Files
source/Assets/Scripts/AccountMenu/AccountChangePassword.cs

90 lines
3.9 KiB
C#

using Newtonsoft.Json.Linq;
using TMPro;
using UnityEngine;
using UnityEngine.Networking;
using UnityEngine.UI;
public class AccountChangePassword : MonoBehaviour
{
[SerializeField] private TMP_Text changePasswordStatusText;
[SerializeField] private TMP_InputField changePasswordCurrentPasswordInput;
[SerializeField] private TMP_InputField changePasswordNewPasswordInput;
[SerializeField] private TMP_InputField changePasswordRetypeNewPasswordInput;
[SerializeField] private Button changePasswordBackButton;
[SerializeField] private Button changePasswordSubmitButton;
void Awake()
{
changePasswordBackButton.onClick.AddListener(() => AccountHandler.instance.SwitchPanel(0));
changePasswordSubmitButton.onClick.AddListener(() => ChangePassword());
}
void OnEnable()
{
changePasswordCurrentPasswordInput.text = "";
changePasswordNewPasswordInput.text = "";
changePasswordRetypeNewPasswordInput.text = "";
changePasswordStatusText.text = "";
}
async void ChangePassword()
{
if (changePasswordNewPasswordInput.text != changePasswordRetypeNewPasswordInput.text)
{
Tools.UpdateStatusText(changePasswordStatusText, "Passwords do not match", Color.red);
return;
}
changePasswordBackButton.interactable = false;
changePasswordSubmitButton.interactable = false;
WWWForm dataForm = new();
dataForm.AddField("oldpassword", changePasswordCurrentPasswordInput.text);
dataForm.AddField("newpassword", changePasswordNewPasswordInput.text);
dataForm.AddField("token", BazookaManager.Instance.GetAccountSession());
dataForm.AddField("username", BazookaManager.Instance.GetAccountName());
using UnityWebRequest request = UnityWebRequest.Post(SensitiveInfo.SERVER_DATABASE_PREFIX + "berrydash/changeAccountPassword.php", dataForm);
request.SetRequestHeader("Requester", "BerryDashClient");
request.SetRequestHeader("ClientVersion", Application.version);
request.SetRequestHeader("ClientPlatform", Application.platform.ToString());
await request.SendWebRequest();
if (request.result != UnityWebRequest.Result.Success)
{
changePasswordBackButton.interactable = true;
changePasswordSubmitButton.interactable = true;
Tools.UpdateStatusText(changePasswordStatusText, "Failed to make HTTP request", Color.red);
return;
}
string response = request.downloadHandler.text;
if (response == "-999")
{
Tools.UpdateStatusText(changePasswordStatusText, "Server error while fetching data", Color.red);
}
else if (response == "-998")
{
Tools.UpdateStatusText(changePasswordStatusText, "Client version too outdated to access servers", Color.red);
}
else if (response == "-997")
{
Tools.UpdateStatusText(changePasswordStatusText, "Encryption/decryption issues", Color.red);
}
else if (response == "-996")
{
Tools.UpdateStatusText(changePasswordStatusText, "Can't send requests on self-built instance", Color.red);
}
else
{
var jsonResponse = JObject.Parse(response);
if ((bool)jsonResponse["success"])
{
BazookaManager.Instance.SetAccountSession((string)jsonResponse["token"]);
AccountHandler.instance.SwitchPanel(0);
Tools.UpdateStatusText(AccountHandler.instance.accountLoggedIn.loggedInText, "Password changed successfully", Color.green);
}
else
{
Tools.UpdateStatusText(changePasswordStatusText, (string)jsonResponse["message"], Color.red);
}
}
changePasswordBackButton.interactable = true;
changePasswordSubmitButton.interactable = true;
}
}