Make stuff not public if it doesn't need to be
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@@ -10,14 +10,14 @@ using UnityEngine.UI;
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public class AccountLoggedIn : MonoBehaviour
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{
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public TMP_Text loggedInText;
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public AccountLoggedOut accountLoggedOut;
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public Button loggedInChangeUsernameButton;
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public Button loggedInChangePasswordButton;
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public Button loggedInSaveButton;
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public Button loggedInLoadButton;
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public Button loggedInRefreshLoginButton;
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public Button loggedInLogoutButton;
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public Button loggedInBackButton;
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[SerializeField] private AccountLoggedOut accountLoggedOut;
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[SerializeField] private Button loggedInChangeUsernameButton;
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[SerializeField] private Button loggedInChangePasswordButton;
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[SerializeField] private Button loggedInSaveButton;
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[SerializeField] private Button loggedInLoadButton;
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[SerializeField] private Button loggedInRefreshLoginButton;
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[SerializeField] private Button loggedInLogoutButton;
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[SerializeField] private Button loggedInBackButton;
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void Awake()
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{
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