Create a main scene and get some settings how I want
This commit is contained in:
@@ -13,7 +13,7 @@ OcclusionCullingSettings:
|
||||
--- !u!104 &2
|
||||
RenderSettings:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 9
|
||||
serializedVersion: 10
|
||||
m_Fog: 0
|
||||
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
|
||||
m_FogMode: 3
|
||||
@@ -38,13 +38,12 @@ RenderSettings:
|
||||
m_ReflectionIntensity: 1
|
||||
m_CustomReflection: {fileID: 0}
|
||||
m_Sun: {fileID: 0}
|
||||
m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
m_UseRadianceAmbientProbe: 0
|
||||
--- !u!157 &3
|
||||
LightmapSettings:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 12
|
||||
m_GIWorkflowMode: 1
|
||||
serializedVersion: 13
|
||||
m_BakeOnSceneLoad: 0
|
||||
m_GISettings:
|
||||
serializedVersion: 2
|
||||
m_BounceScale: 1
|
||||
@@ -67,9 +66,6 @@ LightmapSettings:
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_LightmapsBakeMode: 1
|
||||
m_TextureCompression: 1
|
||||
m_FinalGather: 0
|
||||
m_FinalGatherFiltering: 1
|
||||
m_FinalGatherRayCount: 256
|
||||
m_ReflectionCompression: 2
|
||||
m_MixedBakeMode: 2
|
||||
m_BakeBackend: 1
|
||||
@@ -104,7 +100,7 @@ NavMeshSettings:
|
||||
serializedVersion: 2
|
||||
m_ObjectHideFlags: 0
|
||||
m_BuildSettings:
|
||||
serializedVersion: 2
|
||||
serializedVersion: 3
|
||||
agentTypeID: 0
|
||||
agentRadius: 0.5
|
||||
agentHeight: 2
|
||||
@@ -117,7 +113,7 @@ NavMeshSettings:
|
||||
cellSize: 0.16666667
|
||||
manualTileSize: 0
|
||||
tileSize: 256
|
||||
accuratePlacement: 0
|
||||
buildHeightMesh: 0
|
||||
maxJobWorkers: 0
|
||||
preserveTilesOutsideBounds: 0
|
||||
debug:
|
||||
@@ -172,6 +168,7 @@ MonoBehaviour:
|
||||
serializedVersion: 2
|
||||
m_Bits: 1
|
||||
m_VolumeTrigger: {fileID: 0}
|
||||
m_VolumeFrameworkUpdateModeOption: 2
|
||||
m_RenderPostProcessing: 0
|
||||
m_Antialiasing: 0
|
||||
m_AntialiasingQuality: 2
|
||||
@@ -179,9 +176,20 @@ MonoBehaviour:
|
||||
m_Dithering: 0
|
||||
m_ClearDepth: 1
|
||||
m_AllowXRRendering: 1
|
||||
m_AllowHDROutput: 1
|
||||
m_UseScreenCoordOverride: 0
|
||||
m_ScreenSizeOverride: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_ScreenCoordScaleBias: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_RequiresDepthTexture: 0
|
||||
m_RequiresColorTexture: 0
|
||||
m_Version: 2
|
||||
m_TaaSettings:
|
||||
m_Quality: 3
|
||||
m_FrameInfluence: 0.1
|
||||
m_JitterScale: 1
|
||||
m_MipBias: 0
|
||||
m_VarianceClampScale: 0.9
|
||||
m_ContrastAdaptiveSharpening: 0
|
||||
--- !u!20 &519420031
|
||||
Camera:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -192,13 +200,21 @@ Camera:
|
||||
m_Enabled: 1
|
||||
serializedVersion: 2
|
||||
m_ClearFlags: 2
|
||||
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
