Fix some issues
This commit is contained in:
@@ -1,6 +1,6 @@
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'use client'
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import { useEffect, useRef, useState } from 'react'
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import { useCallback, useEffect, useRef, useState } from 'react'
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import Sidebar from './componets/Sidebar'
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import './Globals.css'
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import { DownloadProgress } from './types/DownloadProgress'
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@@ -111,15 +111,21 @@ export default function RootLayout ({
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})
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}
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function getVersionInfo (id: string | undefined): GameVersion | undefined {
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if (!id) return undefined
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return serverVersionList?.versions.find(v => v.id === id)
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}
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const getVersionInfo = useCallback(
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(id: string | undefined): GameVersion | undefined => {
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if (!id) return undefined
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return serverVersionList?.versions.find(v => v.id === id)
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},
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[serverVersionList]
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)
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function getGameInfo (game: number | undefined): Game | undefined {
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if (!game) return undefined
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return serverVersionList?.games.find(g => g.id === game)
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}
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const getGameInfo = useCallback(
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(game: number | undefined): Game | undefined => {
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if (!game) return undefined
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return serverVersionList?.games.find(g => g.id === game)
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},
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[serverVersionList]
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)
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function getListOfGames (): Game[] {
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if (!downloadedVersionsConfig?.list) return []
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@@ -292,89 +298,89 @@ export default function RootLayout ({
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return () => document.removeEventListener('contextmenu', handler)
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}, [])
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async function downloadVersions (
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list: string[],
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currentConfig: VersionsConfig
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): Promise<void> {
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if (list.length === 0) return
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setSelectedVersionList([])
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const downloadVersions = useCallback(
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async (list: string[], currentConfig: VersionsConfig): Promise<void> => {
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if (list.length === 0) return
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setSelectedVersionList([])
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const newDownloads = list.map(
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version =>
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new DownloadProgress(version, 0, 0, false, true, false, false, 0, 0)
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)
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setDownloadProgress(newDownloads)
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for (const download of newDownloads) {
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const info = getVersionInfo(download.version)
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if (!info) {
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setDownloadProgress(prev =>
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prev.filter(d => d.version !== download.version)
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)
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continue
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}
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const gameInfo = getGameInfo(info.game)
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if (!gameInfo) {
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setDownloadProgress(prev =>
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prev.filter(d => d.version !== download.version)
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)
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continue
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}
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setDownloadProgress(prev =>
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prev.map(d =>
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d.version === download.version ? { ...d, queued: false } : d
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)
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const newDownloads = list.map(
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version =>
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new DownloadProgress(version, 0, 0, false, true, false, false, 0, 0)
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)
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try {
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await axios.get(
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'https://games.lncvrt.xyz/api/launcher/download?id=' + info.id
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)
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} catch {}
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setDownloadProgress(newDownloads)
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const res = await invoke<string>('download', {
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url: info.downloadUrl,
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name: info.id,
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executable: info.executable,
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hash: info.sha512sum
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})
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if (res === '1') {
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setDownloadProgress(prev =>
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prev.filter(d => d.version !== download.version)
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)
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const date = Date.now()
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const newConfig = {
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...currentConfig,
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list: { ...currentConfig.list, [download.version]: date }
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for (const download of newDownloads) {
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const info = getVersionInfo(download.version)
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if (!info) {
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setDownloadProgress(prev =>
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prev.filter(d => d.version !== download.version)
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)
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continue
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}
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setDownloadedVersionsConfig(newConfig)
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writeVersionsConfig(newConfig)
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} else {
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const gameInfo = getGameInfo(info.game)
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if (!gameInfo) {
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setDownloadProgress(prev =>
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prev.filter(d => d.version !== download.version)
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)
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continue
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}
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setDownloadProgress(prev =>
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prev.map(d =>
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d.version === download.version
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? { ...d, queued: false, failed: true, progress: 0 }
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: d
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d.version === download.version ? { ...d, queued: false } : d
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)
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)
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if (normalConfig?.settings.allowNotifications)
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await notifyUser(
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'Download Failed',
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`The download for version ${info.displayName} has failed.`
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try {
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await axios.get(
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'https://games.lncvrt.xyz/api/launcher/download?id=' + info.id
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)
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} catch {}
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const res = await invoke<string>('download', {
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url: info.downloadUrl,
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name: info.id,
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executable: info.executable,
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hash: info.sha512sum
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})
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if (res === '1') {
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setDownloadProgress(prev =>
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prev.filter(d => d.version !== download.version)
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)
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const date = Date.now()
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const newConfig = {
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...currentConfig,
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list: { ...currentConfig.list, [download.version]: date }
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}
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setDownloadedVersionsConfig(newConfig)
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writeVersionsConfig(newConfig)
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} else {
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setDownloadProgress(prev =>
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prev.map(d =>
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d.version === download.version
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? { ...d, queued: false, failed: true, progress: 0 }
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: d
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)
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)
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if (normalConfig?.settings.allowNotifications)
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await notifyUser(
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'Download Failed',
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`The download for version ${info.displayName} has failed.`
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)
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}
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}
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}
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if (normalConfig?.settings.allowNotifications)
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await notifyUser('Downloads Finished', 'All downloads have finished.')
