Make stuff not public if it doesn't need to be
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@@ -6,14 +6,14 @@ using UnityEngine.UI;
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public class AccountRegister : MonoBehaviour
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{
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public TMP_Text registerPanelStatusText;
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public TMP_InputField registerUsernameInput;
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public TMP_InputField registerEmailInput;
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public TMP_InputField registerRetypeEmailInput;
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public TMP_InputField registerPasswordInput;
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public TMP_InputField registerRetypePasswordInput;
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public Button registerBackButton;
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public Button registerSubmitButton;
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[SerializeField] private TMP_Text registerPanelStatusText;
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[SerializeField] private TMP_InputField registerUsernameInput;
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[SerializeField] private TMP_InputField registerEmailInput;
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[SerializeField] private TMP_InputField registerRetypeEmailInput;
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[SerializeField] private TMP_InputField registerPasswordInput;
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[SerializeField] private TMP_InputField registerRetypePasswordInput;
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[SerializeField] private Button registerBackButton;
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[SerializeField] private Button registerSubmitButton;
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void Awake()
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{
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