Make stuff not public if it doesn't need to be

This commit is contained in:
2026-01-15 15:16:23 -07:00
parent ce626bbc08
commit 24ec614112
35 changed files with 282 additions and 282 deletions

View File

@@ -5,10 +5,10 @@ using UnityEngine.UI;
public class CustomColorObject : MonoBehaviour
{
public ColorObjectType type;
public bool invert;
public Color addMore;
public bool reverseAdd;
[SerializeField] private ColorObjectType type;
[SerializeField] private bool invert;
[SerializeField] private Color addMore;
[SerializeField] private bool reverseAdd;
Color ApplyModifiers(Color baseColor)
{