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if (normalConfig?.settings.allowNotifications)
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await notifyUser('Downloads Finished', 'All downloads have finished.')
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setFadeOut(true)
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setTimeout(() => setShowPopup(false), 200)
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}
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setFadeOut(true)
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setTimeout(() => setShowPopup(false), 200)
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},
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[getGameInfo, getVersionInfo, normalConfig]
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)
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useEffect(() => {
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if (revisionCheck.current) return
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@@ -404,7 +410,7 @@ export default function RootLayout ({
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await downloadVersions(versionsToSelect, newConfig)
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})()
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}, [serverVersionList, downloadedVersionsConfig])
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}, [serverVersionList, downloadedVersionsConfig, downloadVersions])
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return (
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<>
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@@ -50,24 +50,22 @@ export default function Settings () {
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label='Allow sending notifications'
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value={allowNotifications}
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onChange={async () => {
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while (normalConfig != null) {
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setAllowNotifications(!allowNotifications)
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setNormalConfig({
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...normalConfig,
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settings: {
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...normalConfig.settings,
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allowNotifications: !allowNotifications
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}
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})
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writeNormalConfig({
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...normalConfig,
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settings: {
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...normalConfig.settings,
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allowNotifications: !allowNotifications
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}
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})
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break
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}
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if (!normalConfig) return
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setAllowNotifications(!allowNotifications)
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setNormalConfig({
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...normalConfig,
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settings: {
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...normalConfig.settings,
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allowNotifications: !allowNotifications
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}
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})
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await writeNormalConfig({
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...normalConfig,
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settings: {
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...normalConfig.settings,
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allowNotifications: !allowNotifications
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}
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})
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}}
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title='This setting does as you expect, allow the launcher to send notifications for when stuff like downloading is done.'
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/>
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@@ -75,24 +73,22 @@ export default function Settings () {
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label='Always show games in sidebar'
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value={alwaysShowGamesInSidebar}
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onChange={async () => {
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while (normalConfig != null) {
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setAlwaysShowGamesInSidebar(!alwaysShowGamesInSidebar)
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setNormalConfig({
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...normalConfig,
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settings: {
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...normalConfig.settings,
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alwaysShowGamesInSidebar: !alwaysShowGamesInSidebar
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}
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})
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writeNormalConfig({
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...normalConfig,
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settings: {
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...normalConfig.settings,
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alwaysShowGamesInSidebar: !alwaysShowGamesInSidebar
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}
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})
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break
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}
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if (!normalConfig) return
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setAlwaysShowGamesInSidebar(!alwaysShowGamesInSidebar)
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setNormalConfig({
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...normalConfig,
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settings: {
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...normalConfig.settings,
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alwaysShowGamesInSidebar: !alwaysShowGamesInSidebar
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}
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})
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await writeNormalConfig({
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...normalConfig,
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settings: {
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...normalConfig.settings,
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alwaysShowGamesInSidebar: !alwaysShowGamesInSidebar
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}
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})
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}}
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title="This setting will make it so when you are on a page like this, the games won't disappear."
