Fix some issues

This commit is contained in:
2026-02-04 16:47:54 -07:00
parent 1c540ad35b
commit fbe3feec9d
2 changed files with 182 additions and 165 deletions

View File

@@ -1,6 +1,6 @@
'use client'
import { useEffect, useRef, useState } from 'react'
import { useCallback, useEffect, useRef, useState } from 'react'
import Sidebar from './componets/Sidebar'
import './Globals.css'
import { DownloadProgress } from './types/DownloadProgress'
@@ -111,15 +111,21 @@ export default function RootLayout ({
})
}
function getVersionInfo (id: string | undefined): GameVersion | undefined {
if (!id) return undefined
return serverVersionList?.versions.find(v => v.id === id)
}
const getVersionInfo = useCallback(
(id: string | undefined): GameVersion | undefined => {
if (!id) return undefined
return serverVersionList?.versions.find(v => v.id === id)
},
[serverVersionList]
)
function getGameInfo (game: number | undefined): Game | undefined {
if (!game) return undefined
return serverVersionList?.games.find(g => g.id === game)
}
const getGameInfo = useCallback(
(game: number | undefined): Game | undefined => {
if (!game) return undefined
return serverVersionList?.games.find(g => g.id === game)
},
[serverVersionList]
)
function getListOfGames (): Game[] {
if (!downloadedVersionsConfig?.list) return []
@@ -292,89 +298,89 @@ export default function RootLayout ({
return () => document.removeEventListener('contextmenu', handler)
}, [])
async function downloadVersions (
list: string[],
currentConfig: VersionsConfig
): Promise<void> {
if (list.length === 0) return
setSelectedVersionList([])
const downloadVersions = useCallback(
async (list: string[], currentConfig: VersionsConfig): Promise<void> => {
if (list.length === 0) return
setSelectedVersionList([])
const newDownloads = list.map(
version =>
new DownloadProgress(version, 0, 0, false, true, false, false, 0, 0)
)
setDownloadProgress(newDownloads)
for (const download of newDownloads) {
const info = getVersionInfo(download.version)
if (!info) {
setDownloadProgress(prev =>
prev.filter(d => d.version !== download.version)
)
continue
}
const gameInfo = getGameInfo(info.game)
if (!gameInfo) {
setDownloadProgress(prev =>
prev.filter(d => d.version !== download.version)
)
continue
}
setDownloadProgress(prev =>
prev.map(d =>
d.version === download.version ? { ...d, queued: false } : d
)
const newDownloads = list.map(
version =>
new DownloadProgress(version, 0, 0, false, true, false, false, 0, 0)
)
try {
await axios.get(
'https://games.lncvrt.xyz/api/launcher/download?id=' + info.id
)
} catch {}
setDownloadProgress(newDownloads)
const res = await invoke<string>('download', {
url: info.downloadUrl,
name: info.id,
executable: info.executable,
hash: info.sha512sum
})
if (res === '1') {
setDownloadProgress(prev =>
prev.filter(d => d.version !== download.version)
)
const date = Date.now()
const newConfig = {
...currentConfig,
list: { ...currentConfig.list, [download.version]: date }
for (const download of newDownloads) {
const info = getVersionInfo(download.version)
if (!info) {
setDownloadProgress(prev =>
prev.filter(d => d.version !== download.version)
)
continue
}
setDownloadedVersionsConfig(newConfig)
writeVersionsConfig(newConfig)
} else {
const gameInfo = getGameInfo(info.game)
if (!gameInfo) {
setDownloadProgress(prev =>
prev.filter(d => d.version !== download.version)
)
continue
}
setDownloadProgress(prev =>
prev.map(d =>
d.version === download.version
? { ...d, queued: false, failed: true, progress: 0 }
: d
d.version === download.version ? { ...d, queued: false } : d
)
)
if (normalConfig?.settings.allowNotifications)
await notifyUser(
'Download Failed',
`The download for version ${info.displayName} has failed.`
try {
await axios.get(
'https://games.lncvrt.xyz/api/launcher/download?id=' + info.id
)
} catch {}
const res = await invoke<string>('download', {
url: info.downloadUrl,
name: info.id,
executable: info.executable,
hash: info.sha512sum
})
if (res === '1') {
setDownloadProgress(prev =>
prev.filter(d => d.version !== download.version)
)
const date = Date.now()
const newConfig = {
...currentConfig,
list: { ...currentConfig.list, [download.version]: date }
}
setDownloadedVersionsConfig(newConfig)
writeVersionsConfig(newConfig)
} else {
setDownloadProgress(prev =>
prev.map(d =>
d.version === download.version
? { ...d, queued: false, failed: true, progress: 0 }
: d
)
)
if (normalConfig?.settings.allowNotifications)
await notifyUser(
'Download Failed',
`The download for version ${info.displayName} has failed.`
)
}
}
}
if (normalConfig?.settings.allowNotifications)
await notifyUser('Downloads Finished', 'All downloads have finished.')
if (normalConfig?.settings.allowNotifications)
await notifyUser('Downloads Finished', 'All downloads have finished.')
setFadeOut(true)
setTimeout(() => setShowPopup(false), 200)
}
setFadeOut(true)
setTimeout(() => setShowPopup(false), 200)
},
[getGameInfo, getVersionInfo, normalConfig]
)
useEffect(() => {
if (revisionCheck.current) return
@@ -404,7 +410,7 @@ export default function RootLayout ({
await downloadVersions(versionsToSelect, newConfig)
})()
}, [serverVersionList, downloadedVersionsConfig])
}, [serverVersionList, downloadedVersionsConfig, downloadVersions])
return (
<>

