Compare commits
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
9cbc9ec36d
|
||
|
|
c9803da757
|
||
|
|
750e9dbb42 | ||
|
|
4314f5b073 | ||
|
|
316a5d4eb4 | ||
|
|
afcc84fa7e
|
No files matched your search
Vendored
+1
-1
@@ -66,7 +66,7 @@
|
||||
"explorer.fileNesting.patterns": {
|
||||
"*.sln": "*.csproj"
|
||||
},
|
||||
"dotnet.defaultSolution": "BerryDashGuns.slnx",
|
||||
"dotnet.defaultSolution": "happybob-guns-custom.slnx",
|
||||
"editor.formatOnSave": true,
|
||||
"dotnet.formatting.organizeImportsOnFormat": true,
|
||||
"csharp.format.enable": true
|
||||
|
||||
@@ -0,0 +1,6 @@
|
||||
{
|
||||
"version": "1.0",
|
||||
"components": [
|
||||
"Microsoft.VisualStudio.Workload.ManagedGame"
|
||||
]
|
||||
}
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 559 KiB After Width: | Height: | Size: 707 KiB |
@@ -119,6 +119,125 @@ NavMeshSettings:
|
||||
debug:
|
||||
m_Flags: 0
|
||||
m_NavMeshData: {fileID: 0}
|
||||
--- !u!1 &28161217
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 28161220}
|
||||
- component: {fileID: 28161219}
|
||||
- component: {fileID: 28161218}
|
||||
m_Layer: 0
|
||||
m_Name: Bird2
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!50 &28161218
|
||||
Rigidbody2D:
|
||||
serializedVersion: 5
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 28161217}
|
||||
m_BodyType: 0
|
||||
m_Simulated: 1
|
||||
m_UseFullKinematicContacts: 0
|
||||
m_UseAutoMass: 0
|
||||
m_Mass: 3.5
|
||||
m_LinearDamping: 3.5
|
||||
m_AngularDamping: 0
|
||||
m_GravityScale: 0
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_Interpolate: 0
|
||||
m_SleepingMode: 1
|
||||
m_CollisionDetection: 0
|
||||
m_Constraints: 0
|
||||
--- !u!212 &28161219
|
||||
SpriteRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 28161217}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 0
|
||||
m_ReceiveShadows: 0
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 0
|
||||
m_RayTraceProcedural: 0
|
||||
m_RayTracingAccelStructBuildFlagsOverride: 0
|
||||
m_RayTracingAccelStructBuildFlags: 1
|
||||
m_SmallMeshCulling: 1
|
||||
m_ForceMeshLod: -1
|
||||
m_MeshLodSelectionBias: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 0
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_GlobalIlluminationMeshLod: 0
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_Sprite: {fileID: 21300000, guid: dbf71fe5f2caad1409da64bdbb781eb5, type: 3}
|
||||
m_Color: {r: 0.12967247, g: 0.4656796, b: 0.8867924, a: 1}
|
||||
m_FlipX: 0
|
||||
m_FlipY: 0
|
||||
m_DrawMode: 0
|
||||
m_Size: {x: 1.28, y: 1.28}
|
||||
m_AdaptiveModeThreshold: 0.5
|
||||
m_SpriteTileMode: 0
|
||||
m_WasSpriteAssigned: 1
|
||||
m_MaskInteraction: 0
|
||||
m_SpriteSortPoint: 0
|
||||
--- !u!4 &28161220
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 28161217}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 3.64, y: -4.1359, z: 0}
|
||||
m_LocalScale: {x: 1.35, y: 1.35, z: 1.35}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 952789931}
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &34767204
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -2566,9 +2685,11 @@ MonoBehaviour:
|
||||
highScoreText: {fileID: 1606868532}
|
||||
boostText: {fileID: 497996347}
|
||||
bird: {fileID: 808236448}
|
||||
bird2: {fileID: 28161217}
|
||||
pausePanel: {fileID: 302151016}
|
||||
