Setup settings
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@@ -12,7 +12,7 @@ PlayerSettings:
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targetDevice: 2
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useOnDemandResources: 0
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accelerometerFrequency: 60
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companyName: DefaultCompany
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companyName: Lncvrt
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productName: Triangles
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defaultCursor: {fileID: 0}
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cursorHotspot: {x: 0, y: 0}
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@@ -55,7 +55,7 @@ PlayerSettings:
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mipStripping: 0
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numberOfMipsStripped: 0
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numberOfMipsStrippedPerMipmapLimitGroup: {}
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m_StackTraceTypes: 010000000100000001000000010000000100000001000000
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m_StackTraceTypes: 000000000000000000000000000000000000000001000000
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iosShowActivityIndicatorOnLoading: -1
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androidShowActivityIndicatorOnLoading: -1
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iosUseCustomAppBackgroundBehavior: 0
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@@ -143,7 +143,7 @@ PlayerSettings:
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loadStoreDebugModeEnabled: 0
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visionOSBundleVersion: 1.0
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tvOSBundleVersion: 1.0
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bundleVersion: 1.0
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bundleVersion: 1.0-beta6
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preloadedAssets: []
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metroInputSource: 0
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wsaTransparentSwapchain: 0
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@@ -166,7 +166,9 @@ PlayerSettings:
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androidMaxAspectRatio: 2.4
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androidMinAspectRatio: 1
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applicationIdentifier:
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Standalone: com.DefaultCompany.2D-URP
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Android: xyz.lncvrt.triangles
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Standalone: xyz.lncvrt.triangles
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iPhone: xyz.lncvrt.triangles
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buildNumber:
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Standalone: 0
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VisionOS: 0
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@@ -189,7 +191,7 @@ PlayerSettings:
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keepLoadedShadersAlive: 0
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StripUnusedMeshComponents: 0
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strictShaderVariantMatching: 0
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VertexChannelCompressionMask: 4054
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VertexChannelCompressionMask: -1
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iPhoneSdkVersion: 988
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iOSSimulatorArchitecture: 0
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iOSTargetOSVersionString: 15.0
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@@ -294,7 +296,14 @@ PlayerSettings:
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AndroidAppBundleSizeToValidate: 150
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AndroidReportGooglePlayAppDependencies: 1
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androidSymbolsSizeThreshold: 800
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m_BuildTargetIcons: []
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m_BuildTargetIcons:
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- m_BuildTarget:
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m_Icons:
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- serializedVersion: 2
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m_Icon: {fileID: 2800000, guid: e2d27c64d6f8b446882292fd173f61c7, type: 3}
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m_Width: 128
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m_Height: 128
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m_Kind: 0
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m_BuildTargetPlatformIcons:
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- m_BuildTarget: iPhone
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m_Icons:
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@@ -489,7 +498,16 @@ PlayerSettings:
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m_BuildTargetShaderSettings: []
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m_BuildTargetGraphicsJobs: []
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m_BuildTargetGraphicsJobMode: []
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m_BuildTargetGraphicsAPIs: []
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m_BuildTargetGraphicsAPIs:
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- m_BuildTarget: WindowsStandaloneSupport
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m_APIs: 150000001200000002000000
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m_Automatic: 0
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- m_BuildTarget: LinuxStandaloneSupport
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m_APIs: 1500000011000000
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m_Automatic: 0
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- m_BuildTarget: AndroidPlayer
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m_APIs: 150000000b000000
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m_Automatic: 0
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m_BuildTargetVRSettings: []
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m_DefaultShaderChunkSizeInMB: 16
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m_DefaultShaderChunkCount: 0
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@@ -506,7 +524,13 @@ PlayerSettings:
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m_BuildTargetGroupLightmapSettings: []
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m_BuildTargetGroupLoadStoreDebugModeSettings: []
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m_BuildTargetNormalMapEncoding: []
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m_BuildTargetDefaultTextureCompressionFormat: []
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m_BuildTargetDefaultTextureCompressionFormat:
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- serializedVersion: 3
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m_BuildTarget: Android
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m_Formats: 01000000
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- serializedVersion: 3
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m_BuildTarget: iOS
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m_Formats: 03000000
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playModeTestRunnerEnabled: 0
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runPlayModeTestAsEditModeTest: 0
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actionOnDotNetUnhandledException: 1
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@@ -777,10 +801,14 @@ PlayerSettings:
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platformArchitecture: {}
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scriptingBackend:
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Android: 1
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Standalone: 1
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il2cppCompilerConfiguration: {}
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il2cppCodeGeneration: {}
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il2cppStacktraceInformation: {}
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managedStrippingLevel: {}
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managedStrippingLevel:
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Android: 3
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Standalone: 3
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iPhone: 3
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incrementalIl2cppBuild: {}
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suppressCommonWarnings: 1
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allowUnsafeCode: 0
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@@ -790,7 +818,7 @@ PlayerSettings:
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gcIncremental: 1
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gcWBarrierValidation: 0
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apiCompatibilityLevelPerPlatform: {}
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editorAssembliesCompatibilityLevel: 1
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editorAssembliesCompatibilityLevel: 2
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m_RenderingPath: 1
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m_MobileRenderingPath: 1
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metroPackageName: Triangles
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@@ -867,7 +895,7 @@ PlayerSettings:
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hmiCpuConfiguration:
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hmiLogStartupTiming: 0
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qnxGraphicConfPath:
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apiCompatibilityLevel: 6
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apiCompatibilityLevel: 3
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captureStartupLogs: {}
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activeInputHandler: 1
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windowsGamepadBackendHint: 0
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