Fix fullscreen mode
This commit is contained in:
@@ -49,7 +49,9 @@ public class SettingsMenu : MonoBehaviour
|
||||
setting1toggle.onValueChanged.AddListener(value =>
|
||||
{
|
||||
BazookaManager.Instance.SetSettingFullScreen(value);
|
||||
Screen.fullScreen = value;
|
||||
var width = Display.main.systemWidth;
|
||||
var height = Display.main.systemHeight;
|
||||
Screen.SetResolution(width, height, value);
|
||||
});
|
||||
setting2toggle.onValueChanged.AddListener(value =>
|
||||
{
|
||||
|
||||
@@ -94,7 +94,7 @@ PlayerSettings:
|
||||
bakeCollisionMeshes: 0
|
||||
forceSingleInstance: 0
|
||||
useFlipModelSwapchain: 1
|
||||
resizableWindow: 0
|
||||
resizableWindow: 1
|
||||
useMacAppStoreValidation: 0
|
||||
macAppStoreCategory: public.app-category.games
|
||||
gpuSkinning: 1
|
||||
|
||||
Reference in New Issue
Block a user