View File

@@ -50,24 +50,22 @@ export default function Settings () {
label='Allow sending notifications'
value={allowNotifications}
onChange={async () => {
while (normalConfig != null) {
setAllowNotifications(!allowNotifications)
setNormalConfig({
...normalConfig,
settings: {
...normalConfig.settings,
allowNotifications: !allowNotifications
}
})
writeNormalConfig({
...normalConfig,
settings: {
...normalConfig.settings,
allowNotifications: !allowNotifications
}
})
break
}
if (!normalConfig) return
setAllowNotifications(!allowNotifications)
setNormalConfig({
...normalConfig,
settings: {
...normalConfig.settings,
allowNotifications: !allowNotifications
}
})
await writeNormalConfig({
...normalConfig,
settings: {
...normalConfig.settings,
allowNotifications: !allowNotifications
}
})
}}
title='This setting does as you expect, allow the launcher to send notifications for when stuff like downloading is done.'
/>
@@ -75,24 +73,22 @@ export default function Settings () {
label='Always show games in sidebar'
value={alwaysShowGamesInSidebar}
onChange={async () => {
while (normalConfig != null) {
setAlwaysShowGamesInSidebar(!alwaysShowGamesInSidebar)
setNormalConfig({
...normalConfig,
settings: {
...normalConfig.settings,
alwaysShowGamesInSidebar: !alwaysShowGamesInSidebar
}
})
writeNormalConfig({
...normalConfig,
settings: {
...normalConfig.settings,
alwaysShowGamesInSidebar: !alwaysShowGamesInSidebar
}
})
break
}
if (!normalConfig) return
setAlwaysShowGamesInSidebar(!alwaysShowGamesInSidebar)
setNormalConfig({
...normalConfig,
settings: {
...normalConfig.settings,
alwaysShowGamesInSidebar: !alwaysShowGamesInSidebar
}
})
await writeNormalConfig({
...normalConfig,
settings: {
...normalConfig.settings,
alwaysShowGamesInSidebar: !alwaysShowGamesInSidebar
}
})
}}
title="This setting will make it so when you are on a page like this, the games won't disappear."
/>
@@ -100,24 +96,22 @@ export default function Settings () {
label='Show Installs/Launch/Manage Buttons'
value={useLegacyInteractButtons}
onChange={async () => {
while (normalConfig != null) {
setUseLegacyInteractButtons(!useLegacyInteractButtons)
setNormalConfig({
...normalConfig,
settings: {
...normalConfig.settings,
useLegacyInteractButtons: !useLegacyInteractButtons
}
})
writeNormalConfig({
...normalConfig,
settings: {
...normalConfig.settings,
useLegacyInteractButtons: !useLegacyInteractButtons
}
})
break
}
if (!normalConfig) return
setUseLegacyInteractButtons(!useLegacyInteractButtons)
setNormalConfig({
...normalConfig,
settings: {
...normalConfig.settings,
