Fully async scene management
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@@ -22,9 +22,9 @@ public class LeaderboardsMenu : MonoBehaviour
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{
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GetTopPlayers(value);
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});
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backButton.onClick.AddListener(() =>
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backButton.onClick.AddListener(async () =>
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{
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SceneManager.LoadScene("MainMenu");
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await SceneManager.LoadSceneAsync("MainMenu");
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});
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refreshButton.onClick.AddListener(() =>
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{
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