statsPanel: {fileID: 1140906499}
|
||||
rb: {fileID: 808236449}
|
||||
rb2: {fileID: 28161218}
|
||||
backgroundMusic: {fileID: 1625416039}
|
||||
berryParent: {fileID: 157908646}
|
||||
mobileButtons: {fileID: 872476494}
|
||||
@@ -4491,6 +4612,110 @@ CanvasRenderer:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 927852285}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!1 &952789930
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 952789931}
|
||||
- component: {fileID: 952789933}
|
||||
- component: {fileID: 952789932}
|
||||
m_Layer: 0
|
||||
m_Name: Gun
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &952789931
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 952789930}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: -0.519, y: 0.315, z: 0}
|
||||
m_LocalScale: {x: -2, y: 2, z: 2}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 28161220}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &952789932
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 952789930}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 99925664e1b4e403ea674c8646fcf842, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: Assembly-CSharp::GunHandler
|
||||
bulletTemplate: {fileID: 1719498250}
|
||||
--- !u!212 &952789933
|
||||
SpriteRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 952789930}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 0
|
||||
m_ReceiveShadows: 0
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 0
|
||||
m_RayTraceProcedural: 0
|
||||
m_RayTracingAccelStructBuildFlagsOverride: 0
|
||||
m_RayTracingAccelStructBuildFlags: 1
|
||||
m_SmallMeshCulling: 1
|
||||
m_ForceMeshLod: -1
|
||||
m_MeshLodSelectionBias: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 0
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_GlobalIlluminationMeshLod: 0
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 1
|
||||
m_Sprite: {fileID: 21300000, guid: 23d93754de02c4faba5df580f9f61da0, type: 3}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_FlipX: 0
|
||||
m_FlipY: 0
|
||||
m_DrawMode: 0
|
||||
m_Size: {x: 0.26, y: 0.18}
|
||||
m_AdaptiveModeThreshold: 0.5
|
||||
m_SpriteTileMode: 0
|
||||
m_WasSpriteAssigned: 1
|
||||
m_MaskInteraction: 0
|
||||
m_SpriteSortPoint: 0
|
||||
--- !u!1 &981975472
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -6712,7 +6937,7 @@ AudioSource:
|
||||
SpatializePostEffects: 0
|
||||
Priority: 0
|
||||
DopplerLevel: 1
|
||||
MinDistance: 1
|
||||
MinDistance: 1.2993745
|
||||
MaxDistance: 500
|
||||
Pan2D: 0
|
||||
rolloffMode: 0
|
||||
@@ -8442,6 +8667,7 @@ SceneRoots:
|
||||
- {fileID: 1931111989}
|
||||
- {fileID: 1625416040}
|
||||
- {fileID: 808236451}
|
||||
- {fileID: 28161220}
|
||||
- {fileID: 1811565639}
|
||||
- {fileID: 1035262213}
|
||||
- {fileID: 157908647}
|
||||
|
||||
@@ -27,13 +27,16 @@ public class GamePlayer : MonoBehaviour
|
||||
private float antiLeft;
|
||||
private float screenWidth;
|
||||
internal bool isGrounded;
|
||||
internal bool isGrounded2;
|
||||
public TMP_Text scoreText;
|
||||
public TMP_Text highScoreText;
|
||||
public TMP_Text boostText;
|
||||
public GameObject bird;
|
||||
public GameObject bird2;
|
||||
public GameObject pausePanel;
|
||||
public GameObject statsPanel;
|
||||
public Rigidbody2D rb;
|
||||
public Rigidbody2D rb2;
|
||||
public AudioSource backgroundMusic;
