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defaultSettings:
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|
sampleRateOverride: 44100
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|
conversionMode: 0
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platformSettingOverrides: {}
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forceToMono: 0
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|
normalize: 1
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|
preloadAudioData: 1
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loadInBackground: 0
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fileFormatVersion: 2
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|
serializedVersion: 6
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defaultSettings:
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loadType: 2
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sampleRateSetting: 1
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sampleRateOverride: 44100
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compressionFormat: 1
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quality: .810000002
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conversionMode: 0
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platformSettingOverrides: {}
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forceToMono: 0
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normalize: 1
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|
preloadAudioData: 1
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loadInBackground: 0
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userData:
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fileFormatVersion: 2
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guid: 8d5a4a9f2e8a1f94c82d398d98ceeddd
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timeCreated: 1773357918
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|
licenseType: Free
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AudioImporter:
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|
serializedVersion: 6
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defaultSettings:
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sampleRateSetting: 1
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sampleRateOverride: 44100
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|
quality: .810000002
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conversionMode: 0
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|
platformSettingOverrides: {}
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|
forceToMono: 0
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|
normalize: 1
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||||||
|
preloadAudioData: 1
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|
loadInBackground: 0
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3D: 1
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userData:
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|
fileFormatVersion: 2
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|
guid: 23d1da3a8a0218b4782380323578c0fe
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|
timeCreated: 1773357874
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|
licenseType: Free
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|
AudioImporter:
|
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|
serializedVersion: 6
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|
defaultSettings:
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|
loadType: 2
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sampleRateSetting: 1
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|
sampleRateOverride: 44100
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compressionFormat: 1
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quality: .810000002
