Fix messy code

This commit is contained in:
2025-07-12 21:41:37 -07:00
parent 86921e8a75
commit 8172372fa2
2 changed files with 91 additions and 128 deletions

View File

@@ -1,4 +1,5 @@
using System.Numerics;
using System.Linq;
using System.Numerics;
using TMPro;
using UnityEngine;
using UnityEngine.InputSystem;
@@ -353,7 +354,7 @@ public class GamePlayer : MonoBehaviour
newBerry = new GameObject("Berry");
spriteRenderer = newBerry.AddComponent<SpriteRenderer>();
spriteRenderer.sprite = Resources.Load<Sprite>("Berries/Berry");
newBerry.tag = "Berry";
newBerry.tag = "NormalBerry";
}
else if (spawnProbability <= 0.65f)
{
@@ -429,12 +430,13 @@ public class GamePlayer : MonoBehaviour
backButton.transform.localScale = new UnityEngine.Vector3(screenWidth / 14f, screenWidth / 14f, 1f);
}
}
GameObject[] berries = GameObject.FindGameObjectsWithTag("Berry");
GameObject[] poisonberries = GameObject.FindGameObjectsWithTag("PoisonBerry");
GameObject[] ultraberries = GameObject.FindGameObjectsWithTag("UltraBerry");
GameObject[] slownessberries = GameObject.FindGameObjectsWithTag("SlowBerry");
GameObject[] speedyberries = GameObject.FindGameObjectsWithTag("SpeedyBerry");
GameObject[] coinberries = GameObject.FindGameObjectsWithTag("CoinBerry");
GameObject[] normalBerries = GameObject.FindGameObjectsWithTag("NormalBerry");
GameObject[] poisonBerries = GameObject.FindGameObjectsWithTag("PoisonBerry");
GameObject[] slowBerries = GameObject.FindGameObjectsWithTag("SlowBerry");
GameObject[] ultraBerries = GameObject.FindGameObjectsWithTag("UltraBerry");
GameObject[] speedyBerries = GameObject.FindGameObjectsWithTag("SpeedyBerry");
GameObject[] coinBerries = GameObject.FindGameObjectsWithTag("CoinBerry");
if (!pausePanel.activeSelf)
{
if (Time.time - lastMoveTime > 20)
@@ -443,37 +445,35 @@ public class GamePlayer : MonoBehaviour
EnablePause();
}
CheckIfGrounded();
GameObject[] array5 = berries;
foreach (GameObject berry in array5)
foreach (GameObject normalBerry in normalBerries)
{
if (berry.transform.position.y < 0f - Camera.main.orthographicSize - 1f)
if (normalBerry.transform.position.y < 0f - Camera.main.orthographicSize - 1f)
{
Destroy(berry);
Destroy(normalBerry);
}
else if (UnityEngine.Vector3.Distance(bird.transform.position, berry.transform.position) < 1.5f)
else if (UnityEngine.Vector3.Distance(bird.transform.position, normalBerry.transform.position) < 1.5f)
{
AudioSource.PlayClipAtPoint(Resources.Load<AudioClip>("Sounds/Eat"), Camera.main.transform.position, 1.2f * BazookaManager.Instance.GetSettingSFXVolume());
Destroy(berry);
Destroy(normalBerry);
totalNormalBerries++;
UpdateStats(1, 0);
}
if (speedyLeft > 0)
{
berry.GetComponent<Rigidbody2D>().linearVelocity = new UnityEngine.Vector2(0f, -7.5f);
normalBerry.GetComponent<Rigidbody2D>().linearVelocity = new UnityEngine.Vector2(0f, -7.5f);
}
else
{
berry.GetComponent<Rigidbody2D>().linearVelocity = new UnityEngine.Vector2(0f, -4f);
normalBerry.GetComponent<Rigidbody2D>().linearVelocity = new UnityEngine.Vector2(0f, -4f);
}
}
