Files
source/Assets/Scripts/ChatroomMenu.cs

253 lines
10 KiB
C#

using System;
using System.Collections;
using System.Text;
using System.Threading.Tasks;
using TMPro;
using UnityEngine;
using UnityEngine.Networking;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
public class ChatroomMenu : MonoBehaviour
{
public TMP_Text statusText;
public Button backButton;
public Button sendButton;
public TMP_InputField messageInputField;
public GameObject content;
public GameObject sampleObject;
private string statusMessage;
private Coroutine statusRoutine;
private Coroutine refreshLoopRoutine;
void Start()
{
if (BazookaManager.Instance.GetAccountID() == null || BazookaManager.Instance.GetAccountName() == null || BazookaManager.Instance.GetAccountSession() == null)
{
sendButton.interactable = false;
messageInputField.interactable = false;
ShowStatus("Warning: You are not logged in. Please log in to send messages.");
}
backButton.onClick.AddListener(async () => await SceneManager.LoadSceneAsync("MainMenu"));
sendButton.onClick.AddListener(async () => await HandleMessageSubmit());
messageInputField.textComponent.textWrappingMode = TextWrappingModes.Normal;
messageInputField.onSubmit.AddListener(async (_) => await HandleMessageSubmit());
refreshLoopRoutine = StartCoroutine(Loop());
}
IEnumerator Loop()
{
while (true)
{
Refresh();
yield return new WaitForSeconds(3f);
}
}
async Task HandleMessageSubmit()
{
if (!sendButton.interactable) return;
var text = messageInputField.text.Clone() as string;
messageInputField.text = string.Empty;
if (string.IsNullOrEmpty(text))
{
return;
}
EncryptedWWWForm dataForm = new();
dataForm.AddField("content", text);
dataForm.AddField("gameSession", BazookaManager.Instance.GetAccountSession());
using UnityWebRequest request = UnityWebRequest.Post(SensitiveInfo.SERVER_DATABASE_PREFIX + "sendChatroomMessage.php", dataForm.GetWWWForm());
request.SetRequestHeader("Requester", "BerryDashClient");
request.SetRequestHeader("ClientVersion", Application.version);
request.SetRequestHeader("ClientPlatform", Application.platform.ToString());
await request.SendWebRequest();
if (request.result != UnityWebRequest.Result.Success)
{
return;
}
string response = SensitiveInfo.Decrypt(request.downloadHandler.text, SensitiveInfo.SERVER_RECEIVE_TRANSFER_KEY);
switch (response)
{
case "-999":
ShowStatus("Server error while fetching data");
break;
case "-998":
ShowStatus("Client version too outdated to access servers");
break;
case "-997":
ShowStatus("Encryption/decryption issues");
break;
case "-996":
ShowStatus("Can't send requests on self-built instance");
break;
case "-1":
ShowStatus("Authentication error");
break;
case "1":
StopCoroutine(refreshLoopRoutine);
refreshLoopRoutine = StartCoroutine(Loop());
content.transform.localPosition = new Vector2(0f, 0f);
break;
}
}
void ShowStatus(string content)
{
statusMessage = content;
if (statusRoutine != null) StopCoroutine(statusRoutine);
statusRoutine = StartCoroutine(StatusRoutine());
}
IEnumerator StatusRoutine()
{
statusText.gameObject.SetActive(true);
statusText.text = statusMessage;
statusText.color = new Color(statusText.color.r, statusText.color.g, statusText.color.b, 0f);
float t = 0f;
while (t < 0.5f)
{
t += Time.deltaTime;
float a = t / 0.5f;
statusText.color = new Color(statusText.color.r, statusText.color.g, statusText.color.b, a);
yield return null;
}
yield return new WaitForSeconds(2f);
t = 0f;
while (t < 0.5f)
{
t += Time.deltaTime;
float a = 1f - (t / 0.5f);
statusText.color = new Color(statusText.color.r, statusText.color.g, statusText.color.b, a);
