BDAI
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Before Width: | Height: | Size: 4.1 KiB After Width: | Height: | Size: 18 KiB |
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Before Width: | Height: | Size: 2.1 KiB After Width: | Height: | Size: 17 KiB |
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Before Width: | Height: | Size: 2.1 KiB After Width: | Height: | Size: 11 KiB |
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Before Width: | Height: | Size: 2.1 KiB After Width: | Height: | Size: 17 KiB |
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Before Width: | Height: | Size: 4.1 KiB After Width: | Height: | Size: 17 KiB |
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Before Width: | Height: | Size: 4.2 KiB After Width: | Height: | Size: 17 KiB |
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Before Width: | Height: | Size: 2.0 KiB After Width: | Height: | Size: 17 KiB |
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Before Width: | Height: | Size: 1.3 KiB After Width: | Height: | Size: 11 KiB |
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Before Width: | Height: | Size: 1.5 MiB After Width: | Height: | Size: 2.0 MiB |
@@ -142,14 +142,12 @@ public class GamePlayer : MonoBehaviour
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lastMoveTime = Time.time;
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bird.transform.position += new UnityEngine.Vector3(-movespeed, 0f, 0f);
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ClampPosition(bird);
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bird.transform.localScale = new UnityEngine.Vector3(1.35f, 1.35f, 1.35f);
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}
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if (doMoveRight && !doMoveLeft)
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{
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lastMoveTime = Time.time;
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bird.transform.position += new UnityEngine.Vector3(movespeed, 0f, 0f);
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ClampPosition(bird);
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bird.transform.localScale = new UnityEngine.Vector3(-1.35f, 1.35f, 1.35f);
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}
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if (doJump && isGrounded)
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{
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@@ -523,7 +521,6 @@ public class GamePlayer : MonoBehaviour
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void Respawn()
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{
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bird.transform.position = new UnityEngine.Vector3(0f, -4.3f, 0f);
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bird.transform.localScale = new UnityEngine.Vector3(1.35f, 1.35f, 1.35f);
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rb.gravityScale = 0f;
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rb.linearVelocity = UnityEngine.Vector2.zero;
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score = 0;
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@@ -13,7 +13,7 @@ PlayerSettings:
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useOnDemandResources: 0
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accelerometerFrequency: 60
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companyName: Lncvrt
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productName: Berry Dash Lite
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productName: Berry Dash but AI
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defaultCursor: {fileID: 0}
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cursorHotspot: {x: 0, y: 0}
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m_SplashScreenBackgroundColor: {r: 0.09411765, g: 0.09411765, b: 0.09411765, a: 1}
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@@ -70,6 +70,7 @@ PlayerSettings:
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androidStartInFullscreen: 1
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androidRenderOutsideSafeArea: 1
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androidUseSwappy: 1
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androidDisplayOptions: 1
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androidBlitType: 0
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androidResizeableActivity: 1
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androidDefaultWindowWidth: 1920
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@@ -166,9 +167,9 @@ PlayerSettings:
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androidMaxAspectRatio: 2.4
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androidMinAspectRatio: 1
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applicationIdentifier:
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Android: xyz.lncvrt.berrydashlite
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Standalone: xyz.lncvrt.berrydashlite
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iPhone: xyz.lncvrt.berrydashlite
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Android: xyz.lncvrt.berrydashai
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Standalone: xyz.lncvrt.berrydashai
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iPhone: xyz.lncvrt.berrydashai
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buildNumber:
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Standalone: 0
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VisionOS: 0
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@@ -809,7 +810,7 @@ PlayerSettings:
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platformArchitecture: {}
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scriptingBackend:
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Android: 1
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Standalone: 1
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Standalone: 0
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il2cppCompilerConfiguration: {}
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il2cppCodeGeneration: {}
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il2cppStacktraceInformation: {}
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@@ -921,3 +922,4 @@ PlayerSettings:
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androidVulkanDenyFilterList: []
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androidVulkanAllowFilterList: []
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androidVulkanDeviceFilterListAsset: {fileID: 0}
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d3d12DeviceFilterListAsset: {fileID: 0}
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