Fix class naming
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@@ -1,7 +1,7 @@
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using TMPro;
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using TMPro;
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using UnityEngine;
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using UnityEngine;
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public class Game : MonoBehaviour
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public class GamePlayer : MonoBehaviour
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{
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{
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private readonly float spawnRate = 1f;
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private readonly float spawnRate = 1f;
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private float nextSpawnTime;
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private float nextSpawnTime;
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@@ -1,7 +1,7 @@
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using UnityEngine;
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using UnityEngine;
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using UnityEngine.UI;
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using UnityEngine.UI;
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public class PauseMenu : MonoBehaviour
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public class GamePlayerPauseMenu : MonoBehaviour
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{
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{
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public Button backButton;
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public Button backButton;
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public Button continueButton;
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public Button continueButton;
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