64 lines
2.2 KiB
C#
64 lines
2.2 KiB
C#
using UnityEngine;
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using UnityEngine.UI;
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public class SettingsMenu : MonoBehaviour
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{
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public Toggle setting1toggle;
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public Toggle setting2toggle;
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public Toggle setting3toggle;
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public Toggle setting4toggle;
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public Slider musicSlider;
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public Slider sfxSlider;
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private void Awake()
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{
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musicSlider.value = PlayerPrefs.GetFloat("musicVolume", 1f);
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sfxSlider.value = PlayerPrefs.GetFloat("sfxVolume", 1f);
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if (!Application.isMobilePlatform && Application.platform != RuntimePlatform.WebGLPlayer)
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{
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setting1toggle.isOn = PlayerPrefs.GetInt("Setting1", 1) == 1;
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setting2toggle.isOn = PlayerPrefs.GetInt("Setting2", 0) == 1;
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setting3toggle.isOn = PlayerPrefs.GetInt("Setting3", 1) == 1;
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setting4toggle.isOn = PlayerPrefs.GetInt("Setting4", 0) == 1;
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}
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else
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{
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setting1toggle.interactable = false;
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setting2toggle.isOn = PlayerPrefs.GetInt("Setting2", 0) == 1;
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setting3toggle.interactable = false;
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setting4toggle.isOn = PlayerPrefs.GetInt("Setting4", 0) == 1;
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if (Application.platform == RuntimePlatform.WebGLPlayer)
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{
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setting1toggle.isOn = false;
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}
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}
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setting1toggle.onValueChanged.AddListener(value =>
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{
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Screen.fullScreen = value;
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PlayerPrefs.SetInt("Setting1", value ? 1 : 0);
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});
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setting2toggle.onValueChanged.AddListener(value =>
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{
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PlayerPrefs.SetInt("Setting2", value ? 1 : 0);
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});
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setting3toggle.onValueChanged.AddListener(value =>
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{
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PlayerPrefs.SetInt("Setting3", value ? 1 : 0);
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QualitySettings.vSyncCount = value ? 1 : -1;
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});
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setting4toggle.onValueChanged.AddListener(value =>
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{
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PlayerPrefs.SetInt("Setting4", value ? 1 : 0);
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});
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musicSlider.onValueChanged.AddListener(value =>
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{
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PlayerPrefs.SetFloat("musicVolume", value);
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PlayerPrefs.Save();
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});
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sfxSlider.onValueChanged.AddListener(value =>
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{
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PlayerPrefs.SetFloat("sfxVolume", value);
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PlayerPrefs.Save();
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});
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}
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} |