|
||||
m_BackGroundColor: {r: 0.09411765, g: 0.09411765, b: 0.09411765, a: 0}
|
||||
m_projectionMatrixMode: 1
|
||||
m_GateFitMode: 2
|
||||
m_FOVAxisMode: 0
|
||||
m_Iso: 200
|
||||
m_ShutterSpeed: 0.005
|
||||
m_Aperture: 16
|
||||
m_FocusDistance: 10
|
||||
m_FocalLength: 50
|
||||
m_BladeCount: 5
|
||||
m_Curvature: {x: 2, y: 11}
|
||||
m_BarrelClipping: 0.25
|
||||
m_Anamorphism: 0
|
||||
m_SensorSize: {x: 36, y: 24}
|
||||
m_LensShift: {x: 0, y: 0}
|
||||
m_FocalLength: 50
|
||||
m_NormalizedViewPortRect:
|
||||
serializedVersion: 2
|
||||
x: 0
|
||||
@@ -232,13 +248,13 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 519420028}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: -10}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &619394800
|
||||
GameObject:
|
||||
@@ -269,55 +285,29 @@ MonoBehaviour:
|
||||
m_Script: {fileID: 11500000, guid: 073797afb82c5a1438f328866b10b3f0, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_ComponentVersion: 1
|
||||
m_ComponentVersion: 2
|
||||
m_LightType: 4
|
||||
m_BlendStyleIndex: 0
|
||||
m_FalloffIntensity: 0.5
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_Intensity: 1
|
||||
m_LightVolumeIntensity: 1
|
||||
m_LightVolumeIntensityEnabled: 0
|
||||
m_LightVolumeEnabled: 0
|
||||
m_ApplyToSortingLayers: 00000000
|
||||
m_LightCookieSprite: {fileID: 0}
|
||||
m_DeprecatedPointLightCookieSprite: {fileID: 0}
|
||||
m_LightOrder: 0
|
||||
m_AlphaBlendOnOverlap: 0
|
||||
m_OverlapOperation: 0
|
||||
m_NormalMapDistance: 3
|
||||
m_NormalMapQuality: 2
|
||||
m_UseNormalMap: 0
|
||||
m_ShadowIntensityEnabled: 0
|
||||
m_ShadowsEnabled: 0
|
||||
m_ShadowIntensity: 0.75
|
||||
m_ShadowSoftness: 0
|
||||
m_ShadowSoftnessFalloffIntensity: 0.5
|
||||
m_ShadowVolumeIntensityEnabled: 0
|
||||
m_ShadowVolumeIntensity: 0.75
|
||||
m_Vertices:
|
||||
- position: {x: 0.9985302, y: 0.9985302, z: 0}
|
||||
color: {r: 0.70710677, g: 0.70710677, b: 0, a: 0}
|
||||
uv: {x: 0, y: 0}
|
||||
- position: {x: 0.9985302, y: 0.9985302, z: 0}
|
||||
color: {r: 0, g: 0, b: 0, a: 1}
|
||||
uv: {x: 0, y: 0}
|
||||
- position: {x: -0.9985302, y: 0.9985302, z: 0}
|
||||
color: {r: -0.70710677, g: 0.70710677, b: 0, a: 0}
|
||||
uv: {x: 0, y: 0}
|
||||
- position: {x: -0.9985302, y: 0.9985302, z: 0}
|
||||
color: {r: 0, g: 0, b: 0, a: 1}
|
||||
uv: {x: 0, y: 0}
|
||||
- position: {x: -0.99853003, y: -0.9985304, z: 0}
|
||||
color: {r: -0.70710665, g: -0.7071069, b: 0, a: 0}
|
||||
uv: {x: 0, y: 0}
|
||||
- position: {x: -0.99853003, y: -0.9985304, z: 0}
|
||||
color: {r: 0, g: 0, b: 0, a: 1}
|
||||
uv: {x: 0, y: 0}
|
||||
- position: {x: 0.99853003, y: -0.9985304, z: 0}
|
||||
color: {r: 0.70710665, g: -0.7071069, b: 0, a: 0}
|
||||