|
||||
public GameObject berryParent;
|
||||
|
||||
@@ -73,7 +76,10 @@ public class GamePlayer : MonoBehaviour
|
||||
float baseSpeed = 0.18f * (screenWidth / 20.19257f);
|
||||
bool doMoveRight = false;
|
||||
bool doMoveLeft = false;
|
||||
bool doMoveRight2 = false;
|
||||
bool doMoveLeft2 = false;
|
||||
bool doJump = false;
|
||||
bool doJump2 = false;
|
||||
bool doRestart = false;
|
||||
bool doBack = false;
|
||||
float movespeed = baseSpeed;
|
||||
@@ -91,18 +97,30 @@ public class GamePlayer : MonoBehaviour
|
||||
bool controllerJump = Gamepad.current != null && (Gamepad.current.leftStick.up.isPressed || Gamepad.current.leftStick.down.isPressed || Gamepad.current.dpad.up.isPressed || Gamepad.current.dpad.down.isPressed || Gamepad.current.rightStick.up.isPressed || Gamepad.current.rightStick.down.isPressed);
|
||||
if (!Application.isMobilePlatform)
|
||||
{
|
||||
if (controllerLeft || Keyboard.current.leftArrowKey.isPressed || Keyboard.current.aKey.isPressed || Keyboard.current.jKey.isPressed)
|
||||
if (controllerLeft || Keyboard.current.aKey.isPressed)
|
||||
{
|
||||
doMoveLeft = true;
|
||||
}
|
||||
if (controllerRight || Keyboard.current.rightArrowKey.isPressed || Keyboard.current.dKey.isPressed || Keyboard.current.lKey.isPressed)
|
||||
if (controllerRight || Keyboard.current.dKey.isPressed)
|
||||
{
|
||||
doMoveRight = true;
|
||||
}
|
||||
if (controllerJump || Keyboard.current.spaceKey.isPressed || Keyboard.current.upArrowKey.isPressed || Keyboard.current.wKey.isPressed || Keyboard.current.downArrowKey.isPressed || Keyboard.current.sKey.isPressed || Keyboard.current.kKey.isPressed || Keyboard.current.iKey.isPressed || (Gamepad.current != null && Gamepad.current.buttonSouth.isPressed))
|
||||
if (Keyboard.current.leftArrowKey.isPressed)
|
||||
{
|
||||
doMoveLeft2 = true;
|
||||
}
|
||||
if (Keyboard.current.rightArrowKey.isPressed)
|
||||
{
|
||||
doMoveRight2 = true;
|
||||
}
|
||||
if (Keyboard.current.wKey.isPressed)
|
||||
{
|
||||
doJump = true;
|
||||
}
|
||||
if (Keyboard.current.upArrowKey.isPressed)
|
||||
{
|
||||
doJump2 = true;
|
||||
}
|
||||
if (Keyboard.current.rKey.isPressed)
|
||||
{
|
||||
doRestart = true;
|
||||
@@ -133,6 +151,16 @@ public class GamePlayer : MonoBehaviour
|
||||
bird.transform.position += new UnityEngine.Vector3(movespeed, 0f, 0f);
|
||||
ClampPosition(bird);
|
||||
}
|
||||
if (doMoveLeft2 && !doMoveRight2)
|
||||
{
|
||||
bird2.transform.position += new UnityEngine.Vector3(-movespeed, 0f, 0f);
|
||||
ClampPosition(bird2);
|
||||
}
|
||||
if (doMoveRight2 && !doMoveLeft2)
|
||||
{
|
||||
bird2.transform.position += new UnityEngine.Vector3(movespeed, 0f, 0f);
|
||||
ClampPosition(bird2);
|
||||
}
|
||||
if (doJump && isGrounded)
|
||||
{
|
||||
AudioSource.PlayClipAtPoint(Resources.Load<AudioClip>("Sounds/Jump"), Camera.main.transform.position, 0.75f * BazookaManager.Instance.GetSettingSFXVolume());
|
||||
@@ -149,6 +177,22 @@ public class GamePlayer : MonoBehaviour
|
||||
rb.linearVelocity = UnityEngine.Vector2.up * 9f;
|
||||
}
|
||||
}
|
||||
if (doJump2 && isGrounded2)
|
||||
{
|
||||
AudioSource.PlayClipAtPoint(Resources.Load<AudioClip>("Sounds/Jump"), Camera.main.transform.position, 0.75f * BazookaManager.Instance.GetSettingSFXVolume());
|
||||
if (boostLeft > 0f || speedyLeft > 0f)
|
||||
{
|
||||