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/>
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@@ -100,24 +96,22 @@ export default function Settings () {
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label='Show Installs/Launch/Manage Buttons'
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value={useLegacyInteractButtons}
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onChange={async () => {
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while (normalConfig != null) {
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setUseLegacyInteractButtons(!useLegacyInteractButtons)
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setNormalConfig({
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...normalConfig,
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settings: {
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...normalConfig.settings,
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useLegacyInteractButtons: !useLegacyInteractButtons
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}
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})
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writeNormalConfig({
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...normalConfig,
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settings: {
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...normalConfig.settings,
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useLegacyInteractButtons: !useLegacyInteractButtons
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}
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})
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break
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}
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if (!normalConfig) return
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setUseLegacyInteractButtons(!useLegacyInteractButtons)
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setNormalConfig({
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...normalConfig,
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settings: {
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...normalConfig.settings,
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useLegacyInteractButtons: !useLegacyInteractButtons
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}
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})
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await writeNormalConfig({
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...normalConfig,
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settings: {
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...normalConfig.settings,
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useLegacyInteractButtons: !useLegacyInteractButtons
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}
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})
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}}
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title='Enable the legacy method of using the installs/launch/manage buttons. In the future this setting may be removed so try and get used to the new method.'
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/>
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@@ -125,13 +119,22 @@ export default function Settings () {
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label='Use wine when needed to launch games'
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value={useWineOnUnixWhenNeeded}
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onChange={async () => {
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while (normalConfig != null) {
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setUseWineOnUnixWhenNeeded(!useWineOnUnixWhenNeeded)
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normalConfig.settings.useWineOnUnixWhenNeeded =
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!useWineOnUnixWhenNeeded
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await writeNormalConfig(normalConfig)
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break
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}
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if (!normalConfig) return
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setUseWineOnUnixWhenNeeded(!useWineOnUnixWhenNeeded)
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setNormalConfig({
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...normalConfig,
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settings: {
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...normalConfig.settings,
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useWineOnUnixWhenNeeded: !useWineOnUnixWhenNeeded
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}
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})
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await writeNormalConfig({
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...normalConfig,
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settings: {
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...normalConfig.settings,
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useWineOnUnixWhenNeeded: !useWineOnUnixWhenNeeded
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}
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})
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}}
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className={platform() == 'linux' ? '' : 'hidden'}
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/>
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@@ -142,12 +145,22 @@ export default function Settings () {
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type='text'
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value={wineOnUnixCommand}
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onChange={async e => {
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while (normalConfig != null) {
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setWineOnUnixCommand(e.target.value)
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normalConfig.settings.wineOnUnixCommand = e.target.value
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await writeNormalConfig(normalConfig)
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break
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}
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if (!normalConfig) return
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setWineOnUnixCommand(e.target.value)
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setNormalConfig({
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...normalConfig,
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settings: {
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...normalConfig.settings,
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wineOnUnixCommand: e.target.value
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}
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})
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await writeNormalConfig({
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...normalConfig,
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settings: {
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...normalConfig.settings,
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wineOnUnixCommand: e.target.value
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}
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})
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}}
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className={`input-field my-1 ${
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platform() == 'linux' && useWineOnUnixWhenNeeded ? '' : 'hidden'
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@@ -159,25 +172,23 @@ export default function Settings () {
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className='ml-2 bg-(--col2) border border-(--col4) rounded-md'
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value={theme}
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onChange={async e => {
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if (!normalConfig) return
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const newTheme = parseInt(e.target.value)
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while (normalConfig != null) {
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setTheme(newTheme)
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setNormalConfig({
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...normalConfig,
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settings: {
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...normalConfig.settings,
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theme: newTheme
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}
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})
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writeNormalConfig({
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...normalConfig,
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settings: {
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...normalConfig.settings,
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theme: newTheme
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}
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})
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break
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}
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setTheme(newTheme)
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setNormalConfig({
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...normalConfig,
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settings: {
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...normalConfig.settings,
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theme: newTheme
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}
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})
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await writeNormalConfig({
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...normalConfig,
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settings: {
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...normalConfig.settings,
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theme: newTheme
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}
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})
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}}
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>
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<option value={0}>Dark (default)</option>
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Reference in New Issue
Block a user