diff --git a/Assets/Scripts/AccountMenu.cs b/Assets/Scripts/AccountMenu.cs index f0272a6..42933a3 100644 --- a/Assets/Scripts/AccountMenu.cs +++ b/Assets/Scripts/AccountMenu.cs @@ -73,7 +73,7 @@ public class AccountMenu : MonoBehaviour loggedInSaveButton.onClick.AddListener(() => SaveAccount()); loggedInLoadButton.onClick.AddListener(() => LoadAccount()); loggedInLogoutButton.onClick.AddListener(() => SwitchPanel(1)); - loggedInBackButton.onClick.AddListener(() => SceneManager.LoadSceneAsync("MainMenu")); + loggedInBackButton.onClick.AddListener(async () => await SceneManager.LoadSceneAsync("MainMenu")); loggedOutLoginButton.onClick.AddListener(() => SwitchPanel(2)); loggedOutRegisterButton.onClick.AddListener(() => SwitchPanel(3)); loggedOutBackButton.onClick = loggedInBackButton.onClick; diff --git a/Assets/Scripts/ButtonToScene.cs b/Assets/Scripts/ButtonToScene.cs index 26121df..a85b761 100644 --- a/Assets/Scripts/ButtonToScene.cs +++ b/Assets/Scripts/ButtonToScene.cs @@ -8,8 +8,8 @@ public class ButtonToScene : MonoBehaviour void Awake() { - gameObject.GetComponent