Make stuff not public if it doesn't need to be

This commit is contained in:
2026-01-15 15:16:23 -07:00
parent ce626bbc08
commit 24ec614112
35 changed files with 282 additions and 282 deletions

View File

@@ -7,9 +7,9 @@ using UnityEngine.UI;
public class LoadingMenu : MonoBehaviour
{
public TMP_Text text;
public Button updateButton;
public Button continueButton;
[SerializeField] private TMP_Text text;
[SerializeField] private Button updateButton;
[SerializeField] private Button continueButton;
void Start()
{