diff --git a/Assets/Scenes/SampleScene.unity b/Assets/Scenes/MainMenu.unity similarity index 83% rename from Assets/Scenes/SampleScene.unity rename to Assets/Scenes/MainMenu.unity index 7b420f6..0ef325f 100644 --- a/Assets/Scenes/SampleScene.unity +++ b/Assets/Scenes/MainMenu.unity @@ -13,7 +13,7 @@ OcclusionCullingSettings: --- !u!104 &2 RenderSettings: m_ObjectHideFlags: 0 - serializedVersion: 9 + serializedVersion: 10 m_Fog: 0 m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} m_FogMode: 3 @@ -38,13 +38,12 @@ RenderSettings: m_ReflectionIntensity: 1 m_CustomReflection: {fileID: 0} m_Sun: {fileID: 0} - m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1} m_UseRadianceAmbientProbe: 0 --- !u!157 &3 LightmapSettings: m_ObjectHideFlags: 0 - serializedVersion: 12 - m_GIWorkflowMode: 1 + serializedVersion: 13 + m_BakeOnSceneLoad: 0 m_GISettings: serializedVersion: 2 m_BounceScale: 1 @@ -67,9 +66,6 @@ LightmapSettings: m_LightmapParameters: {fileID: 0} m_LightmapsBakeMode: 1 m_TextureCompression: 1 - m_FinalGather: 0 - m_FinalGatherFiltering: 1 - m_FinalGatherRayCount: 256 m_ReflectionCompression: 2 m_MixedBakeMode: 2 m_BakeBackend: 1 @@ -104,7 +100,7 @@ NavMeshSettings: serializedVersion: 2 m_ObjectHideFlags: 0 m_BuildSettings: - serializedVersion: 2 + serializedVersion: 3 agentTypeID: 0 agentRadius: 0.5 agentHeight: 2 @@ -117,7 +113,7 @@ NavMeshSettings: cellSize: 0.16666667 manualTileSize: 0 tileSize: 256 - accuratePlacement: 0 + buildHeightMesh: 0 maxJobWorkers: 0 preserveTilesOutsideBounds: 0 debug: @@ -172,6 +168,7 @@ MonoBehaviour: serializedVersion: 2 m_Bits: 1 m_VolumeTrigger: {fileID: 0} + m_VolumeFrameworkUpdateModeOption: 2 m_RenderPostProcessing: 0 m_Antialiasing: 0 m_AntialiasingQuality: 2 @@ -179,9 +176,20 @@ MonoBehaviour: m_Dithering: 0 m_ClearDepth: 1 m_AllowXRRendering: 1 + m_AllowHDROutput: 1 + m_UseScreenCoordOverride: 0 + m_ScreenSizeOverride: {x: 0, y: 0, z: 0, w: 0} + m_ScreenCoordScaleBias: {x: 0, y: 0, z: 0, w: 0} m_RequiresDepthTexture: 0 m_RequiresColorTexture: 0 m_Version: 2 + m_TaaSettings: + m_Quality: 3 + m_FrameInfluence: 0.1 + m_JitterScale: 1 + m_MipBias: 0 + m_VarianceClampScale: 0.9 + m_ContrastAdaptiveSharpening: 0 --- !u!20 &519420031 Camera: m_ObjectHideFlags: 0 @@ -192,13 +200,21 @@ Camera: m_Enabled: 1 serializedVersion: 2 m_ClearFlags: 2 - m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} + m_BackGroundColor: {r: 0.09411765, g: 0.09411765, b: 0.09411765, a: 0} m_projectionMatrixMode: 1 m_GateFitMode: 2 m_FOVAxisMode: 0 + m_Iso: 200 + m_ShutterSpeed: 0.005 + m_Aperture: 16 + m_FocusDistance: 10 + m_FocalLength: 50 + m_BladeCount: 5 + m_Curvature: {x: 2, y: 11} + m_BarrelClipping: 0.25 + m_Anamorphism: 0 m_SensorSize: {x: 36, y: 24} m_LensShift: {x: 0, y: 0} - m_FocalLength: 50 m_NormalizedViewPortRect: serializedVersion: 2 x: 0 @@ -232,13 +248,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 519420028} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -10} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &619394800 GameObject: @@ -269,55 +285,29 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 073797afb82c5a1438f328866b10b3f0, type: 3} m_Name: m_EditorClassIdentifier: - m_ComponentVersion: 1 + m_ComponentVersion: 2 m_LightType: 4 m_BlendStyleIndex: 0 m_FalloffIntensity: 