightedColor: {r: 1, g: 1, b: 1, a: 1}
m_PressedColor: {r: 1, g: 1, b: 1, a: 1}
m_SelectedColor: {r: 1, g: 1, b: 1, a: 1}
m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
m_ColorMultiplier: 1
m_FadeDuration: 0.1
@@ -1886,9 +1943,9 @@ MonoBehaviour:
m_Transition: 1
m_Colors:
m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
m_HighlightedColor: {r: 1, g: 1, b: 1, a: 1}
m_PressedColor: {r: 1, g: 1, b: 1, a: 1}
m_SelectedColor: {r: 1, g: 1, b: 1, a: 1}
m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
m_ColorMultiplier: 1
m_FadeDuration: 0.1
@@ -1958,6 +2015,7 @@ GameObject:
- component: {fileID: 1659033560}
- component: {fileID: 1659033559}
- component: {fileID: 1659033558}
- component: {fileID: 1659033561}
m_Layer: 5
m_Name: Button
m_TagString: Untagged
@@ -2007,9 +2065,9 @@ MonoBehaviour:
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m_Colors:
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m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
m_HighlightedColor: {r: 1, g: 1, b: 1, a: 1}
m_PressedColor: {r: 1, g: 1, b: 1, a: 1}
m_SelectedColor: {r: 1, g: 1, b: 1, a: 1}
m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
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@@ -2067,6 +2125,18 @@ CanvasRenderer:
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m_Script: {fileID: 11500000, guid: 77dc06bcc97db4033b6cd70f52cf499a, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::BouncyButton
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@@ -2307,6 +2377,7 @@ GameObject:
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- component: {fileID: 1894490106}
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- component: {fileID: 1894490109}
m_Layer: 5
m_Name: Button
@@ -2357,9 +2428,9 @@ MonoBehaviour:
m_Transition: 1
m_Colors:
m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
m_HighlightedColor: {r: 1, g: 1, b: 1, a: 1}
m_PressedColor: {r: 1, g: 1, b: 1, a: 1}
m_SelectedColor: {r: 1, g: 1, b: 1, a: 1}
m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
m_ColorMultiplier: 1
m_FadeDuration: 0.1
@@ -2430,6 +2501,18 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::ButtonToScene
sceneName: CreatorLayerMenu
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m_Script: {fileID: 11500000, guid: 77dc06bcc97db4033b6cd70f52cf499a, type: 3}
m_Name:
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@@ -2528,3 +2611,4 @@ SceneRoots:
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@@ -0,0 +1,114 @@
using System;
using System.IO;
using System.Text;
using Newtonsoft.Json.Linq;
using UnityEngine;
public class BazookaManager : MonoBehaviour
{
public static BazookaManager Instance;
private bool firstLoadDone = false;
public JObject saveFile = new()
{
["version"] = "0"
};
public JObject tempData = new();
void Awake()
{
if (Instance == null)
{
Instance = this;
DontDestroyOnLoad(gameObject);
if (!firstLoadDone)
{
firstLoadDone = true;
saveFile = Load("savefile.json");
}
}
else
{
Destroy(gameObject);
}
}
void OnApplicationQuit()
{
Save("savefile.json", saveFile);
}
void OnApplicationPause(bool pause)
{
if (pause)
{
Save("savefile.json", saveFile);
}
}
public JObject Load(string pathSuffix)
{
string path = Path.Combine(Application.persistentDataPath, pathSuffix);
string dir = Path.GetDirectoryName(path);
if (!Directory.Exists(dir)) Directory.CreateDirectory(dir);
if (!File.Exists(path))
{
File.WriteAllText(path, "{\"version\":\"0\"}");
return new()
{
["version"] = "0"
};
}
try
{
return JObject.Parse(File.ReadAllText(path));
}
catch (Exception e)
{
Debug.LogError(e);
return new()
{
["version"] = "0"
};
}
}
public void Save(string pathSuffix, JObject data)
{
string path = Path.Join(Application.persistentDataPath, pathSuffix);
string dir = Path.GetDirectoryName(path);
if (!Directory.Exists(dir)) Directory.CreateDirectory(dir);
using var fileStream = new FileStream(path, FileMode.Create, FileAccess.Write, FileShare.None);
var encoded = Encoding.UTF8.GetBytes(data.ToString(Newtonsoft.Json.Formatting.None));
fileStream.Write(encoded, 0, encoded.Length);
fileStream.Flush(true);
}
public void DeleteSave(string pathSuffix)
{
string path = Path.Join(Application.persistentDataPath, pathSuffix);
string dir = Path.GetDirectoryName(path);
if (!Directory.Exists(dir)) Directory.CreateDirectory(dir);
if (File.Exists(path)) File.Delete(path);
}
//levels
public void SetCreatedLevels(JArray value)
{
if (saveFile["levels"] == null) saveFile["levels"] = new JObject();
saveFile["levels"]["createdLevels"] = value;
}
public JArray GetCreatedLevels()
{
if (saveFile["levels"] == null) return new JArray();
if (saveFile["levels"]["createdLevels"] == null) return new JArray();
return JArray.Parse(saveFile["levels"]["createdLevels"].ToString());
}
}