array5 = poisonberries;
foreach (GameObject gameObject7 in array5)
foreach (GameObject poisonBerry in poisonBerries)
{
if (gameObject7.transform.position.y < 0f - Camera.main.orthographicSize - 1f)
if (poisonBerry.transform.position.y < 0f - Camera.main.orthographicSize - 1f)
{
Destroy(gameObject7);
Destroy(poisonBerry);
}
else if (UnityEngine.Vector3.Distance(bird.transform.position, gameObject7.transform.position) < 1.5f)
else if (UnityEngine.Vector3.Distance(bird.transform.position, poisonBerry.transform.position) < 1.5f)
{
AudioSource.PlayClipAtPoint(Resources.Load<AudioClip>("Sounds/Death"), Camera.main.transform.position, 1.2f * BazookaManager.Instance.GetSettingSFXVolume());
Respawn();
@@ -482,24 +482,51 @@ public class GamePlayer : MonoBehaviour
}
if (speedyLeft > 0)
{
gameObject7.GetComponent<Rigidbody2D>().linearVelocity = new UnityEngine.Vector2(0f, -7.5f);
poisonBerry.GetComponent<Rigidbody2D>().linearVelocity = new UnityEngine.Vector2(0f, -7.5f);
}
else
{
gameObject7.GetComponent<Rigidbody2D>().linearVelocity = new UnityEngine.Vector2(0f, -4f);
poisonBerry.GetComponent<Rigidbody2D>().linearVelocity = new UnityEngine.Vector2(0f, -4f);
}
}
array5 = ultraberries;
foreach (GameObject gameObject8 in array5)
foreach (GameObject slowBerry in slowBerries)
{
if (gameObject8.transform.position.y < 0f - Camera.main.orthographicSize - 1f)
if (slowBerry.transform.position.y < 0f - Camera.main.orthographicSize - 1f)
{
Destroy(gameObject8);
Destroy(slowBerry);
}
else if (UnityEngine.Vector3.Distance(bird.transform.position, gameObject8.transform.position) < 1.5f)
else if (UnityEngine.Vector3.Distance(bird.transform.position, slowBerry.transform.position) < 1.5f)
{
AudioSource.PlayClipAtPoint(Resources.Load<AudioClip>("Sounds/Downgrade"), Camera.main.transform.position, 0.35f * BazookaManager.Instance.GetSettingSFXVolume());
Destroy(slowBerry);
boostLeft = 0f;
slownessLeft = 10f;
speedyLeft = 0f;
totalSlowBerries++;
if (score > 0)
{
UpdateStats(-1, 0);
}
}
if (speedyLeft > 0)
{
slowBerry.GetComponent<Rigidbody2D>().linearVelocity = new UnityEngine.Vector2(0f, -7.5f);
}
else
{
slowBerry.GetComponent<Rigidbody2D>().linearVelocity = new UnityEngine.Vector2(0f, -4f);
}
}
foreach (GameObject ultraBerry in ultraBerries)
{
if (ultraBerry.transform.position.y < 0f - Camera.main.orthographicSize - 1f)
{
Destroy(ultraBerry);
}
else if (UnityEngine.Vector3.Distance(bird.transform.position, ultraBerry.transform.position) < 1.5f)
{
AudioSource.PlayClipAtPoint(Resources.Load<AudioClip>("Sounds/Powerup"), Camera.main.transform.position, 0.35f * BazookaManager.Instance.GetSettingSFXVolume());
Destroy(gameObject8);
Destroy(ultraBerry);
totalUltraBerries++;
speedyLeft = 0f;
if (slownessLeft > 0f)
@@ -515,53 +542,23 @@ public class GamePlayer : MonoBehaviour
}
if (speedyLeft > 0)
{
gameObject8.GetComponent<Rigidbody2D>().linearVelocity = new UnityEngine.Vector2(0f, -7.5f);
ultraBerry.GetComponent<Rigidbody2D>().linearVelocity = new UnityEngine.Vector2(0f, -7.5f);
}
else
{
