Remove Discord RPC (for 1.8.2 only)
This commit is contained in:
@@ -1276,50 +1276,6 @@ MonoBehaviour:
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invert: 0
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addMore: {r: 0, g: 0, b: 0, a: 0}
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reverseAdd: 0
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--- !u!1 &1178586317
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GameObject:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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serializedVersion: 6
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m_Component:
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- component: {fileID: 1178586319}
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- component: {fileID: 1178586318}
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m_Layer: 0
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m_Name: DiscordRPCHandler
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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--- !u!114 &1178586318
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1178586317}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 56de20fc3e06f4c9ab65f9280b72723b, type: 3}
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m_Name:
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m_EditorClassIdentifier: Assembly-CSharp::DiscordRPCHandler
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--- !u!4 &1178586319
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Transform:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1178586317}
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!1 &1201615240
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GameObject:
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m_ObjectHideFlags: 0
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@@ -1624,7 +1580,6 @@ SceneRoots:
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m_ObjectHideFlags: 0
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m_Roots:
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- {fileID: 705564545}
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- {fileID: 1178586319}
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- {fileID: 842325110}
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- {fileID: 1547097374}
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- {fileID: 734849810}
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@@ -663,7 +663,6 @@ public class CustomGamePlayer : MonoBehaviour
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score += scoreAddAmount;
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scoreText.text = $"Score: {Tools.FormatWithCommas(score)}";
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if (Application.isMobilePlatform) restartButton.interactable = score != 0;
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if (DiscordRPCHandler.Instance != null) DiscordRPCHandler.Instance.UpdateRPC("Playing in custom mode", "Score: " + Tools.FormatWithCommas(score));
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}
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void CheckIfGrounded()
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@@ -1,78 +0,0 @@
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using DiscordRPC;
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using UnityEngine;
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public class DiscordRPCHandler : MonoBehaviour
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{
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public static DiscordRPCHandler Instance;
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public DiscordRpcClient client;
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private readonly Timestamps timestamp = Timestamps.Now;
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private bool isIdle = false;
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private string savedDetails;
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private string savedState;
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void Awake()
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{
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if (Application.isMobilePlatform || Instance != null)
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{
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Destroy(gameObject);
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return;
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}
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Instance = this;
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DontDestroyOnLoad(gameObject);
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client = new DiscordRpcClient("1421877993176961155");
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client.Initialize();
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}
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void OnApplicationQuit()
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{
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client.Dispose();
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}
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void OnApplicationPause(bool pause)
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{
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isIdle = pause;
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if (pause)
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{
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UpdateRPC("Idle", null, true);
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}
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else
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{
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UpdateRPC(savedDetails, savedState, true);
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}
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}
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public void UpdateRPC(string details, string state, bool force = false)
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{
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if (!force && isIdle)
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{
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savedDetails = details;
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savedState = state;
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return;
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}
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client.SetPresence(new RichPresence
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{
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Details = details,
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State = state,
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Assets = new Assets
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{
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LargeImageKey = "https://berrydash.lncvrt.xyz/assets/icon.png",
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LargeImageText = "Berry Dash",
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SmallImageKey = "https://cdn.lncvrt.xyz/pfp.png",
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SmallImageText = "Made by Lncvrt!"
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},
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Buttons = new[]
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{
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new Button { Label = "Website", Url = "https://berrydash.lncvrt.xyz" },
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new Button { Label = "Download", Url = "https://berrydash.lncvrt.xyz/download" }
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},
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Timestamps = timestamp
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});
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savedDetails = details;
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savedState = state;
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}
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}
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@@ -1,2 +0,0 @@
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fileFormatVersion: 2
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guid: 56de20fc3e06f4c9ab65f9280b72723b
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@@ -1,12 +0,0 @@
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using UnityEngine;
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public class DiscordRPCUpdater : MonoBehaviour
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{
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public string details;
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public string state;
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void Awake()
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{
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if (DiscordRPCHandler.Instance != null) DiscordRPCHandler.Instance.UpdateRPC(details, state);
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}
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}
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@@ -1,2 +0,0 @@
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fileFormatVersion: 2
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guid: 74ebfdb8209384c82be16355035de665
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@@ -678,7 +678,6 @@ public class GamePlayer : MonoBehaviour
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highScoreText.text = prefix + $"High Score: {Tools.FormatWithCommas(highscore) + suffix} \\u2022 Total Attempts: {Tools.FormatWithCommas(totalAttempts)}";
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coinText.text = $"Coins: {Tools.FormatWithCommas(totalCoins)}";
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if (Application.isMobilePlatform) restartButton.interactable = score != 0;
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if (DiscordRPCHandler.Instance != null) DiscordRPCHandler.Instance.UpdateRPC("Playing in normal mode", $"Score: {Tools.FormatWithCommas(score)} | High Score: {Tools.FormatWithCommas(highscore)}");
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}
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void CheckIfGrounded()
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@@ -46,7 +46,6 @@ public class IconMarketplaceManager : MonoBehaviour
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normalPanel.SetActive(true);
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downloadPanel.SetActive(false);
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uploadPanel.SetActive(false);
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if (DiscordRPCHandler.Instance != null) DiscordRPCHandler.Instance.UpdateRPC("Choosing what to do in the icon marketplace", null);
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break;
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case 1:
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foreach (Transform item in downloadPanelScript.content.transform)
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@@ -60,14 +59,12 @@ public class IconMarketplaceManager : MonoBehaviour
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downloadPanel.SetActive(true);
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uploadPanel.SetActive(false);
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downloadPanelScript.Load();
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if (DiscordRPCHandler.Instance != null) DiscordRPCHandler.Instance.UpdateRPC("Browsing the icon marketplace", "They have " + Tools.FormatWithCommas(BazookaManager.Instance.GetCustomBirdIconData().Balance) + " coins");
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break;
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case 2:
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uploadPanelScript.Reset();
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normalPanel.SetActive(false);
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downloadPanel.SetActive(false);
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uploadPanel.SetActive(true);
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if (DiscordRPCHandler.Instance != null) DiscordRPCHandler.Instance.UpdateRPC("Uploading an icon to the icon marketplace", null);
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break;
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}
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}
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