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@@ -0,0 +1,2 @@
fileFormatVersion: 2
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@@ -0,0 +1,98 @@
using System;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
public class ColorChangeManager : MonoBehaviour
{
public static ColorChangeManager Instance;
public TMP_InputField fadeInputField;
public Slider fadeSlider;
public TMP_InputField RInputBox;
public TMP_InputField GInputBox;
public TMP_InputField BInputBox;
public Slider RSlider;
public Slider GSlider;
public Slider BSlider;
public Image previewImage;
private bool changedWithCode = false;
void Awake()
{
Instance = this;
}
void Start()
{
fadeInputField.onValueChanged.AddListener(newValue =>
{
if (changedWithCode) return;
changedWithCode = true;
try
{
float floatValue = float.Parse(newValue);
fadeSlider.value = Math.Clamp(floatValue, 0, 10);
}
catch
{
fadeInputField.text = "0";
fadeSlider.value = 0;
}
changedWithCode = false;
});
fadeSlider.onValueChanged.AddListener(newValue =>
{
if (changedWithCode) return;
changedWithCode = true;
fadeInputField.text = MathF.Round(newValue, 2).ToString();
changedWithCode = false;
});
RInputBox.onValueChanged.AddListener(newValue => UpdateBackgroundColorPreview(0));
GInputBox.onValueChanged.AddListener(newValue => UpdateBackgroundColorPreview(0));
BInputBox.onValueChanged.AddListener(newValue => UpdateBackgroundColorPreview(0));
RSlider.onValueChanged.AddListener(newValue => UpdateBackgroundColorPreview(1));
RSlider.onValueChanged.AddListener(newValue => UpdateBackgroundColorPreview(1));
RSlider.onValueChanged.AddListener(newValue => UpdateBackgroundColorPreview(1));
}
void UpdateBackgroundColorPreview(int mode)
{
if (changedWithCode) return;
changedWithCode = true;
int r_value;
try
{
r_value = mode == 0 ? Math.Clamp(int.Parse(RInputBox.text), 0, 255) : (int)RSlider.value;
}
catch
{
r_value = 0;
}
RInputBox.text = r_value.ToString();
RSlider.value = r_value;
int g_value;
try
{
g_value = mode == 0 ? Math.Clamp(int.Parse(GInputBox.text), 0, 255) : (int)GSlider.value;
}
catch
{
g_value = 0;
}
RInputBox.text = g_value.ToString();
GSlider.value = g_value;
int b_value;
try
{
b_value = mode == 0 ? Math.Clamp(int.Parse(BInputBox.text), 0, 255) : (int)BSlider.value;
}
catch
{
b_value = 0;
}
BInputBox.text = b_value.ToString();
BSlider.value = b_value;
previewImage.color = new Color(r_value / 255f, g_value / 255f, b_value / 255f);
changedWithCode = false;
}
}

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@@ -0,0 +1,8 @@
public record SongKeys
{
public const string SONG_1 = "TriWave";
public const string SONG_2 = "Hex Signal";
public const string SONG_3 = "Berry Rhythm";
public const string SONG_4 = "Winner";
public const string SONG_5 = "90bits";
}

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@@ -0,0 +1,171 @@
using System;
using System.Collections.Generic;
using System.Linq;
using Newtonsoft.Json.Linq;
using TMPro;
using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
public class CreatedLevelsMenu : MonoBehaviour
{
[SerializeField] private Button backButton;
[SerializeField] private GameObject defaultLayer;
[SerializeField] private Button defaultCreateButton;
[SerializeField] private GameObject defaultScrollContent;
[SerializeField] private GameObject defaultSampleLevel;
[SerializeField] private GameObject levelLayer;
[SerializeField] private Button levelDeleteButton;
[SerializeField] private TMP_InputField levelNameInput;
[SerializeField] private TMP_InputField levelDescriptionInput;
[SerializeField] private Button levelEditLevelButton;
[SerializeField] private Button levelPlaytestButton;
[SerializeField] private Button levelShareButton;
private string levelUuid;
void Start()
{
ResetLevelView();
levelDescriptionInput.textComponent.textWrappingMode = TextWrappingModes.Normal;
backButton.onClick.AddListener(async () =>
{
if (defaultLayer.activeSelf)
{
await SceneManager.LoadSceneAsync("CreatorLayer");
}
else
{
LeaveLevel();
}
});
defaultCreateButton.onClick.AddListener(() =>
{
JArray currentLevels = BazookaManager.Instance.GetCreatedLevels();
Level newLevel = new(Guid.NewGuid().ToString(), $"Unnamed {currentLevels.Count + 1}", "", false, false, -1, new JArray(0, 0), 35f);
currentLevels.Add(JObject.FromObject(newLevel));
BazookaManager.Instance.SetCreatedLevels(currentLevels);
LoadLevel(newLevel.UUID, currentLevels);
});
levelNameInput.onValueChanged.AddListener(newValue => TitleChangeEvent(newValue));
levelDescriptionInput.onValueChanged.AddListener(newValue => DescriptionChangeEvent(newValue));
levelEditLevelButton.onClick.AddListener(LaunchEditor);
levelDeleteButton.onClick.AddListener(() =>
{
JArray currentLevels = BazookaManager.Instance.GetCreatedLevels();
var item = currentLevels.FirstOrDefault(x => x["uuid"]?.ToString() == levelUuid);
item?.Remove();
BazookaManager.Instance.SetCreatedLevels(currentLevels);
BazookaManager.Instance.DeleteSave($"levels/{levelUuid}.json");
LeaveLevel();
});
// if (LevelDataManager.Instance.targetSelectionUuid != null)
// {
// LoadLevel(LevelDataManager.Instance.targetSelectionUuid);
// LevelDataManager.Instance.targetSelectionUuid = null;
// }
}
void LoadLevel(string targetUuid, JArray currentLevels)
{
List<Level> currentLevelsList = currentLevels.ToObject<List<Level>>();
foreach (var level in currentLevelsList)
{
if (level.UUID == targetUuid)
{
levelUuid = targetUuid;
if (level.Name != null)
{
levelNameInput.text = level.Name.Trim()[..Math.Min(16, level.Name.Trim().Length)];
}
if (level.Description != null)
{
levelDescriptionInput.text = level.Description.Trim()[..Math.Min(192, level.Description.Trim().Length)];
}
levelNameInput.interactable = !level.Uploaded;
defaultLayer.SetActive(false);
levelLayer.SetActive(true);
}
}
}
void LoadLevel(string targetUuid)
{
JArray currentLevels = BazookaManager.Instance.GetCreatedLevels();
LoadLevel(targetUuid, currentLevels);
}
void LeaveLevel()
{
levelUuid = null;
ResetLevelView();
defaultCreateButton.transform.localScale = UnityEngine.Vector3.one;
defaultLayer.SetActive(true);
levelLayer.SetActive(false);
levelNameInput.text = "";
levelDescriptionInput.text = "";
levelNameInput.interactable = true;
}
void LaunchEditor()
{
BazookaManager.Instance.tempData["targetEditorUuid"] = levelUuid;
SceneManager.LoadScene("EditorMenu");
}
void TitleChangeEvent(string newValue)
{
JArray currentLevels = BazookaManager.Instance.GetCreatedLevels();
List<Level> currentLevelsList = currentLevels.ToObject<List<Level>>();
foreach (var level in currentLevelsList)
{
if (level.UUID == levelUuid)
{
if (newValue.Trim() != "")
{
level.Name = newValue.Trim()[..Math.Min(16, newValue.Trim().Length)];
}
}
}
BazookaManager.Instance.SetCreatedLevels(JArray.FromObject(currentLevelsList));
}
void DescriptionChangeEvent(string newValue)
{
JArray currentLevels = BazookaManager.Instance.GetCreatedLevels();
List<Level> currentLevelsList = currentLevels.ToObject<List<Level>>();
foreach (var level in currentLevelsList)
{
if (level.UUID == levelUuid)
{
level.Description = newValue.Trim()[..Math.Min(192, newValue.Trim().Length)];
}
}
BazookaManager.Instance.SetCreatedLevels(JArray.FromObject(currentLevelsList));
}
void ResetLevelView()
{
foreach (Transform child in defaultScrollContent.transform)
{
GameObject gameObject = child.gameObject;
if (gameObject.activeSelf)
{
Destroy(gameObject);
}
}
defaultScrollContent.transform.localPosition = new(defaultScrollContent.transform.localPosition.x, 0, defaultScrollContent.transform.localPosition.z);
JArray currentLevels = BazookaManager.Instance.GetCreatedLevels();
List<Level> currentLevelsList = currentLevels.ToObject<List<Level>>();
foreach (var level in currentLevelsList)
{
var newObj = Instantiate(defaultSampleLevel, defaultSampleLevel.transform.parent, false);
TMP_Text child0 = newObj.transform.GetChild(0).GetComponent<TMP_Text>();
child0.text = level.Name.Trim()[..Math.Min(16, level.Name.Trim().Length)];
newObj.transform.GetChild(1).GetComponent<TMP_Text>().text = level.Verified ? "Verified" : "Unverified";
newObj.transform.GetChild(2).GetComponent<Button>().onClick.AddListener(() => LoadLevel(level.UUID));
newObj.SetActive(true);
}
}
}

