Fix global fps not respecting show fps setting properly
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@@ -22,7 +22,13 @@ public class GlobalFPSText : MonoBehaviour
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void Update()
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{
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if (!BazookaManager.Instance.GetSettingShowFPS() && text.text != "") text.text = "";
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var enabled = BazookaManager.Instance.GetSettingShowFPS();
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if (!enabled && text.text != "")
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{
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text.text = "";
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return;
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}
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else if (!enabled) return;
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frames++;
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timer += Time.unscaledDeltaTime;
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if (timer >= 0.25f)
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