Files
berry-dash-godot-remake/project.godot
T
Puppet cbefe77af7 Made menu music keep playing across all scenes but game
this was way more annoying than it should have been. Wanna know why?
Godot.
2026-02-23 23:23:40 -08:00

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[animation]
compatibility/default_parent_skeleton_in_mesh_instance_3d=true
[application]
config/name="Berry Dash Godot Remake"
config/version="1.0.0"
run/main_scene="uid://bg4fa11htun38"
config/features=PackedStringArray("4.6", "C#", "Mobile")
config/icon="res://icon.png"
[autoload]
Globals="*res://Scripts/Globals.cs"
MusicManager="*uid://cke40vv76wbqq"
[display]
window/size/viewport_width=1920
window/size/viewport_height=1080
window/stretch/mode="canvas_items"
window/stretch/aspect="expand"
window/vsync/vsync_mode=0
[dotnet]
project/assembly_name="Berry Dash Godot Remake"
[input]
EscapeKey={
"deadzone": 0.2,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194305,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
]
}
[rendering]
textures/vram_compression/import_etc2_astc=true
environment/defaults/default_clear_color=Color(0.09411765, 0.09411765, 0.09411765, 1)