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fileFormatVersion: 2
guid: 7017553b1b7a945e1b40b48d54594ddb

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using UnityEngine;
using UnityEngine.UI;
using UnityEngine.EventSystems;
using UnityEngine.InputSystem;
using System.Collections.Generic;
using UnityEngine.SceneManagement;
using TMPro;
using Newtonsoft.Json.Linq;
using System.Collections;
using System.Text.RegularExpressions;
public class EditorMenu : MonoBehaviour
{
public GameObject buildTab;
public GameObject sampleObject;
public int gameObjects;
private readonly Dictionary<GameObject, int> objectMap = new();
private GameObject selectedObj = null;
private int selectedId = -1;
private Vector2 pos1 = new(-5, -5);
private Vector2 pos2 = new(2495, 495);
private readonly HashSet<Vector2> placedPositions = new();
public new Camera camera;
public GameObject actionPanel;
private const int gridSize = 10;
bool isDragging = false;
Vector2 pointerDownPos;
bool pointerDown = false;
bool dragDuringHold = false;
bool pointerReleased = false;
private float zoomLevel = 35f;
private const float cameraSpeed = 0.2f;
public GameObject editTab;
public Button normalUpButton;
public Button normalDownButton;
public Button normalLeftButton;
public Button normalRightButton;
public Button doubleUpButton;
public Button doubleDownButton;
public Button doubleLeftButton;
public Button doubleRightButton;
private SpriteRenderer selectedObject;
public Button deleteButton;
public Button quickDeleteButton;
public GameObject pausePanel;
public Button pauseButton;
public Button pauseResumeButton;
public Button saveAndPlayResumeButton;
public Button saveAndExitResumeButton;
public Button saveResumeButton;
public Button exitResumeButton;
public GameObject objectContainer;
private float prevPinchDistance = -1;
public TMP_Text objectsText;
public Button zoomInButton;
public Button zoomOutButton;
private readonly int maxObjects = 4000;
private string levelUuid;
private JArray backgroundColor = new(40, 125, 255);
private JArray groundColor = new(0, 102, 255);
private int selectedSong = 1;
public Button editObjectButton;
public GameObject editObjectPanel;
public Button editObjectCloseButton;
public ColorChangeManager editColorPanel;
private ColorChangeManager editColorPanelClone;
private int colorEditMode = -1;
public GameObject levelSettingsPanel;
public Button levelSettingsButton;
public Button levelSettingsPanelBackgroundButton;
public Button levelSettingsPanelGroundButton;
public Slider levelSettingsPanelSongSlider;
public TMP_Text levelSettingsPanelSongSliderText;
async void Start()
{
if (BazookaManager.Instance.tempData["targetEditorUuid"] == null)
{
await SceneManager.LoadSceneAsync("CreatedLevelsMenu");
return;
}
GenerateGridLines();
for (int i = 0; i < gameObjects; i++)
{
GameObject obj = Instantiate(sampleObject, buildTab.transform);
obj.name = i.ToString();
obj.transform.GetChild(0).GetComponent<Image>().sprite = Resources.Load<Sprite>($"Objects/{i + 1}");
obj.SetActive(true);
objectMap[obj] = i;
if (!obj.TryGetComponent<Button>(out var btn)) btn = obj.AddComponent<Button>();
GameObject current = obj;
btn.onClick.AddListener(() =>
{
if (selectedId == objectMap[current])
{
selectedId = -1;
selectedObj = null;
UpdateSelectionVisuals();
}
else
{
selectedId = objectMap[current];
selectedObj = current;
UpdateSelectionVisuals();
}
});
}
normalUpButton.onClick.AddListener(() => MoveSelectedY(1));
normalDownButton.onClick.AddListener(() => MoveSelectedY(-1));
normalLeftButton.onClick.AddListener(() => MoveSelectedX(-1));
normalRightButton.onClick.AddListener(() => MoveSelectedX(1));
doubleUpButton.onClick.AddListener(() => MoveSelectedY(10));
doubleDownButton.onClick.AddListener(() => MoveSelectedY(-10));
doubleLeftButton.onClick.AddListener(() => MoveSelectedX(-10));
doubleRightButton.onClick.AddListener(() => MoveSelectedX(10));
deleteButton.onClick.AddListener(DeleteSelectedObject);
quickDeleteButton.onClick.AddListener(DeleteSelectedObject);
pauseButton.onClick.AddListener(() =>
{
objectsText.text = $"Objects: {GetTotalObjects()}/{maxObjects}";
pausePanel.SetActive(true);
});
pauseResumeButton.onClick.AddListener(() =>
{
pausePanel.SetActive(false);
});
saveAndPlayResumeButton.onClick.AddListener(async () =>
{
if (SaveLevel())
{
BazookaManager.Instance.tempData["targetEditorUuid"] = levelUuid;
await SceneManager.LoadSceneAsync("GamePlayer");
}
});
saveAndExitResumeButton.onClick.AddListener(async () =>
{
if (SaveLevel())
{
BazookaManager.Instance.tempData["targetEditorUuid"] = levelUuid;
await SceneManager.LoadSceneAsync("CreatedLevelsMenu");
}
});
saveResumeButton.onClick.AddListener(() =>
{
StartCoroutine(SaveButton());
});
exitResumeButton.onClick.AddListener(async () =>
{
