Make stuff not public if it doesn't need to be

This commit is contained in:
2026-01-15 15:16:23 -07:00
parent ce626bbc08
commit 24ec614112
35 changed files with 282 additions and 282 deletions

View File

@@ -1,10 +1,11 @@
using System;
using TMPro;
using UnityEngine;
public class ImageColorSync : MonoBehaviour
{
public TMP_Text originalText;
public TMP_Text toSync;
[SerializeField] private TMP_Text originalText;
[SerializeField] private TMP_Text toSync;
void Update()
{