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|
conversionMode: 0
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platformSettingOverrides: {}
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|
forceToMono: 0
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|
normalize: 1
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|
preloadAudioData: 1
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loadInBackground: 0
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3D: 1
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userData:
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|
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|
serializedVersion: 6
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defaultSettings:
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loadType: 2
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sampleRateSetting: 1
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sampleRateOverride: 44100
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compressionFormat: 1
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quality: .810000002
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conversionMode: 0
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platformSettingOverrides: {}
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forceToMono: 0
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|
normalize: 1
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|
preloadAudioData: 1
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loadInBackground: 0
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userData:
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fileFormatVersion: 2
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licenseType: Free
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serializedVersion: 6
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defaultSettings:
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loadType: 2
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sampleRateOverride: 44100
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compressionFormat: 1
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quality: .810000002
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conversionMode: 0
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platformSettingOverrides: {}
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forceToMono: 0
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normalize: 1
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|
preloadAudioData: 1
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loadInBackground: 0
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userData:
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licenseType: Free
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serializedVersion: 6
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defaultSettings:
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loadType: 2
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sampleRateSetting: 1
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sampleRateOverride: 44100
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compressionFormat: 1
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quality: .810000002
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conversionMode: 0
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|
platformSettingOverrides: {}
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|
forceToMono: 0
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||||||
|
normalize: 1
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||||||
|
preloadAudioData: 1
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||||||
|
loadInBackground: 0
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3D: 1
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userData:
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fileFormatVersion: 2
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guid: 3f70564e211b3f74bbed944b7e8720bf
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timeCreated: 1773357879
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licenseType: Free
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AudioImporter:
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|
serializedVersion: 6
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|
defaultSettings:
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loadType: 2
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sampleRateSetting: 1
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sampleRateOverride: 44100
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quality: .810000002
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platformSettingOverrides: {}
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forceToMono: 0
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|
normalize: 1
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preloadAudioData: 1
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loadInBackground: 0
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|
serializedVersion: 6
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guid: 50546d6e71be5af43bf890f4edf78d25
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|
|||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
[RequireComponent(typeof(AudioSource))]
|
||||||
|
public class GameMusicHandler : MonoBehaviour
|
||||||
|
{
|
||||||
|
[SerializeField] private AudioClip[] audioClips;
|
||||||
|
private AudioSource audioSource;
|
||||||
|
private int lastIndex = -1;
|
||||||
|
private bool isPaused = false;
|
||||||
|
|
||||||
|
void Start()
|
||||||
|
{
|
||||||
|
audioSource = GetComponent<AudioSource>();
|
||||||
|
PlayNextClip();
|
||||||
|
}
|
||||||
|
|
||||||
|
void Update()
|
||||||
|
{
|
||||||
|
if (!audioSource.isPlaying && !isPaused) PlayNextClip();
|
||||||
|
}
|
||||||
|
|
||||||
|
void PlayNextClip()
|
||||||
|
{
|
||||||
|
if (audioClips.Length == 0) return;
|
||||||
|
|
||||||
|
int index;
|
||||||
|
do index = Random.Range(0, audioClips.Length);
|
||||||
|
while (audioClips.Length > 1 && index == lastIndex);
|
||||||
|
|
||||||
|
lastIndex = index;
|
||||||
|
audioSource.clip = audioClips[index];
|
||||||
|
audioSource.Play();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void PauseMusic()
|
||||||
|
{
|
||||||
|
if (audioSource.isPlaying)
|
||||||
|
{
|
||||||
|
audioSource.Pause();
|
||||||
|
isPaused = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void ResumeMusic()
|
||||||
|
{
|
||||||
|
if (isPaused)
|
||||||
|
{
|
||||||
|
audioSource.Play();
|
||||||
|
isPaused = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void RestartMusic()
|
||||||
|
{
|
||||||
|
audioSource.Stop();
|
||||||
|
audioSource.Play();
|
||||||
|
}
|
||||||
|
}
|
||||||
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|
|||||||
|
fileFormatVersion: 2
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|
guid: f5323972fb1b6b74d9bc8af1684f5590
|
||||||
|
timeCreated: 1773359907
|
||||||
|
licenseType: Free
|
||||||
|
MonoImporter:
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
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|
icon: {instanceID: 0}
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|
userData:
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assetBundleName:
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assetBundleVariant:
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@@ -0,0 +1,439 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
|
||||||
|
public class GamePlayer : MonoBehaviour
|
||||||
|
{
|
||||||
|
public static GamePlayer Instance;
|
||||||
|
private readonly float spawnRate = 1f;
|
||||||
|