rb2.linearVelocity = UnityEngine.Vector2.up * 12f;
|
||||
}
|
||||
else if (slownessLeft > 0f)
|
||||
{
|
||||
rb2.linearVelocity = UnityEngine.Vector2.up * 6f;
|
||||
}
|
||||
else
|
||||
{
|
||||
rb2.linearVelocity = UnityEngine.Vector2.up * 9f;
|
||||
}
|
||||
}
|
||||
if (doBack)
|
||||
{
|
||||
TogglePause();
|
||||
@@ -304,6 +348,7 @@ public class GamePlayer : MonoBehaviour
|
||||
{
|
||||
screenWidth = Camera.main.orthographicSize * 2f * Camera.main.aspect;
|
||||
ClampPosition(bird);
|
||||
ClampPosition(bird2);
|
||||
GameObject[] allberries = GameObject.FindGameObjectsWithTag("NormalBerry")
|
||||
.Concat(GameObject.FindGameObjectsWithTag("PoisonBerry"))
|
||||
.Concat(GameObject.FindGameObjectsWithTag("SlowBerry"))
|
||||
@@ -336,7 +381,7 @@ public class GamePlayer : MonoBehaviour
|
||||
{
|
||||
Destroy(normalBerry);
|
||||
}
|
||||
else if (UnityEngine.Vector3.Distance(bird.transform.position, normalBerry.transform.position) < 1.5f)
|
||||
else if (UnityEngine.Vector3.Distance(bird.transform.position, normalBerry.transform.position) < 1.5f || UnityEngine.Vector3.Distance(bird2.transform.position, normalBerry.transform.position) < 1.5f)
|
||||
{
|
||||
totalNormalBerries++;
|
||||
DoNormalBerry(normalBerry);
|
||||
@@ -369,7 +414,7 @@ public class GamePlayer : MonoBehaviour
|
||||
{
|
||||
Destroy(poisonBerry);
|
||||
}
|
||||
else if (UnityEngine.Vector3.Distance(bird.transform.position, poisonBerry.transform.position) < 1.5f)
|
||||
else if (UnityEngine.Vector3.Distance(bird.transform.position, poisonBerry.transform.position) < 1.5f || UnityEngine.Vector3.Distance(bird2.transform.position, poisonBerry.transform.position) < 1.5f)
|
||||
{
|
||||
totalPoisonBerries++;
|
||||
DoPoisonBerry();
|
||||
@@ -402,7 +447,7 @@ public class GamePlayer : MonoBehaviour
|
||||
{
|
||||
Destroy(slowBerry);
|
||||
}
|
||||
else if (UnityEngine.Vector3.Distance(bird.transform.position, slowBerry.transform.position) < 1.5f)
|
||||
else if (UnityEngine.Vector3.Distance(bird.transform.position, slowBerry.transform.position) < 1.5f || UnityEngine.Vector3.Distance(bird2.transform.position, slowBerry.transform.position) < 1.5f)
|
||||
{
|
||||
totalSlowBerries++;
|
||||
DoSlowBerry(slowBerry);
|
||||
@@ -435,7 +480,7 @@ public class GamePlayer : MonoBehaviour
|
||||
{
|
||||
Destroy(ultraBerry);
|
||||
}
|
||||
else if (UnityEngine.Vector3.Distance(bird.transform.position, ultraBerry.transform.position) < 1.5f)
|
||||
else if (UnityEngine.Vector3.Distance(bird.transform.position, ultraBerry.transform.position) < 1.5f || UnityEngine.Vector3.Distance(bird2.transform.position, ultraBerry.transform.position) < 1.5f)
|
||||
{
|
||||
totalUltraBerries++;
|
||||
DoUltraBerry(ultraBerry);
|
||||
@@ -468,7 +513,7 @@ public class GamePlayer : MonoBehaviour
|
||||
{
|
||||
Destroy(speedyBerry);
|
||||
}
|
||||
else if (UnityEngine.Vector3.Distance(bird.transform.position, speedyBerry.transform.position) < 1.5f)
|
||||
else if (UnityEngine.Vector3.Distance(bird.transform.position, speedyBerry.transform.position) < 1.5f || UnityEngine.Vector3.Distance(bird2.transform.position, speedyBerry.transform.position) < 1.5f)
|
||||
{
|
||||
totalSpeedyBerries++;
|
||||
DoSpeedyBerry(speedyBerry);
|
||||
@@ -501,7 +546,7 @@ public class GamePlayer : MonoBehaviour
|
||||
{
|
||||
Destroy(randomBerry);
|
||||
}
|
||||