BazookaManager.Instance.tempData["targetEditorUuid"] = levelUuid;
await SceneManager.LoadSceneAsync("CreatedLevelsMenu");
});
zoomInButton.onClick.AddListener(ZoomIn);
zoomOutButton.onClick.AddListener(ZoomOut);
editObjectButton.onClick.AddListener(EditButtonPress);
editObjectCloseButton.onClick.AddListener(EditCloseButtonPress);
levelSettingsPanelSongSlider.onValueChanged.AddListener(value =>
{
levelSettingsPanelSongSliderText.text = value switch
{
1 => "1: " + SongKeys.SONG_1,
2 => "2: " + SongKeys.SONG_2,
3 => "3: " + SongKeys.SONG_3,
4 => "4: " + SongKeys.SONG_4,
5 => "5: " + SongKeys.SONG_5,
_ => "N/A",
};
});
levelSettingsButton.onClick.AddListener(() =>
{
levelSettingsPanelSongSlider.value = selectedSong;
levelSettingsPanel.SetActive(true);
editObjectPanel.SetActive(true);
});
levelSettingsPanelBackgroundButton.onClick.AddListener(() =>
{
var editColorPanelTempClone = Instantiate(editColorPanel.gameObject, editColorPanel.transform.parent);
editColorPanelTempClone.SetActive(true);
levelSettingsPanel.SetActive(false);
editColorPanelClone = editColorPanelTempClone.GetComponent<ColorChangeManager>();
colorEditMode = 0;
editColorPanelClone.fadeInputField.transform.parent.gameObject.SetActive(false);
editColorPanelClone.RSlider.value = int.Parse(backgroundColor[0].ToString());
editColorPanelClone.GSlider.value = int.Parse(backgroundColor[1].ToString());
editColorPanelClone.BSlider.value = int.Parse(backgroundColor[2].ToString());
editColorPanelClone.previewImage.color = new Color(editColorPanelClone.RSlider.value / 255f, editColorPanelClone.GSlider.value / 255f, editColorPanelClone.BSlider.value / 255f);
});
levelSettingsPanelGroundButton.onClick.AddListener(() =>
{
var editColorPanelTempClone = Instantiate(editColorPanel.gameObject, editColorPanel.transform.parent);
editColorPanelTempClone.SetActive(true);
levelSettingsPanel.SetActive(false);
editColorPanelClone = editColorPanelTempClone.GetComponent<ColorChangeManager>();
colorEditMode = 0;
editColorPanelClone.fadeInputField.transform.parent.gameObject.SetActive(false);
editColorPanelClone.RSlider.value = int.Parse(groundColor[0].ToString());
editColorPanelClone.GSlider.value = int.Parse(groundColor[1].ToString());
editColorPanelClone.BSlider.value = int.Parse(groundColor[2].ToString());
editColorPanelClone.previewImage.color = new Color(editColorPanelClone.RSlider.value / 255f, editColorPanelClone.GSlider.value / 255f, editColorPanelClone.BSlider.value / 255f);
});
levelUuid = BazookaManager.Instance.tempData["targetEditorUuid"].ToString();
BazookaManager.Instance.tempData.Remove("targetEditorUuid");
JObject data = BazookaManager.Instance.Load($"levels/{levelUuid}.json");
JArray currentLevels = BazookaManager.Instance.GetCreatedLevels();
List<Level> currentLevelsList = currentLevels.ToObject<List<Level>>();
foreach (var level in currentLevelsList)
{
if (level.UUID == levelUuid)
{
if (level.EditorCameraPos != null)
{
camera.transform.position = new Vector3(
float.Parse(level.EditorCameraPos[0].ToString()),
float.Parse(level.EditorCameraPos[1].ToString()),
-10
);
}
zoomLevel = level.EditorCameraZoom;
}
}
camera.orthographicSize = zoomLevel;
if (data["songId"] != null)
{
selectedSong = int.Parse(data["songId"].ToString());
}
if (data["backgroundColor"] != null)
{
backgroundColor = JArray.Parse(data["backgroundColor"].ToString());
Camera.main.backgroundColor = new Color(
int.Parse(backgroundColor[0].ToString()) / 255f,
int.Parse(backgroundColor[1].ToString()) / 255f,
int.Parse(backgroundColor[2].ToString()) / 255f
);
}
if (data["groundColor"] as JArray != null)
{
groundColor = JArray.Parse(data["groundColor"].ToString());
}
if (data["data"] != null)
{
foreach (var objectInfo in JArray.Parse(data["data"].ToString()))
{
var sr = PlaceObject(
float.Parse(objectInfo["position"][0].ToString()),
float.Parse(objectInfo["position"][1].ToString()),
float.Parse(objectInfo["position"][2].ToString()),
float.Parse(objectInfo["rotation"].ToString()),
int.Parse(objectInfo["id"].ToString())
);
if (objectInfo["id"].ToString() == "13" || objectInfo["id"].ToString() == "14")
{
if (objectInfo["colorData"] != null)
{
int r = int.Parse(objectInfo["colorData"][0].ToString());
int g = int.Parse(objectInfo["colorData"][1].ToString());
int b = int.Parse(objectInfo["colorData"][2].ToString());
float duration = float.Parse(objectInfo["colorData"][3].ToString());
sr.gameObject.name = $"{objectInfo["id"]}({r},{g},{b},{duration})";
}
}
}
}
}
void UpdateSelectionVisuals()
{
foreach (var pair in objectMap)
{
Image objectImg = pair.Key.transform.GetChild(0).GetComponent<Image>();
Image buttonImg = pair.Key.transform.GetComponent<Image>();
objectImg.color = pair.Key == selectedObj ? new Color(1f, 1f, 1f, 0.75f) : Color.white;