private float nextSpawnTime;
|
||||||
|
internal int score;
|
||||||
|
private int attempts;
|
||||||
|
private float boostLeft;
|
||||||
|
private float slownessLeft;
|
||||||
|
private float speedyLeft;
|
||||||
|
private float antiLeft;
|
||||||
|
private float goldenLeft;
|
||||||
|
[SerializeField] private Text scoreText;
|
||||||
|
[SerializeField] private Text boostText;
|
||||||
|
[SerializeField] internal AudioSource backgroundMusic;
|
||||||
|
[SerializeField] private GameObject berryParent;
|
||||||
|
|
||||||
|
[SerializeField] private Image bird;
|
||||||
|
[SerializeField] private GameObject berryTemplate;
|
||||||
|
[SerializeField] private Rigidbody2D rb;
|
||||||
|
[SerializeField] private RectTransform canvasRect;
|
||||||
|
[SerializeField] private BoxCollider2D groundCollider;
|
||||||
|
|
||||||
|
public readonly List<GameObject> berries = new List<GameObject>();
|
||||||
|
private readonly List<int> noGravityBerries = new List<int>();
|
||||||
|
private bool hasJumped = false;
|
||||||
|
|
||||||
|
internal bool IsGrounded()
|
||||||
|
{
|
||||||
|
CircleCollider2D birdCol = bird.GetComponent<CircleCollider2D>();
|
||||||
|
Vector2 feetPos = (Vector2)bird.transform.position + Vector2.down * (birdCol.radius + 0.05f);
|
||||||
|
|
||||||
|
return groundCollider.OverlapPoint(feetPos);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Awake()
|
||||||
|
{
|
||||||
|
Instance = this;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Start()
|
||||||
|
{
|
||||||
|
UpdateStats(0, 1);
|
||||||
|
}
|
||||||
|
|
||||||
|
void MoveBird()
|
||||||
|
{
|
||||||
|
float speedModifier = 1f;
|
||||||
|
bool doMoveRight = false;
|
||||||
|
bool doMoveLeft = false;
|
||||||
|
bool doJump = false;
|
||||||
|
bool doRestart = false;
|
||||||
|
if (boostLeft > 0f || speedyLeft > 0f) speedModifier = 1.39f;
|
||||||
|
else if (slownessLeft > 0f) speedModifier = 0.56f;
|
||||||
|
if (Input.GetKey(KeyCode.LeftArrow) || Input.GetKey(KeyCode.A) || Input.GetKey(KeyCode.J))
|
||||||
|
{
|
||||||
|
doMoveLeft = true;
|
||||||
|
}
|
||||||
|
if (Input.GetKey(KeyCode.RightArrow) || Input.GetKey(KeyCode.D) || Input.GetKey(KeyCode.L))
|
||||||
|
{
|
||||||
|
doMoveRight = true;
|
||||||
|
}
|
||||||
|
if (Input.GetKey(KeyCode.Space) || Input.GetKey(KeyCode.UpArrow) || Input.GetKey(KeyCode.W) ||
|
||||||
|
Input.GetKey(KeyCode.DownArrow) || Input.GetKey(KeyCode.S) || Input.GetKey(KeyCode.K) ||
|
||||||
|
Input.GetKey(KeyCode.I) || Input.GetMouseButton(0))
|
||||||
|
{
|
||||||
|
doJump = true;
|
||||||
|
}
|
||||||
|
if (Input.GetKey(KeyCode.R))
|
||||||
|
{
|
||||||
|
doRestart = true;
|
||||||
|
}
|
||||||
|
if (doMoveLeft && !doMoveRight)
|
||||||
|
{
|
||||||
|
bird.transform.position += new Vector3(-(576f * (speedModifier * canvasRect.lossyScale.x) * Time.deltaTime), 0f, 0f);
|
||||||
|
ClampPosition(bird);
|
||||||
|
bird.transform.localScale = new Vector3(1f, 1f, 1f);
|
||||||
|
}
|
||||||
|
if (doMoveRight && !doMoveLeft)
|
||||||
|
{
|
||||||
|
bird.transform.position += new Vector3(576f * (speedModifier * canvasRect.lossyScale.x) * Time.deltaTime, 0f, 0f);
|
||||||
|
ClampPosition(bird);
|
||||||
|
bird.transform.localScale = new Vector3(-1f, 1f, 1f);
|
||||||
|
}
|
||||||
|
if (doMoveLeft || doMoveRight) groundCollider.transform.position = new Vector2(bird.transform.position.x, groundCollider.transform.position.y);
|
||||||
|
if (doJump && IsGrounded() && !hasJumped)
|
||||||
|
{
|
||||||
|
hasJumped = true;
|
||||||
|
AudioSource.PlayClipAtPoint(Resources.Load<AudioClip>("Sounds/Jump"), Camera.main.transform.position, 0.75f);
|
||||||
|
if (boostLeft > 0f || speedyLeft > 0f) rb.velocity = new Vector2(rb.velocity.x, 480f * canvasRect.lossyScale.y);
|
||||||
|
else if (slownessLeft > 0f) rb.velocity = new Vector2(rb.velocity.x, 300f * canvasRect.lossyScale.y);
|
||||||
|
else rb.velocity = new Vector2(rb.velocity.x, 380f * canvasRect.lossyScale.y);
