Force Vulkan to be first for Android, Linux and Windows
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@@ -8,7 +8,7 @@
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"com.unity.2d.spriteshape": "12.0.1",
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"com.unity.2d.tilemap": "1.0.0",
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"com.unity.2d.tilemap.extras": "5.0.1",
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"com.unity.collab-proxy": "2.10.0",
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"com.unity.collab-proxy": "2.10.2",
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"com.unity.ide.rider": "3.0.38",
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"com.unity.ide.visualstudio": "2.0.25",
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"com.unity.inputsystem": "1.14.2",
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@@ -105,7 +105,7 @@
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"url": "https://packages.unity.com"
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},
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"com.unity.collab-proxy": {
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"version": "2.10.0",
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"version": "2.10.2",
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"depth": 0,
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"source": "registry",
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"dependencies": {},
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@@ -70,6 +70,7 @@ PlayerSettings:
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androidStartInFullscreen: 1
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androidRenderOutsideSafeArea: 1
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androidUseSwappy: 1
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androidDisplayOptions: 1
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androidBlitType: 0
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androidResizeableActivity: 1
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androidDefaultWindowWidth: 1920
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@@ -512,6 +513,15 @@ PlayerSettings:
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- m_BuildTarget: LinuxStandaloneSupport
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m_APIs: 1500000011000000
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m_Automatic: 0
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- m_BuildTarget: MacStandaloneSupport
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m_APIs: 10000000
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m_Automatic: 1
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- m_BuildTarget: WindowsStandaloneSupport
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m_APIs: 150000001200000002000000
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m_Automatic: 0
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- m_BuildTarget: AndroidPlayer
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m_APIs: 150000000b000000
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m_Automatic: 0
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m_BuildTargetVRSettings: []
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m_DefaultShaderChunkSizeInMB: 16
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m_DefaultShaderChunkCount: 0
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@@ -921,3 +931,4 @@ PlayerSettings:
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androidVulkanDenyFilterList: []
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androidVulkanAllowFilterList: []
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androidVulkanDeviceFilterListAsset: {fileID: 0}
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d3d12DeviceFilterListAsset: {fileID: 0}
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@@ -1,2 +1,2 @@
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m_EditorVersion: 6000.2.9f1
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m_EditorVersionWithRevision: 6000.2.9f1 (e0c4e791ab71)
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m_EditorVersion: 6000.2.13f1
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m_EditorVersionWithRevision: 6000.2.13f1 (abdb44fca7f7)
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