buttonImg.color = pair.Key == selectedObj ? new Color(1f, 1f, 1f, 0.75f) : Color.white;
}
}
void UnSetSelectedObject()
{
if (selectedObject != null)
{
selectedObject.color = Color.white;
}
selectedObject = null;
quickDeleteButton.interactable = false;
editObjectButton.interactable = false;
}
void SetSelectedObject(SpriteRenderer sr)
{
if (selectedObject != null)
{
selectedObject.color = Color.white;
}
selectedObject = sr;
sr.color = Color.green;
quickDeleteButton.interactable = true;
if (selectedObject == null) return;
var selectedName = selectedObject.name;
if (selectedName.StartsWith("13") || selectedName.StartsWith("14"))
{
editObjectButton.interactable = true;
}
}
void DeleteSelectedObject()
{
if (selectedObject == null) return;
Destroy(selectedObject.gameObject);
selectedObject = null;
quickDeleteButton.interactable = false;
}
void Update()
{
if (pausePanel.activeSelf || editObjectPanel.activeSelf) return;
HandleCameraMovement();
HandleZoom();
if (buildTab.activeSelf && selectedId != -1 && !EventSystem.current.IsPointerOverGameObject())
{
Vector2 inputPos = Vector2.zero;
bool pressed = false;
bool held = false;
bool released = false;
if (Application.isMobilePlatform && Touchscreen.current != null)
{
var touch = Touchscreen.current.primaryTouch;
inputPos = touch.position.ReadValue();
pressed = touch.press.wasPressedThisFrame;
held = touch.press.isPressed;
released = touch.press.wasReleasedThisFrame;
}
else
{
var mouse = Mouse.current;
inputPos = mouse.position.ReadValue();
pressed = mouse.leftButton.wasPressedThisFrame;
held = mouse.leftButton.isPressed;
released = mouse.leftButton.wasReleasedThisFrame;
}
if (pressed)
{
pointerDown = true;
pointerDownPos = inputPos;
dragDuringHold = false;
}
if (pointerDown && !dragDuringHold && held)
{
if (Vector2.Distance(pointerDownPos, inputPos) > 100f)
dragDuringHold = true;
}
if (released)
{
pointerReleased = true;
pointerDown = false;
}
if (pointerReleased)
{
pointerReleased = false;
if (!dragDuringHold)
{
Vector2 mouseWorldPos = Camera.main.ScreenToWorldPoint(inputPos);
if (mouseWorldPos.x >= pos1.x && mouseWorldPos.x <= pos2.x && mouseWorldPos.y >= pos1.y && mouseWorldPos.y <= pos2.y && Vector2.Distance(pointerDownPos, inputPos) <= 100f)
{
float snappedX = Mathf.Round(mouseWorldPos.x / 10f) * 10f;
float snappedY = Mathf.Round(mouseWorldPos.y / 10f) * 10f;
Vector2 gridPos = new(snappedX, snappedY);
if (!placedPositions.Contains(gridPos) && GetTotalObjects() < maxObjects)
{
var sr = PlaceObject(snappedX, snappedY, 0, 0, selectedId + 1);
SetSelectedObject(sr);
}
}
}
}
}
if (editTab.activeSelf && Mouse.current.leftButton.wasPressedThisFrame && !EventSystem.current.IsPointerOverGameObject())
{
Vector2 mouseWorldPos = Camera.main.ScreenToWorldPoint(Mouse.current.position.ReadValue());
float threshold = 5f;
SpriteRenderer closest = null;
float closestDist = Mathf.Infinity;
foreach (var obj in FindObjectsByType<SpriteRenderer>(FindObjectsSortMode.None))
{
if (obj.transform.parent != objectContainer.transform) continue;
float dist = Vector2.Distance(mouseWorldPos, obj.transform.position);
if (dist < threshold && dist < closestDist)
{
closestDist = dist;
closest = obj;
}
}
if (closest != null) SetSelectedObject(closest);
}
if (selectedObject != null && !Application.isMobilePlatform)
{
if (Keyboard.current.wKey.wasPressedThisFrame)
{
if (Keyboard.current.leftShiftKey.isPressed)
{
MoveSelectedY(1);
}
else
{
MoveSelectedY(10);
}
}
else if (Keyboard.current.aKey.wasPressedThisFrame)
{
if (Keyboard.current.leftShiftKey.isPressed)
{
MoveSelectedX(-1);
}
else
{
MoveSelectedX(-10);
}
}
else if (Keyboard.current.sKey.wasPressedThisFrame)
{
if (Keyboard.current.leftShiftKey.isPressed)
{
MoveSelectedY(-1);
}
else
{
MoveSelectedY(-10);
}
}
else if (Keyboard.current.dKey.wasPressedThisFrame)
{
if (Keyboard.current.leftCtrlKey.isPressed)
{
var clone = Instantiate(selectedObject.gameObject, objectContainer.transform, false);
clone.transform.position = selectedObject.gameObject.transform.position;
var sr = clone.GetComponent<SpriteRenderer>();
clone.name = selectedObject.gameObject.name;
SetSelectedObject(sr);
}
else if (Keyboard.current.leftAltKey.isPressed)
{
UnSetSelectedObject();
}
else
{
if (Keyboard.current.leftShiftKey.isPressed)
{
MoveSelectedX(1);
}
else
{
MoveSelectedX(10);
}
}
}
else if (Keyboard.current.eKey.wasPressedThisFrame)
{
var rotation = selectedObject.gameObject.transform.rotation.eulerAngles;
rotation.z = rotation.z == 0 ? 270 : rotation.z == 270 ? 180 : rotation.z == 180 ? 90 : 0;
selectedObject.gameObject.transform.rotation = Quaternion.Euler(rotation);
}
else if (Keyboard.current.qKey.wasPressedThisFrame)
{
var rotation = selectedObject.gameObject.transform.rotation.eulerAngles;
rotation.z = rotation.z == 0 ? 90 : rotation.z == 90 ? 180 : rotation.z == 180 ? 270 : 0;