uv: {x: 0, y: 0}
|
||||
- position: {x: 0.99853003, y: -0.9985304, z: 0}
|
||||
color: {r: 0, g: 0, b: 0, a: 1}
|
||||
uv: {x: 0, y: 0}
|
||||
- position: {x: 0, y: 0, z: 0}
|
||||
color: {r: 0, g: 0, b: 0, a: 1}
|
||||
uv: {x: 0, y: 0}
|
||||
m_Triangles: 030001000800020000000100030002000100050003000800040002000300050004000300070005000800060004000500070006000500010007000800000006000700010000000700
|
||||
m_LocalBounds:
|
||||
m_Center: {x: 0, y: -0.00000011920929, z: 0}
|
||||
m_Extent: {x: 0.9985302, y: 0.99853027, z: 0}
|
||||
@@ -342,11 +332,17 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 619394800}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1660057539 &9223372036854775807
|
||||
SceneRoots:
|
||||
m_ObjectHideFlags: 0
|
||||
m_Roots:
|
||||
- {fileID: 519420032}
|
||||
- {fileID: 619394802}
|
||||
@@ -6,7 +6,7 @@ EditorBuildSettings:
|
||||
serializedVersion: 2
|
||||
m_Scenes:
|
||||
- enabled: 1
|
||||
path: Assets/Scenes/SampleScene.unity
|
||||
path: Assets/Scenes/MainMenu.unity
|
||||
guid: 8c9cfa26abfee488c85f1582747f6a02
|
||||
m_configObjects:
|
||||
com.unity.input.settings.actions: {fileID: -944628639613478452, guid: 2bcd2660ca9b64942af0de543d8d7100, type: 3}
|
||||
|
||||
@@ -12,11 +12,11 @@ PlayerSettings:
|
||||
targetDevice: 2
|
||||
useOnDemandResources: 0
|
||||
accelerometerFrequency: 60
|
||||
companyName: DefaultCompany
|
||||
productName: BerryDash
|
||||
companyName: Lncvrt
|
||||
productName: Berry Dash
|
||||
defaultCursor: {fileID: 0}
|
||||
cursorHotspot: {x: 0, y: 0}
|
||||
m_SplashScreenBackgroundColor: {r: 0.13725491, g: 0.12156863, b: 0.1254902, a: 1}
|
||||
m_SplashScreenBackgroundColor: {r: 0.09411765, g: 0.09411765, b: 0.09411765, a: 1}
|
||||
m_ShowUnitySplashScreen: 1
|
||||
m_ShowUnitySplashLogo: 1
|
||||
m_SplashScreenOverlayOpacity: 1
|
||||
@@ -140,7 +140,7 @@ PlayerSettings:
|
||||
loadStoreDebugModeEnabled: 0
|
||||
visionOSBundleVersion: 1.0
|
||||
tvOSBundleVersion: 1.0
|
||||
bundleVersion: 1.0
|
||||
bundleVersion: 1.0.0-alpha
|
||||
preloadedAssets: []
|
||||
metroInputSource: 0
|
||||
wsaTransparentSwapchain: 0
|
||||
|
||||
121
ProjectSettings/SceneTemplateSettings.json
Normal file
121
ProjectSettings/SceneTemplateSettings.json
Normal file
@@ -0,0 +1,121 @@
|
||||
{
|
||||
"templatePinStates": [],
|
||||
"dependencyTypeInfos": [
|
||||
{
|
||||
"userAdded": false,
|
||||
"type": "UnityEngine.AnimationClip",
|
||||
"defaultInstantiationMode": 0
|
||||
},
|
||||
{
|
||||
"userAdded": false,
|
||||
"type": "UnityEditor.Animations.AnimatorController",
|
||||
"defaultInstantiationMode": 0
|
||||
},
|
||||
{
|
||||
"userAdded": false,
|
||||
"type": "UnityEngine.AnimatorOverrideController",
|
||||
"defaultInstantiationMode": 0
|
||||
},
|