|
||||||
|
}
|
||||||
|
if (!IsGrounded()) hasJumped = false;
|
||||||
|
if (doRestart)
|
||||||
|
{
|
||||||
|
if (score != 0) Respawn();
|
||||||
|
}
|
||||||
|
if (antiLeft > 0f || goldenLeft > 0f)
|
||||||
|
{
|
||||||
|
List<string> berryTags = new List<string>() { "NormalBerry", "SlowBerry", "UltraBerry", "SpeedyBerry", "RandomBerry", "AntiBerry", "GoldenBerry" };
|
||||||
|
if (antiLeft > 0f) berryTags.Add("PoisonBerry");
|
||||||
|
|
||||||
|
float scale = (canvasRect.lossyScale.x + canvasRect.lossyScale.y) / 2f;
|
||||||
|
float radius = antiLeft > 0f ? 250f * scale : 325f * scale;
|
||||||
|
float speed = antiLeft > 0f ? (300f * scale * Time.deltaTime) : -(420f * scale * Time.deltaTime);
|
||||||
|
|
||||||
|
foreach (string tag in berryTags)
|
||||||
|
{
|
||||||
|
foreach (var berry in GameObject.FindGameObjectsWithTag(tag))
|
||||||
|
{
|
||||||
|
RectTransform berryRect = berry.GetComponent<RectTransform>();
|
||||||
|
Vector3 dir = berryRect.position - bird.GetComponent<RectTransform>().position;
|
||||||
|
|
||||||
|
if (dir.magnitude < radius)
|
||||||
|
{
|
||||||
|
berryRect.position += speed * dir.normalized;
|
||||||
|
ClampPosition(berry.GetComponent<Image>());
|
||||||
|
noGravityBerries.Add(berry.GetInstanceID());
|
||||||
|
}
|
||||||
|
else noGravityBerries.Remove(berry.GetInstanceID());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else if (noGravityBerries.Count() != 0) noGravityBerries.Clear();
|
||||||
|
}
|
||||||
|
|
||||||
|
void ClampPosition(Image image)
|
||||||
|
{
|
||||||
|
RectTransform birdRect = image.GetComponent<RectTransform>();
|
||||||
|
float halfW = canvasRect.rect.width / 2f;
|
||||||
|
float halfBirdW = birdRect.rect.width / 2f;
|
||||||
|
|
||||||
|
Vector2 pos = birdRect.anchoredPosition;
|
||||||
|
pos.x = Mathf.Clamp(pos.x, -halfW + halfBirdW, halfW - halfBirdW);
|
||||||
|
birdRect.anchoredPosition = pos;
|
||||||
|
}
|
||||||
|
|
||||||
|
void SpawnBerries()
|
||||||
|
{
|
||||||
|
if (Time.time < nextSpawnTime)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (speedyLeft > 0)
|
||||||
|
{
|
||||||
|
nextSpawnTime = Time.time + 1f / (spawnRate * 1.875f);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
nextSpawnTime = Time.time + 1f / spawnRate;
|
||||||
|
}
|
||||||
|
float spawnProbability = UnityEngine.Random.value;
|
||||||
|
Image newBerry = Instantiate(berryTemplate).GetComponent<Image>();
|
||||||
|
newBerry.transform.SetParent(berryParent.transform, false);
|
||||||
|
|
||||||
|
if (spawnProbability <= 0.425f)
|
||||||
|
{
|
||||||
|
newBerry.sprite = Resources.Load<Sprite>("Berries/Berry");
|
||||||
|
newBerry.tag = "NormalBerry";
|
||||||
|
}
|
||||||
|
else if (spawnProbability <= 0.60f)
|
||||||
|
{
|
||||||
|
newBerry.sprite = Resources.Load<Sprite>("Berries/PoisonBerry");
|
||||||
|
newBerry.tag = "PoisonBerry";
|
||||||
|
}
|
||||||
|
else if (spawnProbability <= 0.65f)
|
||||||
|
{
|
||||||
|
newBerry.sprite = Resources.Load<Sprite>("Berries/SlowBerry");
|
||||||
|
newBerry.tag = "SlowBerry";
|
||||||
|
}
|
||||||
|
else if (spawnProbability <= 0.75f)
|
||||||
|
{
|
||||||
|
newBerry.sprite = Resources.Load<Sprite>("Berries/UltraBerry");
|
||||||
|
newBerry.tag = "UltraBerry";
|
||||||
|
}
|
||||||
|
else if (spawnProbability <= 0.85f)
|
||||||
|
{
|
||||||
|
newBerry.sprite = Resources.Load<Sprite>("Berries/SpeedyBerry");
|
||||||
|
newBerry.tag = "SpeedyBerry";
|
||||||
|
}
|
||||||
|
else if (spawnProbability <= 0.90f)
|
||||||
|
{
|
||||||
|
newBerry.sprite = Resources.Load<Sprite>("Berries/BerryNoColor");
|
||||||
|
newBerry.tag = "RandomBerry";
|
||||||
|
RainbowImage randomBerryRainbowImage = newBerry.gameObject.AddComponent<RainbowImage>();
|
||||||
|
randomBerryRainbowImage.frequency = 5f;
|
||||||
|
}
|
||||||
|
else if (spawnProbability <= 0.95f)
|
||||||
|
{
|
||||||
|