selectedObject.gameObject.transform.rotation = Quaternion.Euler(rotation);
}
else if (Keyboard.current.deleteKey.wasPressedThisFrame)
{
Destroy(selectedObject.gameObject);
UnSetSelectedObject();
}
}
}
SpriteRenderer PlaceObject(float x, float y, float z, float rotation, int placeObject)
{
placedPositions.Add(new(x, y));
GameObject obj = new(placeObject.ToString());
obj.transform.parent = objectContainer.transform;
obj.transform.position = new Vector3(x, y, z);
obj.transform.localEulerAngles = new Vector3(0, 0, rotation);
var sr = obj.AddComponent<SpriteRenderer>();
sr.sprite = Resources.Load<Sprite>($"Objects/{placeObject}");
sr.drawMode = SpriteDrawMode.Simple;
obj.transform.localScale = new Vector3(10f / sr.sprite.bounds.size.x, 10f / sr.sprite.bounds.size.y, 1f);
return sr;
}
void HandleCameraMovement()
{
Vector2 inputPos = Vector2.zero;
bool dragging = false;
if (Application.isMobilePlatform && Touchscreen.current != null)
{
if (Touchscreen.current.primaryTouch.press.isPressed)
{
inputPos = Touchscreen.current.primaryTouch.position.ReadValue();
dragging = true;
}
}
else
{
if (Mouse.current.leftButton.isPressed)
{
inputPos = Mouse.current.position.ReadValue();
dragging = true;
}
}
if (dragging)
{
var rectTransform = actionPanel.GetComponent<RectTransform>();
Vector2 localPos = rectTransform.InverseTransformPoint(inputPos);
if (rectTransform.rect.Contains(localPos)) return;
if (!pointerDown)
{
pointerDown = true;
pointerDownPos = inputPos;
dragDuringHold = false;
}
if (!isDragging)
{
if (Vector2.Distance(inputPos, pointerDownPos) < 100) return;
isDragging = true;
dragDuringHold = true;
pointerDownPos = inputPos;
return;
}
Vector2 delta = inputPos - pointerDownPos;
camera.transform.position -= (Vector3)delta * cameraSpeed;
pointerDownPos = inputPos;
}
else
{
if (pointerDown)
{
pointerDown = false;
isDragging = false;
}
}
}
void HandleZoom()
{
if (Application.isMobilePlatform && Touchscreen.current != null)
{
var touches = Touchscreen.current.touches;
if (touches.Count >= 2)
{
Vector2 pos1 = touches[0].position.ReadValue();
Vector2 pos2 = touches[1].position.ReadValue();
if (touches[0].press.isPressed && touches[1].press.isPressed)
{
float currentDist = Vector2.Distance(pos1, pos2);
if (prevPinchDistance > 0)
{
float diff = currentDist - prevPinchDistance;
zoomLevel -= diff * 0.1f;
zoomLevel = Mathf.Clamp(zoomLevel, 15f, 250f);
camera.orthographicSize = zoomLevel;
}
prevPinchDistance = currentDist;
return;
}
}
prevPinchDistance = -1;
}
else
{
float scroll = Mouse.current.scroll.ReadValue().y;
if (scroll != 0)
{
if (Keyboard.current.leftCtrlKey.isPressed)
{
zoomLevel -= scroll * 5f;
zoomLevel = Mathf.Clamp(zoomLevel, 15f, 250f);
camera.orthographicSize = zoomLevel;
}
else
{
var pos = camera.transform.position;
pos.y += scroll * 5f;
camera.transform.position = pos;
}
}
}
}
void ZoomIn()
{
zoomLevel -= 10f;
zoomLevel = Mathf.Clamp(zoomLevel, 15f, 250f);
camera.orthographicSize = zoomLevel;
}
void ZoomOut()
{
zoomLevel += 10f;
zoomLevel = Mathf.Clamp(zoomLevel, 15f, 250f);
camera.orthographicSize = zoomLevel;
}
void GenerateGridLines()
{
float adjustedGridSize = gridSize;
for (float x = pos1.x; x <= pos2.x; x += adjustedGridSize)
DrawGridLine(new Vector3(x, pos1.y, 0), new Vector3(x, pos2.y, 0));
for (float y = pos1.y; y <= pos2.y; y += adjustedGridSize)
DrawGridLine(new Vector3(pos1.x, y, 0), new Vector3(pos2.x, y, 0));
}
void DrawGridLine(Vector3 start, Vector3 end)
{
GameObject line = new("GridLine");
LineRenderer lineRenderer = line.AddComponent<LineRenderer>();
lineRenderer.startWidth = 0.25f;
lineRenderer.endWidth = 0.25f;
lineRenderer.positionCount = 2;
lineRenderer.SetPosition(0, start);
lineRenderer.SetPosition(1, end);
lineRenderer.sortingOrder = -1000;
lineRenderer.material = new Material(Shader.Find("Sprites/Default"));
lineRenderer.startColor = new Color(0f, 0f, 0f, 1f);
lineRenderer.endColor = new Color(0f, 0f, 0f, 1f);
line.transform.position = new Vector3(line.transform.position.x, line.transform.position.y, -10f);
}
void MoveSelectedX(int amount)
{
if (selectedObject == null) return;
var pos = selectedObject.gameObject.transform.position;
pos.x += amount;
selectedObject.gameObject.transform.position = ClampToBounds(pos);
}
void MoveSelectedY(int amount)
{
if (selectedObject == null) return;
var pos = selectedObject.gameObject.transform.position;
pos.y += amount;
selectedObject.gameObject.transform.position = ClampToBounds(pos);
}
Vector3 ClampToBounds(Vector3 pos)
{
pos.x = Mathf.Clamp(pos.x, pos1.x, pos2.x);
pos.y = Mathf.Clamp(pos.y, pos1.y, pos2.y);
return pos;
}
bool SaveLevel()
{
List<GameObject> objs = new();
foreach (Transform child in objectContainer.transform)
{
objs.Add(child.gameObject);
}
JObject levelData = new();