||||
{
|
||||
"userAdded": false,
|
||||
"type": "UnityEditor.Audio.AudioMixerController",
|
||||
"defaultInstantiationMode": 0
|
||||
},
|
||||
{
|
||||
"userAdded": false,
|
||||
"type": "UnityEngine.ComputeShader",
|
||||
"defaultInstantiationMode": 1
|
||||
},
|
||||
{
|
||||
"userAdded": false,
|
||||
"type": "UnityEngine.Cubemap",
|
||||
"defaultInstantiationMode": 0
|
||||
},
|
||||
{
|
||||
"userAdded": false,
|
||||
"type": "UnityEngine.GameObject",
|
||||
"defaultInstantiationMode": 0
|
||||
},
|
||||
{
|
||||
"userAdded": false,
|
||||
"type": "UnityEditor.LightingDataAsset",
|
||||
"defaultInstantiationMode": 0
|
||||
},
|
||||
{
|
||||
"userAdded": false,
|
||||
"type": "UnityEngine.LightingSettings",
|
||||
"defaultInstantiationMode": 0
|
||||
},
|
||||
{
|
||||
"userAdded": false,
|
||||
"type": "UnityEngine.Material",
|
||||
"defaultInstantiationMode": 0
|
||||
},
|
||||
{
|
||||
"userAdded": false,
|
||||
"type": "UnityEditor.MonoScript",
|
||||
"defaultInstantiationMode": 1
|
||||
},
|
||||
{
|
||||
"userAdded": false,
|
||||
"type": "UnityEngine.PhysicsMaterial",
|
||||
"defaultInstantiationMode": 0
|
||||
},
|
||||
{
|
||||
"userAdded": false,
|
||||
"type": "UnityEngine.PhysicsMaterial2D",
|
||||
"defaultInstantiationMode": 0
|
||||
},
|
||||
{
|
||||
"userAdded": false,
|
||||
"type": "UnityEngine.Rendering.PostProcessing.PostProcessProfile",
|
||||
"defaultInstantiationMode": 0
|
||||
},
|
||||
{
|
||||
"userAdded": false,
|
||||
"type": "UnityEngine.Rendering.PostProcessing.PostProcessResources",
|
||||
"defaultInstantiationMode": 0
|
||||
},
|
||||
{
|
||||
"userAdded": false,
|
||||
"type": "UnityEngine.Rendering.VolumeProfile",
|
||||
"defaultInstantiationMode": 0
|
||||
},
|
||||
{
|
||||
"userAdded": false,
|
||||
"type": "UnityEditor.SceneAsset",
|
||||
"defaultInstantiationMode": 1
|
||||
},
|
||||
{
|
||||
"userAdded": false,
|
||||
"type": "UnityEngine.Shader",
|
||||
"defaultInstantiationMode": 1
|
||||
},
|
||||
{
|
||||
"userAdded": false,
|
||||
"type": "UnityEngine.ShaderVariantCollection",
|
||||
"defaultInstantiationMode": 1
|
||||
},
|
||||
{
|
||||
"userAdded": false,
|
||||
"type": "UnityEngine.Texture",
|
||||
"defaultInstantiationMode": 0
|
||||
},
|
||||
{
|
||||
"userAdded": false,
|
||||
"type": "UnityEngine.Texture2D",
|
||||
"defaultInstantiationMode": 0
|
||||
},
|
||||
{
|
||||
"userAdded": false,
|
||||
"type": "UnityEngine.Timeline.TimelineAsset",
|
||||
"defaultInstantiationMode": 0
|
||||
}
|
||||
],
|
||||
"defaultDependencyTypeInfo": {
|
||||
"userAdded": false,
|
||||
"type": "<default_scene_template_dependencies>",
|
||||
"defaultInstantiationMode": 1
|
||||
},
|
||||
"newSceneOverride": 0
|
||||
}
|
||||
Reference in New Issue
Block a user