newBerry.sprite = Resources.Load<Sprite>("Berries/AntiBerry");
|
||||||
|
newBerry.tag = "AntiBerry";
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
newBerry.sprite = Resources.Load<Sprite>("Berries/GoldenBerry");
|
||||||
|
newBerry.tag = "GoldenBerry";
|
||||||
|
}
|
||||||
|
|
||||||
|
float spawnPositionX = UnityEngine.Random.Range(-(canvasRect.rect.width / 2 - newBerry.rectTransform.rect.width), canvasRect.rect.width / 2 - newBerry.rectTransform.rect.width);
|
||||||
|
newBerry.transform.localPosition = new Vector3(spawnPositionX, (canvasRect.rect.height / 2) + newBerry.rectTransform.rect.height, 0f);
|
||||||
|
newBerry.gameObject.SetActive(true);
|
||||||
|
|
||||||
|
berries.Add(newBerry.gameObject);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Update()
|
||||||
|
{
|
||||||
|
if (rb.gravityScale != 100f * canvasRect.lossyScale.y) rb.gravityScale = 100f * canvasRect.lossyScale.y;
|
||||||
|
|
||||||
|
SpawnBerries();
|
||||||
|
MoveBird();
|
||||||
|
if (boostLeft > 0f)
|
||||||
|
{
|
||||||
|
boostLeft -= Time.deltaTime;
|
||||||
|
boostText.text = "Boost expires in " + string.Format("{0:0.0}", boostLeft) + "s";
|
||||||
|
}
|
||||||
|
else if (slownessLeft > 0f)
|
||||||
|
{
|
||||||
|
slownessLeft -= Time.deltaTime;
|
||||||
|
boostText.text = "Slowness expires in " + string.Format("{0:0.0}", slownessLeft) + "s";
|
||||||
|
}
|
||||||
|
else if (speedyLeft > 0f)
|
||||||
|
{
|
||||||
|
speedyLeft -= Time.deltaTime;
|
||||||
|
boostText.text = "Speed expires in " + string.Format("{0:0.0}", speedyLeft) + "s";
|
||||||
|
}
|
||||||
|
else if (antiLeft > 0f)
|
||||||
|
{
|
||||||
|
antiLeft -= Time.deltaTime;
|
||||||
|
boostText.text = "Berry repellent expires in " + string.Format("{0:0.0}", antiLeft) + "s";
|
||||||
|
}
|
||||||
|
else if (goldenLeft > 0f)
|
||||||
|
{
|
||||||
|
goldenLeft -= Time.deltaTime;
|
||||||
|
boostText.text = "Berry magnet expires in " + string.Format("{0:0.0}", goldenLeft) + "s";
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
boostText.text = "";
|
||||||
|
}
|
||||||
|
foreach (GameObject berry in berries.ToList())
|
||||||
|
{
|
||||||
|
if (berry == null)
|
||||||
|
{
|
||||||
|
berries.Remove(berry);
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
if (berry.GetComponent<RectTransform>().anchoredPosition.y < -(canvasRect.rect.height / 2) - berry.GetComponent<RectTransform>().rect.height)
|
||||||
|
{
|
||||||
|
noGravityBerries.Remove(berry.GetInstanceID());
|
||||||
|
Destroy(berry);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
CircleCollider2D birdCol = bird.GetComponent<CircleCollider2D>();
|
||||||
|
CircleCollider2D berryCol = berry.GetComponent<CircleCollider2D>();
|
||||||
|
|
||||||
|
Vector2 birdPos = bird.transform.position;
|
||||||
|
Vector2 berryPos = berry.transform.position;
|
||||||
|
|
||||||
|
float distance = Vector2.Distance(birdPos, berryPos);
|
||||||
|
float radiusSum = (birdCol.radius / 2) + (berryCol.radius / 2);
|
||||||
|
|
||||||
|
if (distance <= radiusSum)
|
||||||
|
{
|
||||||
|
switch (berry.tag)
|
||||||
|
{
|
||||||
|
case "NormalBerry":
|
||||||
|
DoNormalBerry(berry);
|
||||||
|
break;
|
||||||
|
case "PoisonBerry":
|
||||||
|
DoPoisonBerry();
|
||||||
|
break;
|
||||||
|
case "SlowBerry":
|
||||||
|
DoSlowBerry(berry);
|
||||||
|
break;
|
||||||
|
case "UltraBerry":
|
||||||
|
DoUltraBerry(berry);
|
||||||
|
break;
|
||||||
|
case "SpeedyBerry":
|
||||||
|
DoSpeedyBerry(berry);
|
||||||
|
break;
|
||||||
|
case "RandomBerry":
|
||||||
|
DoRandomBerry(berry);
|
||||||
|
break;
|
||||||
|
case "AntiBerry":
|
||||||
|
DoAntiBerry(berry);
|
||||||
|
break;
|
||||||
|
case "GoldenBerry":
|
||||||
|
DoGoldenBerry(berry);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (berry != null) berry.GetComponent<Rigidbody2D>().velocity = noGravityBerries.Contains(berry.GetInstanceID()) ? Vector2.zero : new Vector2(0f, speedyLeft == 0.0f ? (-300f * canvasRect.lossyScale.y) : (-550f * canvasRect.lossyScale.y));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void Respawn()