useLegacyInteractButtons: !useLegacyInteractButtons
}
})
await writeNormalConfig({
...normalConfig,
settings: {
...normalConfig.settings,
useLegacyInteractButtons: !useLegacyInteractButtons
}
})
}}
title='Enable the legacy method of using the installs/launch/manage buttons. In the future this setting may be removed so try and get used to the new method.'
/>
@@ -125,13 +119,22 @@ export default function Settings () {
label='Use wine when needed to launch games'
value={useWineOnUnixWhenNeeded}
onChange={async () => {
while (normalConfig != null) {
setUseWineOnUnixWhenNeeded(!useWineOnUnixWhenNeeded)
normalConfig.settings.useWineOnUnixWhenNeeded =
!useWineOnUnixWhenNeeded
await writeNormalConfig(normalConfig)
break
}
if (!normalConfig) return
setUseWineOnUnixWhenNeeded(!useWineOnUnixWhenNeeded)
setNormalConfig({
...normalConfig,
settings: {
...normalConfig.settings,
useWineOnUnixWhenNeeded: !useWineOnUnixWhenNeeded
}
})
await writeNormalConfig({
...normalConfig,
settings: {
...normalConfig.settings,
useWineOnUnixWhenNeeded: !useWineOnUnixWhenNeeded
}
})
}}
className={platform() == 'linux' ? '' : 'hidden'}
/>
@@ -142,12 +145,22 @@ export default function Settings () {
type='text'
value={wineOnUnixCommand}
onChange={async e => {
while (normalConfig != null) {
setWineOnUnixCommand(e.target.value)
normalConfig.settings.wineOnUnixCommand = e.target.value
await writeNormalConfig(normalConfig)
break
}
if (!normalConfig) return
setWineOnUnixCommand(e.target.value)
setNormalConfig({
...normalConfig,
settings: {
...normalConfig.settings,
wineOnUnixCommand: e.target.value
}
})
await writeNormalConfig({
...normalConfig,
settings: {
...normalConfig.settings,
wineOnUnixCommand: e.target.value
}
})
}}
className={`input-field my-1 ${
platform() == 'linux' && useWineOnUnixWhenNeeded ? '' : 'hidden'
@@ -159,25 +172,23 @@ export default function Settings () {
className='ml-2 bg-(--col2) border border-(--col4) rounded-md'
value={theme}
onChange={async e => {
if (!normalConfig) return
const newTheme = parseInt(e.target.value)
while (normalConfig != null) {
setTheme(newTheme)
setNormalConfig({
...normalConfig,
settings: {
...normalConfig.settings,
theme: newTheme
}
})
writeNormalConfig({
...normalConfig,
settings: {
...normalConfig.settings,
theme: newTheme
}
})
break
}
setTheme(newTheme)
setNormalConfig({
...normalConfig,
settings: {
...normalConfig.settings,
theme: newTheme
}
})
await writeNormalConfig({
...normalConfig,
settings: {
...normalConfig.settings,
theme: newTheme
}
})
}}
>
<option value={0}>Dark (default)</option>