Fully async scene management
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@@ -73,7 +73,7 @@ public class AccountMenu : MonoBehaviour
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loggedInSaveButton.onClick.AddListener(() => SaveAccount());
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loggedInLoadButton.onClick.AddListener(() => LoadAccount());
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loggedInLogoutButton.onClick.AddListener(() => SwitchPanel(1));
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loggedInBackButton.onClick.AddListener(() => SceneManager.LoadSceneAsync("MainMenu"));
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loggedInBackButton.onClick.AddListener(async () => await SceneManager.LoadSceneAsync("MainMenu"));
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loggedOutLoginButton.onClick.AddListener(() => SwitchPanel(2));
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loggedOutRegisterButton.onClick.AddListener(() => SwitchPanel(3));
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loggedOutBackButton.onClick = loggedInBackButton.onClick;
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