List<JObject> levelObjectsData = new();
foreach (GameObject obj in objs)
{
var id = int.Parse(obj.name.Split("(")[0]);
var pos = obj.transform.position;
var rot = obj.transform.rotation.eulerAngles;
JObject tempData = new();
tempData["id"] = id;
tempData["position"] = new JArray(pos.x, pos.y, pos.z);
tempData["rotation"] = rot.z;
if (id.ToString() == "13" || id.ToString() == "14")
{
tempData["colorData"] = new JArray(255, 255, 255, 0.5f);
var match = System.Text.RegularExpressions.Regex.Match(obj.name, id.ToString() + @"\((\d+),(\d+),(\d+),([0-9.]+)\)");
if (match.Success)
{
int r = int.Parse(match.Groups[1].Value);
int g = int.Parse(match.Groups[2].Value);
int b = int.Parse(match.Groups[3].Value);
float duration = float.Parse(match.Groups[4].Value);
tempData["colorData"] = new JArray(r, g, b, duration);
}
}
levelObjectsData.Add(JObject.FromObject(tempData));
}
levelData["version"] = 0;
levelData["backgroundColor"] = backgroundColor;
levelData["groundColor"] = groundColor;
levelData["songMode"] = 0;
levelData["songId"] = selectedSong;
levelData["data"] = JArray.FromObject(levelObjectsData);
BazookaManager.Instance.Save($"levels/{levelUuid}.json", levelData);
JArray currentLevels = BazookaManager.Instance.GetCreatedLevels();
List<Level> currentLevelsList = currentLevels.ToObject<List<Level>>();
foreach (var level in currentLevelsList)
{
if (level.UUID == levelUuid)
{
level.Verified = false;
level.EditorCameraPos = new JArray(
camera.transform.position.x,
camera.transform.position.y
);
level.EditorCameraZoom = camera.orthographicSize;
}
}
BazookaManager.Instance.SetCreatedLevels(JArray.FromObject(currentLevelsList));
return true;
}
int GetTotalObjects()
{
return objectContainer.transform.childCount;
}
void EditButtonPress()
{
if (selectedObject == null) return;
var selectedName = selectedObject.name;
if (selectedName.StartsWith("13"))
{
var colorChangerPanel = Instantiate(editColorPanel.gameObject, editColorPanel.transform.parent).GetComponent<ColorChangeManager>();
editColorPanelClone = colorChangerPanel;
colorEditMode = 2;
colorChangerPanel.gameObject.SetActive(true);
editObjectPanel.SetActive(true);
var match = Regex.Match(selectedName, @"13\((\d+),(\d+),(\d+),([0-9.]+)\)");
if (match.Success)
{
int r = int.Parse(match.Groups[1].Value);
int g = int.Parse(match.Groups[2].Value);
int b = int.Parse(match.Groups[3].Value);
float duration = float.Parse(match.Groups[4].Value);
colorChangerPanel.RInputBox.text = r.ToString();
colorChangerPanel.GInputBox.text = g.ToString();
colorChangerPanel.BInputBox.text = b.ToString();
colorChangerPanel.fadeInputField.text = duration.ToString();
}
}
else if (selectedName.StartsWith("14"))
{
var colorChangerPanel = Instantiate(editColorPanel.gameObject, editColorPanel.transform.parent).GetComponent<ColorChangeManager>();
editColorPanelClone = colorChangerPanel;
colorEditMode = 3;
colorChangerPanel.gameObject.SetActive(true);
editObjectPanel.SetActive(true);
var match = Regex.Match(selectedName, @"14\((\d+),(\d+),(\d+),([0-9.]+)\)");
if (match.Success)
{
int r = int.Parse(match.Groups[1].Value);
int g = int.Parse(match.Groups[2].Value);
int b = int.Parse(match.Groups[3].Value);
float duration = float.Parse(match.Groups[4].Value);
colorChangerPanel.RInputBox.text = r.ToString();
colorChangerPanel.GInputBox.text = g.ToString();
colorChangerPanel.BInputBox.text = b.ToString();
colorChangerPanel.fadeInputField.text = duration.ToString();
}
editObjectPanel.SetActive(true);
}
}
void EditCloseButtonPress()
{
if (levelSettingsPanel.activeSelf)
{
editObjectPanel.SetActive(false);
levelSettingsPanel.SetActive(false);
selectedSong = int.Parse(levelSettingsPanelSongSlider.value.ToString());
}
else if (colorEditMode == 0 || colorEditMode == 1)
{
float r = editColorPanelClone.RSlider.value;
float g = editColorPanelClone.GSlider.value;
float b = editColorPanelClone.BSlider.value;
Destroy(editColorPanelClone.gameObject);
if (colorEditMode == 0)
{
backgroundColor = new(r, g, b);
Camera.main.backgroundColor = new Color(r / 255f, g / 255f, b / 255f);
}
else
{
groundColor = new(r, g, b);
}
colorEditMode = -1;
levelSettingsPanel.SetActive(true);
}
else if (colorEditMode == 2 || colorEditMode == 3)
{
if (selectedObject == null) return;
float r = editColorPanelClone.RSlider.value;
float g = editColorPanelClone.GSlider.value;
float b = editColorPanelClone.BSlider.value;
float duration = float.Parse(editColorPanelClone.fadeInputField.text);
editObjectPanel.SetActive(false);
Destroy(editColorPanelClone.gameObject);
colorEditMode = -1;
selectedObject.name = $"{selectedObject.name.Split("(")[0]}({r},{g},{b},{duration})";
}
}
IEnumerator SaveButton()
{
saveResumeButton.interactable = false;
yield return new WaitForSeconds(5);
saveResumeButton.interactable = true;
yield return null;
}
}

