Make stuff not public if it doesn't need to be

This commit is contained in:
2026-01-15 15:16:23 -07:00
parent ce626bbc08
commit 24ec614112
35 changed files with 282 additions and 282 deletions

View File

@@ -7,11 +7,11 @@ using UnityEngine.UI;
public class AccountRefreshLogin : MonoBehaviour
{
public TMP_Text refreshLoginStatusText;
public TMP_InputField refreshLoginUsernameInput;
public TMP_InputField refreshLoginPasswordInput;
public Button refreshLoginBackButton;
public Button refreshLoginSubmitButton;
[SerializeField] private TMP_Text refreshLoginStatusText;
[SerializeField] private TMP_InputField refreshLoginUsernameInput;
[SerializeField] private TMP_InputField refreshLoginPasswordInput;
[SerializeField] private Button refreshLoginBackButton;
[SerializeField] private Button refreshLoginSubmitButton;
void Awake()
{