0.5 m_Color: {r: 1, g: 1, b: 1, a: 1} m_Intensity: 1 m_LightVolumeIntensity: 1 - m_LightVolumeIntensityEnabled: 0 + m_LightVolumeEnabled: 0 m_ApplyToSortingLayers: 00000000 m_LightCookieSprite: {fileID: 0} m_DeprecatedPointLightCookieSprite: {fileID: 0} m_LightOrder: 0 + m_AlphaBlendOnOverlap: 0 m_OverlapOperation: 0 m_NormalMapDistance: 3 m_NormalMapQuality: 2 m_UseNormalMap: 0 - m_ShadowIntensityEnabled: 0 + m_ShadowsEnabled: 0 m_ShadowIntensity: 0.75 + m_ShadowSoftness: 0 + m_ShadowSoftnessFalloffIntensity: 0.5 m_ShadowVolumeIntensityEnabled: 0 m_ShadowVolumeIntensity: 0.75 - m_Vertices: - - position: {x: 0.9985302, y: 0.9985302, z: 0} - color: {r: 0.70710677, g: 0.70710677, b: 0, a: 0} - uv: {x: 0, y: 0} - - position: {x: 0.9985302, y: 0.9985302, z: 0} - color: {r: 0, g: 0, b: 0, a: 1} - uv: {x: 0, y: 0} - - position: {x: -0.9985302, y: 0.9985302, z: 0} - color: {r: -0.70710677, g: 0.70710677, b: 0, a: 0} - uv: {x: 0, y: 0} - - position: {x: -0.9985302, y: 0.9985302, z: 0} - color: {r: 0, g: 0, b: 0, a: 1} - uv: {x: 0, y: 0} - - position: {x: -0.99853003, y: -0.9985304, z: 0} - color: {r: -0.70710665, g: -0.7071069, b: 0, a: 0} - uv: {x: 0, y: 0} - - position: {x: -0.99853003, y: -0.9985304, z: 0} - color: {r: 0, g: 0, b: 0, a: 1} - uv: {x: 0, y: 0} - - position: {x: 0.99853003, y: -0.9985304, z: 0} - color: {r: 0.70710665, g: -0.7071069, b: 0, a: 0} - uv: {x: 0, y: 0} - - position: {x: 0.99853003, y: -0.9985304, z: 0} - color: {r: 0, g: 0, b: 0, a: 1} - uv: {x: 0, y: 0} - - position: {x: 0, y: 0, z: 0} - color: {r: 0, g: 0, b: 0, a: 1} - uv: {x: 0, y: 0} - m_Triangles: 030001000800020000000100030002000100050003000800040002000300050004000300070005000800060004000500070006000500010007000800000006000700010000000700 m_LocalBounds: m_Center: {x: 0, y: -0.00000011920929, z: 0} m_Extent: {x: 0.9985302, y: 0.99853027, z: 0} @@ -342,11 +332,17 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 619394800} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1660057539 &9223372036854775807 +SceneRoots: + m_ObjectHideFlags: 0 + m_Roots: + - {fileID: 519420032} + - {fileID: 619394802} diff --git a/Assets/Scenes/SampleScene.unity.meta b/Assets/Scenes/MainMenu.unity.meta similarity index 100% rename from Assets/Scenes/SampleScene.unity.meta rename to Assets/Scenes/MainMenu.unity.meta diff --git a/ProjectSettings/EditorBuildSettings.asset b/ProjectSettings/EditorBuildSettings.asset index d712d2d..ef8b2dd 100644 --- a/ProjectSettings/EditorBuildSettings.asset +++ b/ProjectSettings/EditorBuildSettings.asset @@ -6,7 +6,7 @@ EditorBuildSettings: serializedVersion: 2 m_Scenes: - enabled: 1 - path: Assets/Scenes/SampleScene.unity + path: Assets/Scenes/MainMenu.unity guid: 8c9cfa26abfee488c85f1582747f6a02 m_configObjects: com.unity.input.settings.actions: {fileID: -944628639613478452, guid: 2bcd2660ca9b64942af0de543d8d7100, type: 3} diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset index b093f22..5547b3e 100644 --- a/ProjectSettings/ProjectSettings.asset +++ b/ProjectSettings/ProjectSettings.asset @@ -12,11 +12,11 @@ PlayerSettings: targetDevice: 2 useOnDemandResources: 0 accelerometerFrequency: 60 - companyName: DefaultCompany - productName: BerryDash + companyName: Lncvrt + productName: Berry Dash defaultCursor: {fileID: 0} cursorHotspot: {x: 