Setup settings

This commit is contained in:
2025-12-22 23:10:02 -07:00
parent 970e1032d4
commit d8afd31019

View File

@@ -12,7 +12,7 @@ PlayerSettings:
targetDevice: 2
useOnDemandResources: 0
accelerometerFrequency: 60
companyName: DefaultCompany
companyName: Lncvrt
productName: Triangles
defaultCursor: {fileID: 0}
cursorHotspot: {x: 0, y: 0}
@@ -55,7 +55,7 @@ PlayerSettings:
mipStripping: 0
numberOfMipsStripped: 0
numberOfMipsStrippedPerMipmapLimitGroup: {}
m_StackTraceTypes: 010000000100000001000000010000000100000001000000
m_StackTraceTypes: 000000000000000000000000000000000000000001000000
iosShowActivityIndicatorOnLoading: -1
androidShowActivityIndicatorOnLoading: -1
iosUseCustomAppBackgroundBehavior: 0
@@ -143,7 +143,7 @@ PlayerSettings:
loadStoreDebugModeEnabled: 0
visionOSBundleVersion: 1.0
tvOSBundleVersion: 1.0
bundleVersion: 1.0
bundleVersion: 1.0-beta6
preloadedAssets: []
metroInputSource: 0
wsaTransparentSwapchain: 0
@@ -166,7 +166,9 @@ PlayerSettings:
androidMaxAspectRatio: 2.4
androidMinAspectRatio: 1
applicationIdentifier:
Standalone: com.DefaultCompany.2D-URP
Android: xyz.lncvrt.triangles
Standalone: xyz.lncvrt.triangles
iPhone: xyz.lncvrt.triangles
buildNumber:
Standalone: 0
VisionOS: 0
@@ -189,7 +191,7 @@ PlayerSettings:
keepLoadedShadersAlive: 0
StripUnusedMeshComponents: 0
strictShaderVariantMatching: 0
VertexChannelCompressionMask: 4054
VertexChannelCompressionMask: -1
iPhoneSdkVersion: 988
iOSSimulatorArchitecture: 0
iOSTargetOSVersionString: 15.0
@@ -294,7 +296,14 @@ PlayerSettings:
AndroidAppBundleSizeToValidate: 150
AndroidReportGooglePlayAppDependencies: 1
androidSymbolsSizeThreshold: 800
m_BuildTargetIcons: []
m_BuildTargetIcons:
- m_BuildTarget:
m_Icons:
- serializedVersion: 2
m_Icon: {fileID: 2800000, guid: e2d27c64d6f8b446882292fd173f61c7, type: 3}
m_Width: 128
m_Height: 128
m_Kind: 0
m_BuildTargetPlatformIcons:
- m_BuildTarget: iPhone
m_Icons:
@@ -489,7 +498,16 @@ PlayerSettings:
m_BuildTargetShaderSettings: []
m_BuildTargetGraphicsJobs: []
m_BuildTargetGraphicsJobMode: []
m_BuildTargetGraphicsAPIs: []
m_BuildTargetGraphicsAPIs:
- m_BuildTarget: WindowsStandaloneSupport
m_APIs: 150000001200000002000000
m_Automatic: 0
- m_BuildTarget: LinuxStandaloneSupport
m_APIs: 1500000011000000
m_Automatic: 0
- m_BuildTarget: AndroidPlayer
m_APIs: 150000000b000000
m_Automatic: 0
m_BuildTargetVRSettings: []
m_DefaultShaderChunkSizeInMB: 16
m_DefaultShaderChunkCount: 0
@@ -506,7 +524,13 @@ PlayerSettings:
m_BuildTargetGroupLightmapSettings: []
m_BuildTargetGroupLoadStoreDebugModeSettings: []
m_BuildTargetNormalMapEncoding: []
m_BuildTargetDefaultTextureCompressionFormat: []
m_BuildTargetDefaultTextureCompressionFormat:
- serializedVersion: 3
m_BuildTarget: Android
m_Formats: 01000000
- serializedVersion: 3
m_BuildTarget: iOS
m_Formats: 03000000
playModeTestRunnerEnabled: 0
runPlayModeTestAsEditModeTest: 0
actionOnDotNetUnhandledException: 1
@@ -777,10 +801,14 @@ PlayerSettings:
platformArchitecture: {}
scriptingBackend:
Android: 1
Standalone: 1
il2cppCompilerConfiguration: {}
il2cppCodeGeneration: {}
il2cppStacktraceInformation: {}
managedStrippingLevel: {}
managedStrippingLevel:
Android: 3
Standalone: 3
iPhone: 3
incrementalIl2cppBuild: {}
suppressCommonWarnings: 1
allowUnsafeCode: 0
@@ -790,7 +818,7 @@ PlayerSettings:
gcIncremental: 1
gcWBarrierValidation: 0
apiCompatibilityLevelPerPlatform: {}
editorAssembliesCompatibilityLevel: 1
editorAssembliesCompatibilityLevel: 2
m_RenderingPath: 1
m_MobileRenderingPath: 1
metroPackageName: Triangles
@@ -867,7 +895,7 @@ PlayerSettings:
hmiCpuConfiguration:
hmiLogStartupTiming: 0
qnxGraphicConfPath:
apiCompatibilityLevel: 6
apiCompatibilityLevel: 3
captureStartupLogs: {}
activeInputHandler: 1
windowsGamepadBackendHint: 0