|
||||||
|
{
|
||||||
|
bird.GetComponent<RectTransform>().anchoredPosition = new Vector3(0f, 64f, 0f);
|
||||||
|
groundCollider.GetComponent<RectTransform>().anchoredPosition = new Vector2(0f, -2.5f);
|
||||||
|
bird.transform.localScale = new Vector3(1f, 1f, 1f);
|
||||||
|
rb.velocity = new Vector3();
|
||||||
|
score = 0;
|
||||||
|
boostLeft = 0f;
|
||||||
|
slownessLeft = 0f;
|
||||||
|
speedyLeft = 0f;
|
||||||
|
antiLeft = 0f;
|
||||||
|
UpdateStats(0, 1);
|
||||||
|
|
||||||
|
foreach (GameObject berry in berries) Destroy(berry);
|
||||||
|
berries.Clear();
|
||||||
|
noGravityBerries.Clear();
|
||||||
|
}
|
||||||
|
|
||||||
|
void UpdateStats(int scoreAddAmount, int attemptAddAmount)
|
||||||
|
{
|
||||||
|
score += scoreAddAmount;
|
||||||
|
attempts += attemptAddAmount;
|
||||||
|
scoreText.text = string.Format("Score: {0} \u2022 Attempts: {1}", score, attempts);
|
||||||
|
}
|
||||||
|
|
||||||
|
void DoNormalBerry(GameObject berry)
|
||||||
|
{
|
||||||
|
AudioSource.PlayClipAtPoint(Resources.Load<AudioClip>("Sounds/Eat"), Camera.main.transform.position, 1.2f);
|
||||||
|
berries.Remove(berry);
|
||||||
|
noGravityBerries.Remove(berry.GetInstanceID());
|
||||||
|
Destroy(berry);
|
||||||
|
UpdateStats(1, 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
void DoPoisonBerry()
|
||||||
|
{
|
||||||
|
AudioSource.PlayClipAtPoint(Resources.Load<AudioClip>("Sounds/Death"), Camera.main.transform.position, 1.2f);
|
||||||
|
Respawn();
|
||||||
|
UpdateStats(0, 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
void DoSlowBerry(GameObject berry)
|
||||||
|
{
|
||||||
|
AudioSource.PlayClipAtPoint(Resources.Load<AudioClip>("Sounds/Downgrade"), Camera.main.transform.position, 0.35f);
|
||||||
|
berries.Remove(berry);
|
||||||
|
noGravityBerries.Remove(berry.GetInstanceID());
|
||||||
|
Destroy(berry);
|
||||||
|
boostLeft = 0f;
|
||||||
|
slownessLeft = 10f;
|
||||||
|
speedyLeft = 0f;
|
||||||
|
antiLeft = 0f;
|
||||||
|
goldenLeft = 0f;
|
||||||
|
if (score > 0)
|
||||||
|
{
|
||||||
|
UpdateStats(-1, 0);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void DoUltraBerry(GameObject berry)
|
||||||
|
{
|
||||||
|
AudioSource.PlayClipAtPoint(Resources.Load<AudioClip>("Sounds/Powerup"), Camera.main.transform.position, 0.35f);
|
||||||
|
berries.Remove(berry);
|
||||||
|
noGravityBerries.Remove(berry.GetInstanceID());
|
||||||
|
Destroy(berry);
|
||||||
|
speedyLeft = 0f;
|
||||||
|
antiLeft = 0f;
|
||||||
|
goldenLeft = 0f;
|
||||||
|
if (slownessLeft > 0f)
|
||||||
|
{
|
||||||
|
slownessLeft = 0f;
|
||||||
|
UpdateStats(1, 0);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
boostLeft += 10f;
|
||||||
|
UpdateStats(5, 0);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void DoSpeedyBerry(GameObject berry)
|
||||||
|
{
|
||||||
|
AudioSource.PlayClipAtPoint(Resources.Load<AudioClip>("Sounds/SpeedyPowerup"), Camera.main.transform.position, 0.35f);
|
||||||
|
berries.Remove(berry);
|
||||||
|
noGravityBerries.Remove(berry.GetInstanceID());
|
||||||
|
Destroy(berry);
|
||||||
|
boostLeft = 0f;
|
||||||
|
slownessLeft = 0f;
|
||||||
|
speedyLeft = 10f;
|
||||||
|
antiLeft = 0f;
|
||||||
|
goldenLeft = 0f;
|
||||||
|
UpdateStats(10, 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
void DoRandomBerry(GameObject berry)
|
||||||
|
{
|
||||||
|
Action[] funcs = {
|
||||||
|
() => DoNormalBerry(berry),
|
||||||
|
() => DoSlowBerry(berry),
|
||||||
|
() => DoUltraBerry(berry),
|
||||||
|
() => DoSpeedyBerry(berry),
|
||||||
|
() => DoAntiBerry(berry),
|
||||||
|
() => DoGoldenBerry(berry)
|
||||||
|
};
|
||||||
|
funcs[UnityEngine.Random.Range(0, funcs.Length)]();
|
||||||
|
}
|
||||||
|
|
||||||
|
void DoAntiBerry(GameObject berry)
|
||||||
|
{
|
||||||
