Made sfx volume be 100 instead of 1
Everything is basically the same but I just wanted it to go from 0 to 100 instead of 0 to 1
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@@ -20,5 +20,5 @@ public partial class Globals : Node {
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public static int HighScore = 0;
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public static bool IsPaused = false;
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public static float SoundEffectVolume = 1f;
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public static float SoundEffectVolume = 100f;
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}
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