Make stuff not public if it doesn't need to be
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@@ -6,11 +6,11 @@ using UnityEngine.UI;
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public class AccountChangeUsername : MonoBehaviour
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{
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public TMP_Text changeUsernameStatusText;
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public TMP_InputField changeUsernameCurrentUsernameInput;
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public TMP_InputField changeUsernameNewUsernameInput;
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public Button changeUsernameBackButton;
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public Button changeUsernameSubmitButton;
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[SerializeField] private TMP_Text changeUsernameStatusText;
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[SerializeField] private TMP_InputField changeUsernameCurrentUsernameInput;
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[SerializeField] private TMP_InputField changeUsernameNewUsernameInput;
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[SerializeField] private Button changeUsernameBackButton;
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[SerializeField] private Button changeUsernameSubmitButton;
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void Awake()
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{
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