Make stuff not public if it doesn't need to be
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@@ -6,16 +6,16 @@ using UnityEngine.UI;
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public class IconMarketplaceManager : MonoBehaviour
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{
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public GameObject normalPanel;
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public GameObject downloadPanel;
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public GameObject uploadPanel;
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[SerializeField] private GameObject normalPanel;
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[SerializeField] private GameObject downloadPanel;
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[SerializeField] private GameObject uploadPanel;
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public IconMarketplaceUploadIcon uploadPanelScript;
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public IconMarketplaceDownloadIcon downloadPanelScript;
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[SerializeField] private IconMarketplaceUploadIcon uploadPanelScript;
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[SerializeField] private IconMarketplaceDownloadIcon downloadPanelScript;
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public Button downloadButton;
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public Button uploadButton;
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public TMP_Text coinText;
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[SerializeField] private Button downloadButton;
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[SerializeField] private Button uploadButton;
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[SerializeField] private TMP_Text coinText;
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void Start()
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{
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