else if (UnityEngine.Vector3.Distance(bird.transform.position, randomBerry.transform.position) < 1.5f)
|
||||
else if (UnityEngine.Vector3.Distance(bird.transform.position, randomBerry.transform.position) < 1.5f || UnityEngine.Vector3.Distance(bird2.transform.position, randomBerry.transform.position) < 1.5f)
|
||||
{
|
||||
totalRandomBerries++;
|
||||
System.Action[] funcs = {
|
||||
@@ -547,7 +592,7 @@ public class GamePlayer : MonoBehaviour
|
||||
{
|
||||
Destroy(antiBerry);
|
||||
}
|
||||
else if (UnityEngine.Vector3.Distance(bird.transform.position, antiBerry.transform.position) < 1.5f)
|
||||
else if (UnityEngine.Vector3.Distance(bird.transform.position, antiBerry.transform.position) < 1.5f || UnityEngine.Vector3.Distance(bird2.transform.position, antiBerry.transform.position) < 1.5f)
|
||||
{
|
||||
totalAntiBerries++;
|
||||
DoAntiBerry(antiBerry);
|
||||
@@ -598,8 +643,11 @@ public class GamePlayer : MonoBehaviour
|
||||
void Respawn()
|
||||
{
|
||||
bird.transform.position = new UnityEngine.Vector3(0f, -4.3f, 0f);
|
||||
bird2.transform.position = new UnityEngine.Vector3(0f, -4.3f, 0f);
|
||||
rb.gravityScale = 0f;
|
||||
rb.linearVelocity = UnityEngine.Vector2.zero;
|
||||
rb2.gravityScale = 0f;
|
||||
rb2.linearVelocity = UnityEngine.Vector2.zero;
|
||||
score = 0;
|
||||
boostLeft = 0f;
|
||||
slownessLeft = 0f;
|
||||
@@ -659,6 +707,14 @@ public class GamePlayer : MonoBehaviour
|
||||
bird.transform.position = new UnityEngine.Vector2(bird.transform.position.x, -4.1359f);
|
||||
rb.linearVelocity = new UnityEngine.Vector2(rb.linearVelocity.x, 0f);
|
||||
}
|
||||
isGrounded2 = bird2.transform.position.y <= -4.1299996f;
|
||||
rb2.gravityScale = isGrounded2 ? 0f : 1.5f;
|
||||
|
||||
if (bird2.transform.position.y < -4.1359f)
|
||||
{
|
||||
bird2.transform.position = new UnityEngine.Vector2(bird2.transform.position.x, -4.1359f);
|
||||
rb2.linearVelocity = new UnityEngine.Vector2(rb2.linearVelocity.x, 0f);
|
||||
}
|
||||
if (Application.isMobilePlatform) jumpButton.transform.GetChild(0).GetComponent<TMP_Text>().color = isGrounded ? Color.white : Color.red;
|
||||
}
|
||||
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
using System;
|
||||
using System.Threading.Tasks;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Networking;
|
||||
using UnityEngine.SceneManagement;
|
||||
using UnityEngine.UI;
|
||||
|
||||
@@ -11,7 +10,7 @@ public class LoadingMenu : MonoBehaviour
|
||||
public Button updateButton;
|
||||
public Button continueButton;
|
||||
|
||||
void Start()
|
||||
async void Start()
|
||||
{
|
||||
if (!Application.isMobilePlatform)
|
||||
{
|
||||
@@ -28,60 +27,8 @@ public class LoadingMenu : MonoBehaviour
|
||||
PlayerPrefs.SetString("latestVersion", Application.version);
|
||||
updateButton.onClick.AddListener(() =>
|
||||
{
|
||||
Application.OpenURL("https://berrydashwithguns.lncvrt.xyz/download");
|
||||
Application.OpenURL("https://games.lncvrt.xyz/download");
|
||||
});
|
||||
CheckUpdate();
|
||||
}
|
||||
|
||||
async void CheckUpdate()
|
||||
{
|
||||
using UnityWebRequest request = UnityWebRequest.Get("https://berrydashwithguns.lncvrt.xyz/database/canLoadClient.php");
|
||||
request.SetRequestHeader("Requester", "BerryDashClient");
|
||||
request.SetRequestHeader("ClientVersion", Application.version);
|
||||
request.SetRequestHeader("ClientPlatform", Application.platform.ToString());