0, y: 0} - m_SplashScreenBackgroundColor: {r: 0.13725491, g: 0.12156863, b: 0.1254902, a: 1} + m_SplashScreenBackgroundColor: {r: 0.09411765, g: 0.09411765, b: 0.09411765, a: 1} m_ShowUnitySplashScreen: 1 m_ShowUnitySplashLogo: 1 m_SplashScreenOverlayOpacity: 1 @@ -140,7 +140,7 @@ PlayerSettings: loadStoreDebugModeEnabled: 0 visionOSBundleVersion: 1.0 tvOSBundleVersion: 1.0 - bundleVersion: 1.0 + bundleVersion: 1.0.0-alpha preloadedAssets: [] metroInputSource: 0 wsaTransparentSwapchain: 0 diff --git a/ProjectSettings/SceneTemplateSettings.json b/ProjectSettings/SceneTemplateSettings.json new file mode 100644 index 0000000..ede5887 --- /dev/null +++ b/ProjectSettings/SceneTemplateSettings.json @@ -0,0 +1,121 @@ +{ + "templatePinStates": [], + "dependencyTypeInfos": [ + { + "userAdded": false, + "type": "UnityEngine.AnimationClip", + "defaultInstantiationMode": 0 + }, + { + "userAdded": false, + "type": "UnityEditor.Animations.AnimatorController", + "defaultInstantiationMode": 0 + }, + { + "userAdded": false, + "type": "UnityEngine.AnimatorOverrideController", + "defaultInstantiationMode": 0 + }, + { + "userAdded": false, + "type": "UnityEditor.Audio.AudioMixerController", + "defaultInstantiationMode": 0 + }, + { + "userAdded": false, + "type": "UnityEngine.ComputeShader", + "defaultInstantiationMode": 1 + }, + { + "userAdded": false, + "type": "UnityEngine.Cubemap", + "defaultInstantiationMode": 0 + }, + { + "userAdded": false, + "type": "UnityEngine.GameObject", + "defaultInstantiationMode": 0 + }, + { + "userAdded": false, + "type": "UnityEditor.LightingDataAsset", + "defaultInstantiationMode": 0 + }, + { + "userAdded": false, + "type": "UnityEngine.LightingSettings", + "defaultInstantiationMode": 0 + }, + { + "userAdded": false, + "type": "UnityEngine.Material", + "defaultInstantiationMode": 0 + }, + { + "userAdded": false, + "type": "UnityEditor.MonoScript", + "defaultInstantiationMode": 1 + }, + { + "userAdded": false, + "type": "UnityEngine.PhysicsMaterial", + "defaultInstantiationMode": 0 + }, + { + "userAdded": false, + "type": "UnityEngine.PhysicsMaterial2D", + "defaultInstantiationMode": 0 + }, + { + "userAdded": false, + "type": "UnityEngine.Rendering.PostProcessing.PostProcessProfile", + "defaultInstantiationMode": 0 + }, + { + "userAdded": false, + "type": "UnityEngine.Rendering.PostProcessing.PostProcessResources", + "defaultInstantiationMode": 0 + }, + { + "userAdded": false, + "type": "UnityEngine.Rendering.VolumeProfile", + "defaultInstantiationMode": 0 + }, + { + "userAdded": false, + "type": "UnityEditor.SceneAsset", + "defaultInstantiationMode": 1 + }, + { + "userAdded": false, + "type": "UnityEngine.Shader", + "defaultInstantiationMode": 1 + }, + { + "userAdded": false, + "type": "UnityEngine.ShaderVariantCollection", + "defaultInstantiationMode": 1 + }, + { + "userAdded": false, + "type": "UnityEngine.Texture", + "defaultInstantiationMode": 0 + }, + { + "userAdded": false, + "type": "UnityEngine.Texture2D", + "defaultInstantiationMode": 0 + }, + { + "userAdded": false, + "type": "UnityEngine.Timeline.TimelineAsset", + "defaultInstantiationMode": 0 + } + ], + "defaultDependencyTypeInfo": { + "userAdded": false, + "type": "", + "defaultInstantiationMode": 1 + }, + "newSceneOverride": 0 +} \ No newline at end of file