Make stuff not public if it doesn't need to be

This commit is contained in:
2026-01-15 15:16:23 -07:00
parent ce626bbc08
commit 24ec614112
35 changed files with 282 additions and 282 deletions

View File

@@ -6,14 +6,14 @@ using UnityEngine.UI;
public class AccountRegister : MonoBehaviour
{
public TMP_Text registerPanelStatusText;
public TMP_InputField registerUsernameInput;
public TMP_InputField registerEmailInput;
public TMP_InputField registerRetypeEmailInput;
public TMP_InputField registerPasswordInput;
public TMP_InputField registerRetypePasswordInput;
public Button registerBackButton;
public Button registerSubmitButton;
[SerializeField] private TMP_Text registerPanelStatusText;
[SerializeField] private TMP_InputField registerUsernameInput;
[SerializeField] private TMP_InputField registerEmailInput;
[SerializeField] private TMP_InputField registerRetypeEmailInput;
[SerializeField] private TMP_InputField registerPasswordInput;
[SerializeField] private TMP_InputField registerRetypePasswordInput;
[SerializeField] private Button registerBackButton;
[SerializeField] private Button registerSubmitButton;
void Awake()
{