|
||||
await request.SendWebRequest();
|
||||
if (request.result != UnityWebRequest.Result.Success)
|
||||
{
|
||||
text.text = "Failed to check version";
|
||||
return;
|
||||
}
|
||||
string response = request.downloadHandler.text;
|
||||
if (response == "1")
|
||||
{
|
||||
await SceneManager.LoadSceneAsync("GamePlayer");
|
||||
}
|
||||
else if (response == "2")
|
||||
{
|
||||
text.text = "Outdated client! You can still play the game and access the servers, but it isn't recommended.";
|
||||
|
||||
var updateButtonPos = updateButton.transform.localPosition;
|
||||
updateButtonPos.x = -135;
|
||||
updateButton.transform.localPosition = updateButtonPos;
|
||||
|
||||
updateButton.gameObject.SetActive(true);
|
||||
continueButton.gameObject.SetActive(true);
|
||||
}
|
||||
else if (response == "3")
|
||||
{
|
||||
text.text = "Outdated client! You can still load into the game, but online features may not be available.";
|
||||
|
||||
var updateButtonPos = updateButton.transform.localPosition;
|
||||
updateButtonPos.x = -135;
|
||||
updateButton.transform.localPosition = updateButtonPos;
|
||||
|
||||
updateButton.gameObject.SetActive(true);
|
||||
continueButton.gameObject.SetActive(true);
|
||||
}
|
||||
else if (response == "4")
|
||||
{
|
||||
text.text = "You are on a beta version of the game. You can still play the game and access the servers, but it is recommended to use the latest stable version.";
|
||||
continueButton.transform.position = updateButton.transform.position;
|
||||
continueButton.gameObject.SetActive(true);
|
||||
}
|
||||
else
|
||||
{
|
||||
text.text = "Outdated client! Please update your client to play";
|
||||
updateButton.gameObject.SetActive(true);
|
||||
}
|
||||
await SceneManager.LoadSceneAsync("GamePlayer");
|
||||
}
|
||||
}
|
||||
@@ -12,8 +12,8 @@ PlayerSettings:
|
||||
targetDevice: 2
|
||||
useOnDemandResources: 0
|
||||
accelerometerFrequency: 60
|
||||
companyName: Lncvrt
|
||||
productName: Berry Dash with Guns
|
||||
companyName: happybob007
|
||||
productName: Berry Dash with Guns Custom
|
||||
defaultCursor: {fileID: 0}
|
||||
cursorHotspot: {x: 0, y: 0}
|
||||
m_SplashScreenBackgroundColor: {r: 0.09411765, g: 0.09411765, b: 0.09411765, a: 1}
|
||||
@@ -143,7 +143,7 @@ PlayerSettings:
|
||||
loadStoreDebugModeEnabled: 0
|
||||
visionOSBundleVersion: 1.0
|
||||
tvOSBundleVersion: 1.0
|
||||
bundleVersion: 1.1
|
||||
bundleVersion: 1.0
|
||||
preloadedAssets:
|
||||
- {fileID: -944628639613478452, guid: 2bcd2660ca9b64942af0de543d8d7100, type: 3}
|
||||
metroInputSource: 0
|
||||
@@ -167,9 +167,9 @@ PlayerSettings:
|
||||
androidMaxAspectRatio: 2.4
|
||||
androidMinAspectRatio: 1
|
||||
applicationIdentifier:
|
||||
Android: xyz.lncvrt.berrydashwithguns
|
||||
Standalone: xyz.lncvrt.berrydashwithguns
|
||||
iPhone: xyz.lncvrt.berrydashwithguns
|
||||
Android: xyz.lncvrt.happybobgunscustom
|
||||
Standalone: xyz.lncvrt.happybob-gunscustom
|
||||
iPhone: xyz.lncvrt.happybob-gunscustom
|
||||
buildNumber:
|
||||
Standalone: 0
|
||||
VisionOS: 0
|
||||
|
||||
@@ -1,2 +1,2 @@
|
||||
m_EditorVersion: 6000.2.9f1
|
||||
m_EditorVersionWithRevision: 6000.2.9f1 (e0c4e791ab71)
|
||||
m_EditorVersion: 6000.2.10f1
|
||||
m_EditorVersionWithRevision: 6000.2.10f1 (d3d30d158480)
|
||||
Reference in new issue
Block a user