yield return null;
}
statusText.gameObject.SetActive(false);
statusText.text = "";
statusRoutine = null;
}
async void Refresh()
{
using UnityWebRequest request = UnityWebRequest.Get(SensitiveInfo.SERVER_DATABASE_PREFIX + "getChatroomMessages.php");
request.SetRequestHeader("Requester", "BerryDashClient");
request.SetRequestHeader("ClientVersion", Application.version);
request.SetRequestHeader("ClientPlatform", Application.platform.ToString());
await request.SendWebRequest();
if (request.result != UnityWebRequest.Result.Success)
{
Debug.LogError("Failed to fetch chatroom messages: " + request.error);
return;
}
string response = SensitiveInfo.Decrypt(request.downloadHandler.text, SensitiveInfo.SERVER_RECEIVE_TRANSFER_KEY);
var shouldClear = true;
switch (response)
{
case "-999":
ShowStatus("Server error while fetching data");
break;
case "-998":
ShowStatus("Client version too outdated to access servers");
break;
case "-997":
ShowStatus("Encryption/decryption issues");
break;
case "-996":
ShowStatus("Can't send requests on self-built instance");
break;
default:
var split = response.Split(':');
if (split[0] == "1")
{
shouldClear = false;
foreach (var row in split[1].Split("|"))
{
var rowSplit = row.Split(';');
var id = rowSplit[0];
var username = Encoding.UTF8.GetString(Convert.FromBase64String(rowSplit[1]));
var chatContent = Encoding.UTF8.GetString(Convert.FromBase64String(rowSplit[2]));
var icon = rowSplit[3];
var overlay = rowSplit[4];
var uid = rowSplit[5];
var birdR = rowSplit[6];
var birdG = rowSplit[7];
var birdB = rowSplit[8];
var overlayR = rowSplit[9];
var overlayG = rowSplit[10];
var overlayB = rowSplit[11];
if (content.transform.Find("ChatroomRow_" + id + "_" + uid) != null)
{
continue;
}
if (content.transform.childCount > 50)
{
var firstChild = content.transform.GetChild(0);
Destroy(firstChild.gameObject);
}
var rowInfo = Instantiate(sampleObject, content.transform);
var usernameText = rowInfo.transform.GetChild(0).GetComponent<TMP_Text>();
var playerIcon = usernameText.transform.GetChild(0).GetComponent<Image>();
var playerOverlayIcon = playerIcon.transform.GetChild(0).GetComponent<Image>();
var messageText = rowInfo.transform.GetChild(1).GetComponent<TMP_Text>();
usernameText.text = username;
messageText.text = chatContent;
playerIcon.sprite = Resources.Load<Sprite>("Icons/Icons/bird_" + icon);
if (icon == "1")
{
playerIcon.sprite = Tools.GetIconForUser(int.Parse(uid));
}
playerOverlayIcon.sprite = Resources.Load<Sprite>("Icons/Overlays/overlay_" + overlay);
if (overlay == "0")
{
playerOverlayIcon.gameObject.SetActive(false);
}
else if (overlay == "8")
{
playerOverlayIcon.transform.localPosition = new Vector2(-16.56f, 14.81f);
}
else if (overlay == "11")
{
playerOverlayIcon.transform.localPosition = new Vector2(-14.74451f, 20.39122f);
}
else if (overlay == "13")
{
playerOverlayIcon.transform.localPosition = new Vector2(-16.54019f, 14.70365f);
}
try
{
playerIcon.color = new Color32(byte.Parse(birdR), byte.Parse(birdG), byte.Parse(birdB), 255);
playerOverlayIcon.color = new Color32(byte.Parse(overlayR), byte.Parse(overlayG), byte.Parse(overlayB), 255);
}
catch (Exception)
{
playerIcon.color = Color.white;
playerOverlayIcon.color = Color.white;
}
rowInfo.name = "ChatroomRow_" + id + "_" + uid;
rowInfo.SetActive(true);
}
}
else
{
ShowStatus("Error fetching messages.");
}
break;
}
if (shouldClear)
{
foreach (Transform item in content.transform)
{
if (item.gameObject.activeSelf)
{
Destroy(item.gameObject);
}
}
}
}
}