10 lines
250 B
C#
10 lines
250 B
C#
using UnityEngine;
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public class DiscordRPCUpdater : MonoBehaviour {
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public string details;
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public string state;
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void Awake() {
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if (DiscordRPCHandler.Instance != null) DiscordRPCHandler.Instance.UpdateRPC(details, state);
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}
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} |