Fix experience orbs not dropping when a spawner is broken
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@@ -1,13 +1,20 @@
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package io.github.lncvrt.lncvrtbox.events;
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import io.github.lncvrt.lncvrtbox.LncvrtBox;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.entity.ExperienceOrb;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.Listener;
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import org.bukkit.event.block.BlockBreakEvent;
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import java.util.Random;
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public class BlockBreakListener implements Listener {
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private final LncvrtBox plugin;
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private final Random random = new Random();
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public BlockBreakListener(LncvrtBox plugin) {
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this.plugin = plugin;
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@@ -15,6 +22,14 @@ public class BlockBreakListener implements Listener {
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@EventHandler(priority = EventPriority.LOWEST)
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public void onBlockBreak(BlockBreakEvent event) {
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plugin.convertInventoryItemsPrep(event.getPlayer(), event.getPlayer().getUniqueId());
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Player player = event.getPlayer();
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plugin.convertInventoryItemsPrep(player, player.getUniqueId());
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if (event.getBlock().getType() == Material.SPAWNER) {
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int exp = random.nextInt(29) + 15;
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Location blockLocation = event.getBlock().getLocation();
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ExperienceOrb orb = blockLocation.getWorld().spawn(blockLocation, ExperienceOrb.class);
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orb.setExperience(exp);
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}
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}
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}
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