Make stuff not public if it doesn't need to be

This commit is contained in:
2026-01-15 15:16:23 -07:00
parent ce626bbc08
commit 24ec614112
35 changed files with 282 additions and 282 deletions

View File

@@ -3,8 +3,8 @@ using UnityEngine.UI;
public class AccountLoggedOut : MonoBehaviour
{
public Button loggedOutLoginButton;
public Button loggedOutRegisterButton;
[SerializeField] private Button loggedOutLoginButton;
[SerializeField] private Button loggedOutRegisterButton;
void Awake()
{