gameObject8.GetComponent<Rigidbody2D>().linearVelocity = new UnityEngine.Vector2(0f, -4f);
ultraBerry.GetComponent<Rigidbody2D>().linearVelocity = new UnityEngine.Vector2(0f, -4f);
}
}
array5 = slownessberries;
foreach (GameObject gameObject9 in array5)
foreach (GameObject speedyBerry in speedyBerries)
{
if (gameObject9.transform.position.y < 0f - Camera.main.orthographicSize - 1f)
if (speedyBerry.transform.position.y < 0f - Camera.main.orthographicSize - 1f)
{
Destroy(gameObject9);
Destroy(speedyBerry);
}
else if (UnityEngine.Vector3.Distance(bird.transform.position, gameObject9.transform.position) < 1.5f)
{
AudioSource.PlayClipAtPoint(Resources.Load<AudioClip>("Sounds/Downgrade"), Camera.main.transform.position, 0.35f * BazookaManager.Instance.GetSettingSFXVolume());
Destroy(gameObject9);
boostLeft = 0f;
slownessLeft = 10f;
speedyLeft = 0f;
totalSlowBerries++;
if (score > 0)
{
UpdateStats(-1, 0);
}
}
if (speedyLeft > 0)
{
gameObject9.GetComponent<Rigidbody2D>().linearVelocity = new UnityEngine.Vector2(0f, -7.5f);
}
else
{
gameObject9.GetComponent<Rigidbody2D>().linearVelocity = new UnityEngine.Vector2(0f, -4f);
}
}
array5 = speedyberries;
foreach (GameObject gameObject10 in array5)
{
if (gameObject10.transform.position.y < 0f - Camera.main.orthographicSize - 1f)
{
Destroy(gameObject10);
}
else if (UnityEngine.Vector3.Distance(bird.transform.position, gameObject10.transform.position) < 1.5f)
else if (UnityEngine.Vector3.Distance(bird.transform.position, speedyBerry.transform.position) < 1.5f)
{
AudioSource.PlayClipAtPoint(Resources.Load<AudioClip>("Sounds/SpeedyPowerup"), Camera.main.transform.position, 0.35f * BazookaManager.Instance.GetSettingSFXVolume());
Destroy(gameObject10);
Destroy(speedyBerry);
boostLeft = 0f;
slownessLeft = 0f;
speedyLeft = 10f;
@@ -570,31 +567,30 @@ public class GamePlayer : MonoBehaviour
}
if (speedyLeft > 0)
{
gameObject10.GetComponent<Rigidbody2D>().linearVelocity = new UnityEngine.Vector2(0f, -7.5f);
speedyBerry.GetComponent<Rigidbody2D>().linearVelocity = new UnityEngine.Vector2(0f, -7.5f);
}
else
{
gameObject10.GetComponent<Rigidbody2D>().linearVelocity = new UnityEngine.Vector2(0f, -4f);
speedyBerry.GetComponent<Rigidbody2D>().linearVelocity = new UnityEngine.Vector2(0f, -4f);
}
}
array5 = coinberries;
foreach (GameObject gameObject11 in array5)
foreach (GameObject coinBerry in coinBerries)
{
if (gameObject11.transform.position.y < 0f - Camera.main.orthographicSize - 1f)
if (coinBerry.transform.position.y < 0f - Camera.main.orthographicSize - 1f)
{
Destroy(gameObject11);
Destroy(coinBerry);
}
else if (UnityEngine.Vector3.Distance(bird.transform.position, gameObject11.transform.position) < 1.5f)
else if (UnityEngine.Vector3.Distance(bird.transform.position, coinBerry.transform.position) < 1.5f)
{
Destroy(gameObject11);
Destroy(coinBerry);
}
if (speedyLeft > 0)
{
gameObject11.GetComponent<Rigidbody2D>().linearVelocity = new UnityEngine.Vector2(0f, -7.5f);
coinBerry.GetComponent<Rigidbody2D>().linearVelocity = new UnityEngine.Vector2(0f, -7.5f);
}
else
{