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@@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: 316e88d45dfe0400db525f48f80d4401

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: a7419c100995e4ec98c12958d9baa25b
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,42 @@
using System.Numerics;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
public class Level
{
[JsonProperty("uuid")]
public string UUID { get; set; }
[JsonProperty("name")]
public string Name { get; set; }
[JsonProperty("description")]
public string Description { get; set; }
[JsonProperty("verified")]
public bool Verified { get; set; }
[JsonProperty("uploaded")]
public bool Uploaded { get; set; }
[JsonProperty("uploadedId")]
public BigInteger UploadedID { get; set; }
[JsonProperty("editorCameraPos")]
public JArray EditorCameraPos { get; set; }
[JsonProperty("editorCameraZoom")]
public float EditorCameraZoom { get; set; }
public Level(string uuid, string name, string description, bool verified, bool uploaded, BigInteger uploadedId, JArray editorCameraPos, float editorCameraZoom)
{
UUID = uuid;
Name = name;
Description = description;
Verified = verified;
Uploaded = uploaded;
UploadedID = uploadedId;
EditorCameraPos = editorCameraPos;
EditorCameraZoom = editorCameraZoom;
}
}

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@@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: 203847ff3940241819e3f0b0cdf114f3

File diff suppressed because one or more lines are too long

View File

@@ -13,9 +13,10 @@
"com.unity.ide.visualstudio": "2.0.25",
"com.unity.inputsystem": "1.17.0",
"com.unity.multiplayer.center": "1.0.1",
"com.unity.nuget.newtonsoft-json": "3.2.2",
"com.unity.render-pipelines.universal": "17.3.0",
"com.unity.test-framework": "1.6.0",
"com.unity.timeline": "1.8.9",
"com.unity.timeline": "1.8.10",
"com.unity.ugui": "2.0.0",
"com.unity.visualscripting": "1.9.9",
"com.unity.modules.accessibility": "1.0.0",

View File

@@ -100,7 +100,7 @@
"url": "https://packages.unity.com"
},
"com.unity.burst": {
"version": "1.8.26",
"version": "1.8.27",
"depth": 2,
"source": "registry",
"dependencies": {
@@ -184,6 +184,13 @@
"dependencies": {},
"url": "https://packages.unity.com"
},
"com.unity.nuget.newtonsoft-json": {
"version": "3.2.2",
"depth": 0,
"source": "registry",
"dependencies": {},
"url": "https://packages.unity.com"
},
"com.unity.render-pipelines.core": {
"version": "17.3.0",
"depth": 1,
@@ -253,7 +260,7 @@
"url": "https://packages.unity.com"
},
"com.unity.timeline": {
"version": "1.8.9",
"version": "1.8.10",
"depth": 0,
"source": "registry",
"dependencies": {

View File

@@ -8,6 +8,15 @@ EditorBuildSettings:
- enabled: 1
path: Assets/Scenes/MainMenu.unity
guid: 6a7f2f0c3edcd4cdc93ce2d9910b1401
- enabled: 1
path: Assets/Scenes/CreatedLevelsMenu.unity
guid: f1c97d15c17e24766aac3161ceb96a6a
- enabled: 1
path: Assets/Scenes/CreatorLayerMenu.unity
guid: de910bfbb91ce4d87b70bb986a5f3005
- enabled: 1
path: Assets/Scenes/EditorMenu.unity
guid: 330d690073c8b4043a8374b53c58a659
m_configObjects:
com.unity.input.settings.actions: {fileID: -944628639613478452, guid: 2bcd2660ca9b64942af0de543d8d7100, type: 3}
m_UseUCBPForAssetBundles: 0

View File

@@ -1,2 +1,2 @@
m_EditorVersion: 6000.3.1f1
m_EditorVersionWithRevision: 6000.3.1f1 (37142da19a94)
m_EditorVersion: 6000.3.3f1
m_EditorVersionWithRevision: 6000.3.3f1 (ef04196de0d6)