|
AudioSource.PlayClipAtPoint(Resources.Load<AudioClip>("Sounds/Downgrade"), Camera.main.transform.position, 0.35f);
|
||||||
|
berries.Remove(berry);
|
||||||
|
noGravityBerries.Remove(berry.GetInstanceID());
|
||||||
|
Destroy(berry);
|
||||||
|
boostLeft = 0f;
|
||||||
|
slownessLeft = 0f;
|
||||||
|
speedyLeft = 0f;
|
||||||
|
antiLeft = 10f;
|
||||||
|
goldenLeft = 0f;
|
||||||
|
UpdateStats(0, 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
void DoGoldenBerry(GameObject berry)
|
||||||
|
{
|
||||||
|
AudioSource.PlayClipAtPoint(Resources.Load<AudioClip>("Sounds/Powerup"), Camera.main.transform.position, 0.35f);
|
||||||
|
berries.Remove(berry);
|
||||||
|
noGravityBerries.Remove(berry.GetInstanceID());
|
||||||
|
Destroy(berry);
|
||||||
|
boostLeft = 0f;
|
||||||
|
slownessLeft = 0f;
|
||||||
|
speedyLeft = 0f;
|
||||||
|
antiLeft = 0f;
|
||||||
|
goldenLeft = 10f;
|
||||||
|
UpdateStats(4, 0);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,12 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: bdc6d588e9085f445ba050bd1d8791a5
|
||||||
|
timeCreated: 1773358355
|
||||||
|
licenseType: Free
|
||||||
|
MonoImporter:
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -0,0 +1,22 @@
|
|||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
|
||||||
|
public class RainbowImage : MonoBehaviour
|
||||||
|
{
|
||||||
|
public float frequency = 1f;
|
||||||
|
private Image targetImage;
|
||||||
|
|
||||||
|
void Awake()
|
||||||
|
{
|
||||||
|
targetImage = gameObject.GetComponent<Image>();
|
||||||
|
}
|
||||||
|
|
||||||
|
void Update()
|
||||||
|
{
|
||||||
|
float t = Time.time * frequency;
|
||||||
|
float r = Mathf.Sin(t) * 0.5f + 0.5f;
|
||||||
|
float g = Mathf.Sin(t + 2f) * 0.5f + 0.5f;
|
||||||
|
float b = Mathf.Sin(t + 4f) * 0.5f + 0.5f;
|
||||||
|
targetImage.color = new Color(r, g, b);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,12 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 4d3120bac131a684b9546296f3331a25
|
||||||
|
timeCreated: 1773358835
|
||||||
|
licenseType: Free
|
||||||
|
MonoImporter:
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -0,0 +1,40 @@
|
|||||||
|
Microsoft Visual Studio Solution File, Format Version 11.00
|
||||||
|
# Visual Studio 2008
|
||||||
|
|
||||||
|
Project("{BF110FAC-2ACD-9FA7-9405-02E00AC6E327}") = "Berry Dash XP", "Assembly-CSharp.csproj", "{EA80F7AC-9B69-7A0F-B55D-6EF9744EF17E}"
|
||||||
|
EndProject
|
||||||
|
Global
|
||||||
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
|
Debug|Any CPU = Debug|Any CPU
|
||||||
|
Release|Any CPU = Release|Any CPU
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||||
|
{EA80F7AC-9B69-7A0F-B55D-6EF9744EF17E}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
|
{EA80F7AC-9B69-7A0F-B55D-6EF9744EF17E}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
|
{EA80F7AC-9B69-7A0F-B55D-6EF9744EF17E}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
|
{EA80F7AC-9B69-7A0F-B55D-6EF9744EF17E}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(SolutionProperties) = preSolution
|
||||||
|
HideSolutionNode = FALSE
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(MonoDevelopProperties) = preSolution
|
||||||
|
StartupItem = Assembly-CSharp.csproj
|
||||||
|
Policies = $0
|
||||||
|
$0.TextStylePolicy = $1
|
||||||
|
$1.inheritsSet = null
|
||||||
|
$1.scope = text/x-csharp
|
||||||
|
$0.CSharpFormattingPolicy = $2
|
||||||
|
$2.inheritsSet = Mono
|
||||||
|
$2.inheritsScope = text/x-csharp
|
||||||
|
$2.scope = text/x-csharp
|
||||||
|
$0.TextStylePolicy = $3
|
||||||
|
$3.FileWidth = 120
|
||||||
|
$3.TabWidth = 4
|
||||||
|
$3.IndentWidth = 4
|
||||||
|
$3.EolMarker = Unix
|
||||||
|
$3.inheritsSet = Mono
|
||||||
|
$3.inheritsScope = text/plain
|
||||||
|
$3.scope = text/plain
|
||||||
|
EndGlobalSection
|
||||||
|
|
||||||
|
EndGlobal
|
||||||
@@ -0,0 +1 @@
|
|||||||
|
5;0;-1
|
||||||