Make stuff not public if it doesn't need to be

This commit is contained in:
2026-01-15 15:16:23 -07:00
parent ce626bbc08
commit 24ec614112
35 changed files with 282 additions and 282 deletions

View File

@@ -6,11 +6,11 @@ using UnityEngine.UI;
public class AccountChangeUsername : MonoBehaviour
{
public TMP_Text changeUsernameStatusText;
public TMP_InputField changeUsernameCurrentUsernameInput;
public TMP_InputField changeUsernameNewUsernameInput;
public Button changeUsernameBackButton;
public Button changeUsernameSubmitButton;
[SerializeField] private TMP_Text changeUsernameStatusText;
[SerializeField] private TMP_InputField changeUsernameCurrentUsernameInput;
[SerializeField] private TMP_InputField changeUsernameNewUsernameInput;
[SerializeField] private Button changeUsernameBackButton;
[SerializeField] private Button changeUsernameSubmitButton;
void Awake()
{