Make stuff not public if it doesn't need to be
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@@ -2,8 +2,8 @@ using UnityEngine;
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public class HideIfSettingFalse : MonoBehaviour
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{
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public SettingTypes setting;
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public bool reverse;
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[SerializeField] private SettingTypes setting;
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[SerializeField] private bool reverse;
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void Start()
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{
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