gameObject11.GetComponent<Rigidbody2D>().linearVelocity = new UnityEngine.Vector2(0f, -4f);
coinBerry.GetComponent<Rigidbody2D>().linearVelocity = new UnityEngine.Vector2(0f, -4f);
}
}
}
@@ -602,30 +598,16 @@ public class GamePlayer : MonoBehaviour
{
rb.gravityScale = 0f;
rb.linearVelocity = UnityEngine.Vector2.zero;
GameObject[] array5 = berries;
for (int i = 0; i < array5.Length; i++)
GameObject[] allberries = normalBerries
.Concat(poisonBerries)
.Concat(slowBerries)
.Concat(ultraBerries)
.Concat(speedyBerries)
.Concat(coinBerries)
.ToArray();
foreach (GameObject berry in allberries)
{
array5[i].GetComponent<Rigidbody2D>().linearVelocity = UnityEngine.Vector2.zero;
}
array5 = poisonberries;
for (int i = 0; i < array5.Length; i++)
{
array5[i].GetComponent<Rigidbody2D>().linearVelocity = UnityEngine.Vector2.zero;
}
array5 = ultraberries;
for (int i = 0; i < array5.Length; i++)
{
array5[i].GetComponent<Rigidbody2D>().linearVelocity = UnityEngine.Vector2.zero;
}
array5 = slownessberries;
for (int i = 0; i < array5.Length; i++)
{
array5[i].GetComponent<Rigidbody2D>().linearVelocity = UnityEngine.Vector2.zero;
}
array5 = speedyberries;
for (int i = 0; i < array5.Length; i++)
{
array5[i].GetComponent<Rigidbody2D>().linearVelocity = UnityEngine.Vector2.zero;
berry.GetComponent<Rigidbody2D>().linearVelocity = UnityEngine.Vector2.zero;
}
}
if (!Application.isMobilePlatform && (Keyboard.current.escapeKey.wasPressedThisFrame || (Gamepad.current != null && (Gamepad.current.startButton.wasPressedThisFrame || Gamepad.current.buttonEast.wasPressedThisFrame))))
@@ -645,36 +627,17 @@ public class GamePlayer : MonoBehaviour
slownessLeft = 0f;
speedyLeft = 0f;
UpdateStats(0, 1);
GameObject[] berries = GameObject.FindGameObjectsWithTag("Berry");
GameObject[] poisonberries = GameObject.FindGameObjectsWithTag("PoisonBerry");
GameObject[] ultraberries = GameObject.FindGameObjectsWithTag("UltraBerry");
GameObject[] slownessberries = GameObject.FindGameObjectsWithTag("SlowBerry");
GameObject[] speedyberries = GameObject.FindGameObjectsWithTag("SpeedyBerry");
GameObject[] coinberries = GameObject.FindGameObjectsWithTag("CoinBerry");
foreach (GameObject b in berries)
GameObject[] allberries = GameObject.FindGameObjectsWithTag("NormalBerry")
.Concat(GameObject.FindGameObjectsWithTag("PoisonBerry"))
.Concat(GameObject.FindGameObjectsWithTag("SlowBerry"))
.Concat(GameObject.FindGameObjectsWithTag("UltraBerry"))
.Concat(GameObject.FindGameObjectsWithTag("SpeedyBerry"))
.Concat(GameObject.FindGameObjectsWithTag("CoinBerry"))
.ToArray();
foreach (GameObject berry in allberries)
{
Destroy(b);
}
foreach (GameObject pb in poisonberries)
{
Destroy(pb);
}
foreach (GameObject ub in ultraberries)
{
Destroy(ub);
}
foreach (GameObject sb in slownessberries)
{
Destroy(sb);
}
foreach (GameObject syb in speedyberries)
{
Destroy(syb);
}
foreach (GameObject cb in coinberries)
{
Destroy(cb);
Destroy(berry);
}
}

View File

@@ -4,7 +4,7 @@
TagManager:
serializedVersion: 3
tags:
- Berry
- NormalBerry
- PoisonBerry
- SlowBerry
- UltraBerry