Make stuff not public if it doesn't need to be

This commit is contained in:
2026-01-15 15:16:23 -07:00
parent ce626bbc08
commit 24ec614112
35 changed files with 282 additions and 282 deletions

View File

@@ -4,11 +4,11 @@ using UnityEngine.UI;
public class MenuScript : MonoBehaviour
{
public Button exitButton;
public TMP_Text updateText;
public Button updateButton;
public Button profileButton;
public ProfileMenu profilePrefab;
[SerializeField] private Button exitButton;
[SerializeField] private TMP_Text updateText;
[SerializeField] private Button updateButton;
[SerializeField] private Button profileButton;
[SerializeField] private ProfileMenu profilePrefab;
void Awake()
{