Launching works as intended now
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@@ -278,6 +278,7 @@ fn launch_game(app: AppHandle, name: String, executable: String, display_name: S
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.kind(MessageDialogKind::Error)
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.title("Game already running")
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.show(|_| {});
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return;
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}
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}
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@@ -287,12 +288,7 @@ fn launch_game(app: AppHandle, name: String, executable: String, display_name: S
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.current_dir(&game_folder)
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.spawn()
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.unwrap();
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} else if platform() == "linux" {
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Command::new(format!("./{}", &executable))
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.current_dir(&game_folder)
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.spawn()
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.unwrap();
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} else if platform() == "windows" {
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} else {
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Command::new(&game_folder.join(&executable))
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.current_dir(&game_folder)
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.spawn()
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