Increment coins by 10 instead of 1 so getting coins is easier
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@@ -598,7 +598,7 @@ public class GamePlayer : MonoBehaviour
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AudioSource.PlayClipAtPoint(Resources.Load<AudioClip>("Sounds/CoinCollect"), Camera.main.transform.position, 0.35f * BazookaManager.Instance.GetSettingSFXVolume());
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Destroy(coinBerry);
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totalCoinBerries++;
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totalCoins++;
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totalCoins += 10;
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UpdateStats(0, 0);
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}
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if (speedyLeft > 0)
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