Files
source/Assets/Scripts/ButtonToURL.cs

15 lines
285 B
C#

using UnityEngine;
using UnityEngine.UI;
public class ButtonToURL : MonoBehaviour
{
[SerializeField] private string url;
void Awake()
{
gameObject.GetComponent<Button>().onClick.AddListener(() =>
{
Application.OpenURL(url);
});
}
}